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  • ...p, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
    2 KB (304 words) - 08:23, 7 April 2024
  • ...ve a pawn with the Wallraise psycast, you can stack all colonists into the gap between two wall raises. The resulting carnage is entertaining.
    2 KB (216 words) - 08:23, 7 April 2024
  • It has a 6x7 area of effect on the other side of a 1 space gap in front of the TV. Seats need not face the TV.
    2 KB (286 words) - 11:15, 16 February 2024
  • ...humb|right|Blight jumping from a rice field to a potato crop past a 3 tile gap]]
    3 KB (439 words) - 12:03, 17 January 2024
  • ...o be planted side-by-side unlike regular trees, which must have a one-tile gap between each tree, but this only brings it up to 10th of 15 in terms of spa
    4 KB (539 words) - 21:18, 3 May 2023
  • ...o close, [PAWN_nameDef] was distraught. [PAWN_pronoun] decided to fill the gap by writing [PAWN_possessive] own stories instead.
    8 KB (1,047 words) - 11:29, 31 March 2021
  • ...er, but a full wall will block line of fire. Having a wall with a 1-2 tile gap of barricades will give more cover than simply using barricades, while stil
    7 KB (930 words) - 12:01, 23 November 2023
  • * Fix: Main buttons have a 1px gap at the bottom and they can't be clicked there
    6 KB (914 words) - 04:13, 7 November 2023
  • ...can minimize the damage it can do by how you set up your growing zones. A gap of 4 tiles with no plant coverage prevents the spread of blight. Blight wil A 4-tile-wide gap prevents the spread of fire. A stone or concrete floor is a great way to do
    21 KB (3,632 words) - 09:31, 6 January 2024
  • ...reful when you dig or build in or around this room. Leaving even a single gap in a room wall will raise the temperature well above the freezing point, an === Cooler gap prevention ===
    59 KB (9,977 words) - 02:46, 20 November 2023
  • Besides being differently shaped to allow gap-free tiling of the whole world, they function no differently from regular w
    15 KB (2,424 words) - 09:15, 15 January 2024
  • ...ng trees, these removed areas should be spaced 1 tile away from each other gap both horizontally and vertically, as trees cannot be sown next to each othe
    27 KB (3,764 words) - 04:40, 19 February 2024
  • ...ign with each other can become part of your defensive walls by filling the gap in-between. Mountainous maps, however, are better used by [[Mining]] in tun ...ad of putting the second layer right next to the first, consider leaving a gap between both. Wide gaps give long-range shooters enough distance to pick of
    67 KB (11,329 words) - 05:28, 21 April 2024
  • ...lems keeping it cold. Under Architect->Temperature, build a cooler in the gap, make sure the cold side (blue) points '''into''' the room and the hot sid
    37 KB (6,325 words) - 15:27, 8 February 2024
  • ...ng is the classic feeding way of pre-agricultural tribes, since there is a gap between running out of your starter food and a successful harvest (min: 60%
    38 KB (6,562 words) - 01:51, 22 April 2024
  • ...lt]]s and good armor are usually necessary for your colonists to close the gap between you and the enemy. Melee attackers without the protection of shield ...y emerge victorious from a 1v1 melee fight unless there is a massive skill gap, have someone else join in the fray, be it a brawler or gunner.
    100 KB (16,750 words) - 21:44, 24 April 2024