Difference between revisions of "Apocriton"

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== Summary ==
 
== Summary ==
 +
Diaboluses are mechanoids. They do not eat and are immune to [[toxic fallout]] and temperature extremes, despite having a Comfortable Temperature range. Like all mechanoids, they are vulnerable to [[EMP]] attacks. It has 40% [[EMP]] resistance, so EMP attacks stun it for 40% less time.
 +
 
You can summon a hostile Diabolus with a [[mechanitor]] and a [[mechband dish]], destroying the dish in the process. Therefore, summoning one requires the [[Research#High Mechtech|High Mechtech]] research. However, they are not exclusive to summoning, as strong enough mechanoid raids may feature one.
 
You can summon a hostile Diabolus with a [[mechanitor]] and a [[mechband dish]], destroying the dish in the process. Therefore, summoning one requires the [[Research#High Mechtech|High Mechtech]] research. However, they are not exclusive to summoning, as strong enough mechanoid raids may feature one.
  
The apocriton is a psychically-present mechanoid commander who can resurrect recently-killed mechs and jump long distances. It carries a long-range [[toxic needle gun]] and is accompanied by other mechanoids. It can resurrect up to 30 fallen mechs and induces negative thoughts on nearby colonists. Apocritons will spawn with a heavy shield unit, which has a strength of 400%. It has 40% [[EMP]] resistance, so EMP attacks stun it for 40% less time.
+
The apocriton is a psychically-present mechanoid commander who can resurrect recently-killed mechs and jump long distances. It carries a long-range [[toxic needle gun]] and is accompanied by other mechanoids. It can resurrect up to 30 fallen mechs and induces negative thoughts on nearby colonists. Apocritons will spawn with a heavy shield unit, which has a strength of 400%.  
  
Defeating a hostile apocriton will drop a [[nano structuring chip]]. This can be used to research [[Research#Ultra Mechtech|Ultra Mechtech]].
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Defeating a hostile apocriton will drop a [[nano structuring chip]]. This can be used to research [[Research#Ultra Mechtech|Ultra Mechtech]]. You can't [[mechaniod creation|gestate]] friendly apocritions; along with the [[termite]], they are the only mechanoids that can't be created by your colony.
  
 
'''Summoning:'''
 
'''Summoning:'''
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Specify body type when known.
 
Specify body type when known.
 
{{Animal Health Table}}
 
{{Animal Health Table}}
 
== Trivia ==
 
* [[Termite]] and Apocriton are the only known mechanoid that cannot be gestated into a loyal mechanoid for mechinator to control.
 
  
 
== Version history ==
 
== Version history ==

Revision as of 14:54, 26 October 2022

Apocriton

Apocriton

A mechanoid commander designed to coordinate and motivate other mechs during long extermination campaigns. Its most obvious power is its ability to resurrect recently-killed mechs by supercharging their self-repair processes. Less obviously, it is intelligent and psychically present, radiating hatred into the minds of anyone in a wide radius.\n\nWhile all mechanoids have a dim psychically-present intelligence, only the apocriton and a few others truly feel hatred for their victims and understand the suffering they inflict.

Base Stats

Type
Mechanoid
Market Value
1600 Silver
Flammability
0%

Apparel

Armor - Sharp
40%
Armor - Blunt
20%
Armor - Heat
200%

Pawn Stats

Move Speed
3.2 c/s
Health Scale
3.3
Body Size
1
Mass
60 kg
Pack Capacity
35 kg
Carrying Capacity
75 kg
Filth Rate
1
Comfortable Temp Range
-100 °C – 250 °C (-148 °F – 482 °F)

Am apocriton is a mechanoid added by the Biotech DLC.

Summary

Diaboluses are mechanoids. They do not eat and are immune to toxic fallout and temperature extremes, despite having a Comfortable Temperature range. Like all mechanoids, they are vulnerable to EMP attacks. It has 40% EMP resistance, so EMP attacks stun it for 40% less time.

You can summon a hostile Diabolus with a mechanitor and a mechband dish, destroying the dish in the process. Therefore, summoning one requires the High Mechtech research. However, they are not exclusive to summoning, as strong enough mechanoid raids may feature one.

The apocriton is a psychically-present mechanoid commander who can resurrect recently-killed mechs and jump long distances. It carries a long-range toxic needle gun and is accompanied by other mechanoids. It can resurrect up to 30 fallen mechs and induces negative thoughts on nearby colonists. Apocritons will spawn with a heavy shield unit, which has a strength of 400%.

Defeating a hostile apocriton will drop a nano structuring chip. This can be used to research Ultra Mechtech. You can't gestate friendly apocritions; along with the termite, they are the only mechanoids that can't be created by your colony.

Summoning:

  1. Apocriton with heavy shield unit x1, militor x6, scyther x5
  2. Apocriton with heavy shield unit x1, militor x6, scyther x4, tesseron x4
  3. Apocriton with heavy shield unit x1, militor x10, scyther x6, diabolus x1
  4. Apocriton with heavy shield unit x1, militor x10, tunneler x2, diabolus x2
  5. Apocriton with heavy shield unit x1, militor x10, tunneler x1, centipede x2, diabolus x2, centurion x1
  6. Apocriton with heavy shield unit x1, militor x10, scyther x5, centipede x2, diabolus x3, centurion x1
  7. Apocriton with heavy shield unit x1, militor x12, lancer x10, tunneler x5, centipede x4, war queen x1
  8. Apocriton with heavy shield unit x1, militor x15, scyther x10, centipede blaster x8, diabolus x2, war queen x1

Analysis

? The mysterious apocriton is an intelligent commander mechanoid and psychic warrior that harbors endless hatred for humanity. Not much is known about it, except that its psychic powers poison the human mind with rage. Its weapon is hatred.

Much smaller and less durable than the other mechanoid boss units.

Health

Specify body type when known.


Body part Health
Head 130
Skull 130
Brain 52
Nose 52
Neck 130
Jaw 104
Eye [1]
(left, right)
52
Ear
(left, right)
52
Body 208
Kidney[2]
(left, right)
78
Lung[2]
(left, right)
78
Liver[2] 104
Heart[2] 78
Spine[2] 130
Stomach[2] 104
Limbs
(left, right, fore, hind)
156
Appendage
(left, right, fore, hind)
104
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history