Talk:Overdose/ deathMtbDays 2.3 /deathMtbDays

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Just to clarify why I removed something: <deathMtbDays>2.3</deathMtbDays> is a function of chance. It doesn't mean that there's a 100% chance of death if a pawn is at major overdose levels for 2.3 days. They might get lucky and live for 5 days. They might get unlucky and die immediately.

Same thing with pyromaniacs for instance. They have a <randomMentalStateMtbDaysMoodCurve>; at 100 mood they will go on a spree on average once every 100 days. Hope that explains.