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{{Infobox main
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{{infobox main
| name = Bowler hat
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|name = Bowler hat
| image = BowlerHat.png
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|image = BowlerHat.png|Bowler hat
| description = A good-looking hat which projects a slightly urban, money-loving style. Improves social impact.
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|description = "A good-looking hat which projects a slightly urban, money-loving style. Improves social impact."
| type = Gear
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|type = Gear
| type2 = Clothing
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|type2 = Clothing
| tech level = Medieval
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|hp = 100
| hp = 80
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|work to make = 1800
| production facility 1 = Hand tailor bench
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|resource 1 = Stuff
| production facility 2 = Electric tailor bench
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|resource 1 amount = 20
| research = Complex clothing
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|stuff tags = Leathery, Fabric
| work to make = 1800
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|insulationheatfactor = 0.4
| resource 1 = Stuff
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|insulationcoldfactor = 0.1
| resource 1 amount = 20
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|armorsharpfactor= 0.2
| stuff tags = Leathery, Fabric
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|armorbluntfactor= 0.2
| insulationheatfactor = 0.4
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|armorheatfactor= 0.2
| insulationcoldfactor = 0.1
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|coverage = Head, Left Ear, Right Ear
| armorsharpfactor = 0.2
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|layer = Headgear
| armorbluntfactor = 0.2
 
| armorheatfactor = 0.2
 
| mass base = 0.14
 
| lifestage = Child, Adult
 
| countsAsClothingForNudity = false
 
| coverage = Head, Left Ear, Right Ear
 
| layer = Headgear
 
| has quality = true
 
| thingCategories = Headgear
 
| tags = IndustrialBasic, Western
 
| defaultOutfitTags = Worker
 
| tradeTags = BasicClothing
 
 
}}
 
}}
The '''bowler hat''' is a [[clothing]] item that covers the head. It provides a +15% increase to [[Social Impact]], minimal armor for the head and ears, and modest insulation.
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The '''Bowler hat''' is a piece of stylish headgear that offers a significant boost to social impact (+15%), minimal armor for the head and ears, and a bit of extra insulation (mainly from heat).
  
 
== Acquisition ==
 
== Acquisition ==
As a complicated garment, bowler hats require [[Research#Complex clothing|Complex Clothing]] to be researched and can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]]. A bowler hat requires 20 of any [[textile]], and {{Ticks|{{P|Work To Make}}}} of work.
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As a complicated garment, bowler hats require [[Research#Complex clothing|Complex Clothing]] to be researched and can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]]. A bowler hat requires 20 of any [[textile]], and {{ticks|{{P|Work To Make}}}} of work.
  
 
Bowler hats can also be purchased, or stripped from [[Outlanders]].
 
Bowler hats can also be purchased, or stripped from [[Outlanders]].
  
== Summary ==
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==Analysis==
{{See also|Social Impact}}
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{{Stub|section=1}}
{{Apparel Social Impact Note|15}}
 
 
 
When worn by a [[slave]],{{IdeologyIcon}} a bowler hat increases the rate that [[suppression]] is lost by 5% per day. This stacks additively with all other forms of suppression loss rate offsets.
 
 
 
== Analysis ==
 
 
Bowler hats are almost identical to [[cowboy hat]]s, with only a few minor differences:
 
Bowler hats are almost identical to [[cowboy hat]]s, with only a few minor differences:
 
* Bowler hats boost social impact more (+15% vs. +10%)
 
* Bowler hats boost social impact more (+15% vs. +10%)
* Bowler hats offer less insulation from heat (40% vs. 50%)
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* Bowler hats offer less insulation from heat (40% vs. 50% )
* Bowler hats cost fewer materials (20 vs. 25) and are slightly less [[wealth|valuable]] as a result.
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* Bowler hats cost fewer materials (20 vs. 25)
 
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* Bowler hats are slightly less valuable (reflecting the smaller number of materials required)
Both bowler hats and cowboy hats can be valuable in hot biomes, where the heat insulation is most valuable. If a bowler hat offers enough insulation already, then you might as well use it, since it's cheaper. [[Tuque]]s are equally cheap, but offer no social impact and protect against the cold rather than the heat.
 
 
 
If protection is desired, then [[simple helmet]]s will be better than almost any textile-based alterative. A cloth [[duster]] on its own gives {{Temperature|15||delta}} heat resistance, enough for a baseline human to survive up to {{Temperature|41}} before getting hot. Therefore, consider if you actually need a bowler hat's heat insulation. If only fabrics are available and the [[Ideology DLC]] is installed, then [[broadwrap]]s{{IdeologyIcon}} offers more protection. Note that if small amounts of [[thrumbofur]] or [[hyperweave]] are available, a bowler hat would protect against the heat while providing similar protection to a steel simple helmet.
 
 
 
If your only goal is to increase Social Impact, then a [[hood]] is more expensive to create, but offers +20% instead of +15%.
 
 
 
{{Apparel Stats Table}}
 
 
 
== Version history ==
 
* [[Version/0.17.1546|0.17.1546]] - added.
 
  
{{Nav|clothing|wide}}
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Given the similarities, the choice between cowboy hats and bowler hats is mostly one of style.
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{{Apparel Material Table}}
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{{nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]

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