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15 June 2024
04:58 | Events diffhist +1,986 Arcangelus talk contribs Changed style of collapsing due to an oversight: the menu does not work on collapsed sections. Added toggle for mass-revealing relevant sections. I considered making each event collapsible instead, but that seems a lot of work for little benefit. |
14 June 2024
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08:15 | Anomaly (DLC) 2 changes history +971 [Vilobion; Arcangelus] | |||
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08:15 (cur | prev) -516 Vilobion talk contribs →Psychic rituals: Felt weird having an entire section that was pretty much links to subsections of the same article linked to at the top of the section so it gets the axe | ||||
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06:41 (cur | prev) +1,487 Arcangelus talk contribs →Ideologies: Created table with Memes added by Ideology. |
06:43 | Events diffhist +17,700 Arcangelus talk contribs Redesigned event page, for ease of navigation. Updated Heat Wave/Cold Snap info [from source code], plus some other minor edits. Do note the altered Headers, as some old references may break. |
13 June 2024
20:56 | Events diffhist +196 Arcangelus talk contribs →Major threat generation: Raid's weight now a proper table. |
9 June 2024
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05:16 | Template:Infobox main 3 changes history -699 [Harakoni (3×)] | |||
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05:16 (cur | prev) -1,061 Harakoni talk contribs Deprecating: mobdamage, mobdamage2, mobdamage3, mobdamagetype, mobdamagetype2, mobdamagetype3. mobdamagetype3, mobdamageaverage - unused and some of the related properties were never even made | ||||
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05:00 (cur | prev) +53 Harakoni talk contribs | ||||
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04:55 (cur | prev) +309 Harakoni talk contribs So many exceptions to these vars. |
8 June 2024
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03:19 | Template:Infobox main 2 changes history +176 [Harakoni (2×)] | |||
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03:19 (cur | prev) -175 Harakoni talk contribs Deprecated Is Exotic Species - does not appear to be in use by anything in-game or in wiki, can't find any reference to it, and no pages have it set to true | ||||
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02:23 (cur | prev) +351 Harakoni talk contribs Changing it so 1) Meat name is set 2) non-animals can have meat and leather types set |
4 June 2024
20:35 | Schematic diffhist +918 Falmingkitter talk contribs →Summary: I got curious and tested this in a debug world after seeing a wastepack atomizer schematic trade in a normal playthrough. I unlocked all research, spawned 50 high quality schematics, spawned in ~20 pawns, disabled debug mode, and let them go |