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{{About|the apparel type|the protective effect of apparel|Apparel#Protection{{!}}here}} | {{About|the apparel type|the protective effect of apparel|Apparel#Protection{{!}}here}} | ||
'''Armor''' is a subcategory and type of [[apparel]] that generally offers good protection from damage, poor insulation and, in some cases, [[move speed]] penalties. | '''Armor''' is a subcategory and type of [[apparel]] that generally offers good protection from damage, poor insulation and, in some cases, [[move speed]] penalties. | ||
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== Apparel layers == | == Apparel layers == | ||
− | {{: | + | {{:Clothing Layers}} |
− | == Comparison | + | == Comparison Table == |
− | + | <div><li style="display: inline-table;"> | |
− | + | {| {{STDT|sortable c_06 text-center}} | |
− | + | ! colspan='2'|Name !! Armor - Sharp !! Armor - Blunt !! Armor - Heat !! Insulation - Heat !! Insulation - Cold !! Coverage !! Occupies Skin !! Occupies Middle !! Occupies Outer !! Occupies Head !! data-sort-type="number"| Value {{icon Small|silver|}} | |
− | + | |- {{#vardefine:currentarmor| Cataphract armor}} | |
− | + | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | |
− | + | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | |
− | + | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | |
− | + | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | |
− | === Headgear === | + | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} |
− | {{ | + | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} |
− | + | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | |
− | === Skin === | + | | {{Q|{{#var:currentarmor|}}|Coverage}} |
− | {{ | + | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | + | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | |
− | === Middle === | + | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | {{ | + | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | + | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | |
− | === Outer === | + | |- {{#vardefine:currentarmor| Cataphract helmet}} |
− | {{ | + | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} |
− | + | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | |
− | === | + | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} |
− | {{ | + | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} |
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Eltex helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Flak helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Plasteel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Flak helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Steel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Steel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Flak jacket}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Flak pants}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Flak vest}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Grenadier armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Locust armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Marine armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Marine helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Phoenix armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Plate armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Plasteel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Plate armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Steel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Steel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige cataphract armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige cataphract helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige marine armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige marine helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige recon armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Prestige recon helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Gunlink}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Recon armor}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Recon helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Simple helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Plasteel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Plasteel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Simple helmet}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[Steel]] [[{{#var:currentarmor|}}]] | ||
+ | | {{ #expr: {{Q|Steel|Armor - Sharp Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Sharp}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Blunt Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Blunt}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Armor Factor - Heat}}|R}}*100 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Cold Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Cold}}|R}}*1 round 1}} | ||
+ | | {{ #expr: {{Q|Steel|Insulation - Heat Factor}}*{{formatnum:{{Q|{{#var:currentarmor}}|Insulation Factor - Heat}}|R}}*1 round 1}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| War mask}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Heat Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Insulation - Cold Base}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Toughskin gland}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Armorskin gland}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- {{#vardefine:currentarmor| Stoneskin gland}} | ||
+ | ! style='text-align: left !important;'| {{Icon Small|{{#var:currentarmor|}}|32}} | ||
+ | ! style='text-align: left !important;'| [[{{#var:currentarmor|}}]] | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Sharp}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Blunt}} | ||
+ | | {{Q|{{#var:currentarmor|}}|Armor - Heat}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | {{Q|{{#var:currentarmor|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Outer}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:currentarmor|}}|Layer}}|Headgear}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{Q|{{#var:currentarmor|}}|Market Value Base}} | ||
+ | |- | ||
+ | |} | ||
+ | </li><div> | ||
+ | [[Category:Apparel]] | ||
{{nav|clothing|wide}} | {{nav|clothing|wide}} | ||
− |