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Show new changes starting from 13:43, 20 June 2024
   
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20 June 2024

     03:27  Social diffhist -286 69.6.9.205 talk Removed confusing and too specific example. Removed mention of weapons increasing risks in social fights (weapons are no longer used in social fights). Removed mention of incest (carries a social penalty but not directly relevant to the overall mechanic).

17 June 2024

     15:51  Ailments diffhist +1,701 DuskTheUmbreon talk contribs →‎General: Add crumbling mind

16 June 2024

     18:31  Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl
     13:06  Mood diffhist +11 Harakoni talk contribs →‎Difficulty