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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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19 June 2024
18 June 2024
m 02:08 | Golden cube diffhist +1 RascallyDan talk contribs →Deactivation and destruction: Fixed broken link: mindnumb -> mind-numb |
17 June 2024
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11:59 | Golden cube 5 changes history +1,991 [RascallyDan; Harakoni (4×)] | |||
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11:59 (cur | prev) +48 Harakoni talk contribs →Cube obsession | ||||
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11:57 (cur | prev) -10 Harakoni talk contribs →Cube obsession | ||||
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11:53 (cur | prev) +59 Harakoni talk contribs If we list them all, then we have to update it every time it changes. If we make it generic, we only have to update it if GC gets changed. Link to the quest pagehandles any deail. | ||||
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11:49 (cur | prev) -7 Harakoni talk contribs Format standard - level 2 main headings, acquisition, summary, analysis format etc. | ||||
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11:45 (cur | prev) +1,901 RascallyDan talk contribs Rewrote for clarity. Specified event frequency where possible. Removed duplicate information in the "Analysis" section. Moving the "Cube Sculpture" fine details to its own page seems like a smart idea. |
15 June 2024
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11:45 | Golden cube 9 changes history +1,747 [Harakoni (9×)] | |||
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11:45 (cur | prev) +53 Harakoni talk contribs →Cube obsession | ||||
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10:56 (cur | prev) -99 Harakoni talk contribs | ||||
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10:56 (cur | prev) +302 Harakoni talk contribs Check tag audit - clarifying what some of these are asking for rather than just saying "verify" | ||||
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10:40 (cur | prev) +187 Harakoni talk contribs Merge edit by MrMister and minor changes Tag: merged edit of another user | ||||
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10:24 (cur | prev) -2 Harakoni talk contribs →Cube sculptures | ||||
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10:21 (cur | prev) +641 Harakoni talk contribs →Cube sculptures | ||||
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09:53 (cur | prev) +87 Harakoni talk contribs →Cube sculptures | ||||
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09:40 (cur | prev) +359 Harakoni talk contribs →Cube Obsession | ||||
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06:40 (cur | prev) +219 Harakoni talk contribs Special thanks to technicolorNoise from the subreddit. |
14 June 2024
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08:18 | Anomaly (DLC) 3 changes history +978 [Arcangelus; Vilobion (2×)] | |||
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08:18 (cur | prev) +7 Vilobion talk contribs Add line break and slightly reduced image size so section header isn't to side of previous section's image | |||
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08:15 (cur | prev) -516 Vilobion talk contribs →Psychic rituals: Felt weird having an entire section that was pretty much links to subsections of the same article linked to at the top of the section so it gets the axe | ||||
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06:41 (cur | prev) +1,487 Arcangelus talk contribs →Ideologies: Created table with Memes added by Ideology. |
03:49 | Metalhorror diffhist -86 174.172.183.151 talk →Summary: Removed duplicate vector, which also beneficially put the life stages info into its own paragraph |
13 June 2024
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10:47 | Metalhorror 4 changes history +462 [Vilobion (4×)] | |||
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10:47 (cur | prev) +138 Vilobion talk contribs →Summary: Hemogen packs count as meals for that vector of metalhorror spread. Pretty much every surgery I've tried can also be a vector- well, except euthanize by cut. | ||||
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10:08 (cur | prev) +61 Vilobion talk contribs →Infection Vectors: Another infection vector image for the gallery | ||||
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09:58 (cur | prev) +129 Vilobion talk contribs →Summary: Metalhorrors can spread when pawns share beds/sleeping spots, but not if they merely have separate sleeping spots in the same room | ||||
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08:34 (cur | prev) +134 Vilobion talk contribs →Gallery: Two images of infection vectors added to the gallery |
