Difference between revisions of "Paramedic"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{Biotech}}{{rwbox |nocat=true |type=warning |text=Note: This page is made in preparation of the release of the Biotech DLC to facilitate edits by new editors. It cannot b...")
 
Line 1: Line 1:
{{Biotech}}{{rwbox
+
{{Biotech}}{{Stub}}
|nocat=true
+
{{About|the mechanoid added by the [[Biotech DLC]]|[[colonists]] performing medical duties|Doctoring}}
|type=warning
+
{{infobox main|none|
|text=Note: This page is made in preparation of the release of the [[Biotech DLC]] to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate.}}
 
{{About|the mechanoid added by the [[Biotech DLC]]|[[colonists]] performing medical duties|Doctoring}}{{infobox main|none|
 
 
 
| set property = false <!-- Remove when Biotech goes live and content confirmed -->
 
 
 
 
| name = Paramedic
 
| name = Paramedic
 
| image =  
 
| image =  

Revision as of 11:46, 22 October 2022

Paramedic

[[File:|250x250px|link = Paramedic|Paramedic]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Base Stats

Type
[[]]

A paramedic is a mechanoid added by the Biotech DLC.

Summary

? Paramedic mechs are designed to aid in emergency situations. They can rescue the wounded, fight fires and even perform surgery. The paramedic has a built-in jump launcher for quickly getting into and out of emergency situations, making it excellent for extracting downed colonists from battle. It also has a built-in firefoam popper which it can use to extinguish fires. It also has basic medical skills - it can tend the wounded and sick, and even perform surgery when a skilled human isn’t available.

Analysis

?

Training

If applicable This animal can be trained as follows:

Guard:  
Attack:  
Rescue:  
Haul:  

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Specify body type when known.


Body part Health
Head 25
Skull 25
Brain 10
Nose 10
Neck 25
Jaw 20
Eye [1]
(left, right)
10
Ear
(left, right)
10
Body 40
Kidney[2]
(left, right)
15
Lung[2]
(left, right)
15
Liver[2] 20
Heart[2] 15
Spine[2] 25
Stomach[2] 20
Limbs
(left, right, fore, hind)
30
Appendage
(left, right, fore, hind)
20
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

?

NAV AND CATEGORIES GO HERE.