User:Hordes/Basics

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This is the guide covering the gameplay Basics of RimWorld in detail. If you want a quick guide to the game, check out the Quickstart Guides.

  • This guide will briefly go over colony setup. For more details, check out each specific page: game creation, the Scenario system, possible AI Storytellers, World generation and Biomes.
  • If you haven't already, play the Tutorial first. The tutorial will guide you through the RimWorld UI, help them set up a starter base, and defend against your first raid. Once you've completed the tutorial, you can set your storyteller and begin the game.

This guide is intended for players that are using the original Crashlanded scenario, and without any of the DLC enabled. If you're playing with DLC, then things will remain roughly the same. For the Ideology DLC in particular, you'll want to use the "Ideology system inactive" option.

Brand new players are encouraged to start with the tutorial, use the storyteller settings below, and leave the Learning helper on.

Finishing the tutorial

Colony Setup

UPDATE PICTURES

  • Scenario: Pick the standard Crashlanded scenario. This starts you off with 3 colonists, some decent weapons, and Electricity. Most tutorials / information are geared towards this scenario.
  • Storyteller: Select Cassandra Classic or Phoebe Chillax on any desired difficulty. The game's suggestions are fairly accurate; if you have trouble picking, then Adventure Story is a good start.
  • Landing site: This consists of multiple factors.
    • Biome: Pick Temperature Forest for now. It's not too hot, not too cold, has plenty of wood, wildlife, and buildable land, but less disease than a rainforest.
    • Climate: You'll want a "year-round" growing period. This (almost) removes the pressures of winter.
    • Terrain: Flat, Small Hills, or Large Hills will do. It doesn't really matter. The larger the hills, the more ores you'll have, but the less open space for building. Larger hills can also be used for natural defense.