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08:24 | Harbinger tree 5 changes history +1,964 [Vilobion (5×)] | |||
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08:24 (cur | prev) +195 Vilobion talk contribs Got confirmation from the dev discord that void provocation is the only way to get sprouts to appear in ambient horror | ||||
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07:29 (cur | prev) +143 Vilobion talk contribs Random event clarification | ||||
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07:14 (cur | prev) +56 Vilobion talk contribs Void Provocation can cause these to spawn | ||||
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07:01 (cur | prev) -333 Vilobion talk contribs →Analysis: Harbinger trees are so inefficient at turning human meat into twisted meat that it's not worth mentioning | ||||
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06:59 (cur | prev) +1,903 Vilobion talk contribs Lots of additional info on the trees and how they function. |
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06:17 | Golden cube 2 changes history 0 [Harakoni; Memotype] | |||
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06:17 (cur | prev) +638 Harakoni talk contribs Undo revision 146370 by Memotype (talk) - these are details that are needed by the page for completeness not indulging personal curiosity Tag: Undo | ||||
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06:16 (cur | prev) -638 Memotype talk contribs This isn't your personal forum post to ask a bunch of questions in verify tags. |
12 June 2024
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08:30 | Fleshmass heart 4 changes history +2,210 [Dakarin0; Harakoni (3×)] | |||
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08:30 (cur | prev) +28 Harakoni talk contribs →Summary | ||||
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08:29 (cur | prev) -4 Harakoni talk contribs →Farming | ||||
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08:28 (cur | prev) +249 Harakoni talk contribs Honestly graves are so dominant that it's hard to suggest anything else unless you literally can't use them | ||||
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08:09 (cur | prev) +1,937 Dakarin0 talk contribs →Analysis: added a section about farming resources |
07:59 | Dreadmeld diffhist +27 Harakoni talk contribs →Version history |
11 June 2024
19:34 | Dreadmeld diffhist -19 Lightoil talk contribs Remove unnecessary text |
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16:36 | Golden cube 2 changes history +1,009 [DuskTheUmbreon (2×)] | |||
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16:36 (cur | prev) +848 DuskTheUmbreon talk contribs Elaboration on deactivation, cleanup whitespace, fix broken links | ||||
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04:46 (cur | prev) +161 DuskTheUmbreon talk contribs →Deactivation: Mindnumb checktag - NEEDS research |
15:47 | Corrupted obelisk diffhist +239 DuskTheUmbreon talk contribs →Summary: Note details on how mechanical parts are replaced |
15:33 | Warped obelisk diffhist -65 DuskTheUmbreon talk contribs Minor grammar cleanup |
10 June 2024
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22:54 | Golden cube 3 changes history +640 [DuskTheUmbreon; 47.26.193.135; Vilobion] | |||
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22:54 (cur | prev) +393 Vilobion talk contribs →Analysis: Re-enact the Cask of Amontillado to prevent berserk pawns from causing damage when you destroy the cube if you can't anesthetize | ||||
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21:03 (cur | prev) +104 DuskTheUmbreon talk contribs →Cube Sculptures: Explicitly state that the sculpture uses inspiration | ||||
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19:52 (cur | prev) +143 47.26.193.135 talk Noting that you can bypass the berserk mental break by anesthetizing the affected colonists beforehand. |
9 June 2024
13:55 | Shambler diffhist +61 Generalveek talk contribs →Summary: Adding another type-specific debuff to confirmed to persist through shamblerhood |
8 June 2024
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23:40 | Gorehulk 3 changes history +860 [134.3.172.113; Harakoni (2×)] | |||
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23:40 (cur | prev) -1 Harakoni talk contribs →Analysis | ||||
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23:39 (cur | prev) +167 Harakoni talk contribs | ||||
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23:30 (cur | prev) +694 134.3.172.113 talk Added a passage over their late game behavior and a surprising fact about the manhunter pulse |
02:08 | Containment diffhist +696 Vilobion talk contribs →Containment strength: Big pass at containment strength. |
00:41 | Devourer diffhist +45 Harakoni talk contribs →Yield |