Difference between revisions of "Body Size"

From RimWorld Wiki
Jump to navigation Jump to search
Line 13: Line 13:
 
* Melee hit chance(?)
 
* Melee hit chance(?)
 
* Drug tolerance
 
* Drug tolerance
 +
* [[Toxic buildup]] from [[toxic bite]], [[toxic scratch|scratch]], and [[toxic bullet|bullet]] damage is inversly proportional to body size i.e. a body size of 2 takes twice as much build up severity as a bodysize of 1.
 
* Staggering from attacks with [[stopping power]] > body size
 
* Staggering from attacks with [[stopping power]] > body size
 
* [[Saturation]] capacity
 
* [[Saturation]] capacity
 
* Weight
 
* Weight
 
* Probably more
 
* Probably more

Revision as of 22:57, 16 March 2023

Body Size is a stat: How large the creature is. Its minimum allowed value is 0%. Its default value is 100%.

The main factors of body size are species and age. Younger pawns will be smaller until they reach adulthood. Adult humans have a size of 1.

Affected stats

  • Ranged hit chance
  • Melee hit chance(?)
  • Drug tolerance
  • Toxic buildup from toxic bite, scratch, and bullet damage is inversly proportional to body size i.e. a body size of 2 takes twice as much build up severity as a bodysize of 1.
  • Staggering from attacks with stopping power > body size
  • Saturation capacity
  • Weight
  • Probably more