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− | {{ | + | {{infobox main|weapon |
| name = Wood | | name = Wood | ||
| image = Woodlog b.png | | image = Woodlog b.png | ||
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| mass base = 0.4 | | mass base = 0.4 | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | path cost = | + | | path cost = 15 |
| rotatable = false | | rotatable = false | ||
| class = Neolithic | | class = Neolithic | ||
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<!-- Technical --> | <!-- Technical --> | ||
| defName = WoodLog | | defName = WoodLog | ||
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| stuff adjective = wooden | | stuff adjective = wooden | ||
| color = (133,97,67) | | color = (133,97,67) | ||
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| volume = 1 | | volume = 1 | ||
}} | }} | ||
− | {{Info|'''Wood''' is | + | {{Info|'''Wood''' is vital to early game construction and crafting. |
− | + | You can plant trees inside [[growing zone]]s to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested. | |
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− | + | Should your colony be visited by an [[Alphabeaver]] infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force! | |
− | + | == Acquistion == | |
− | + | Wood can be obtained by harvesting most [[tree]]s, including [[saguaro cactus|saguaro cacti]] and [[timbershroom]]s{{IdeologyIcon}}, using the [[Orders|Chop Wood]] command. [[Fibercorn]]{{IdeologyIcon}} can also be grown to produce wood. Specifically, the following plants provide the following amounts of wood: | |
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<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
<div class="mw-collapsible mw-collapsed" style="width:4.5%"> | <div class="mw-collapsible mw-collapsed" style="width:4.5%"> | ||
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</li></div> | </li></div> | ||
− | == Summary == | + | Every default [[scenario]], except for [[Scenario system#Naked Brutality|Naked Brutality]], starts the player with a select amount of wood. Wood is carried by bulk goods [[trader]]s, trade ships, and [[faction base]]s. A single piece of wood is obtained when extracting a [[peg leg]], [[wooden hand]], or [[wooden foot]]. |
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+ | A [[woodmaker]] [[dryad]]{{IdeologyIcon}} will generate 32 wood every 2 days. | ||
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+ | ==Summary== | ||
Wood is used in the following crafting recipes: | Wood is used in the following crafting recipes: | ||
{{Ingredient List}} | {{Ingredient List}} | ||
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− | '''Other uses | + | '''Other uses''' |
− | + | *Wood is used to refuel [[torch lamp]]s, [[campfire]]s, [[wood-fired generator]]s, and fueled workbenches. [[Work#Haul|Haulers]] take care of refueling. | |
− | * Wood is used to refuel [[torch lamp]]s, [[campfire]]s, [[wood-fired generator]]s, | + | *Wood is used to create [[peg leg]]s, [[wooden hand]]s, and [[wooden foot|wooden feet]] during [[surgery]]. These items can be requested by adding a bill under the pawn's [[Health#Operations|Health tab]]. These body parts do not exist in item form; when extracting these parts, you simply get the wood back. |
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− | === | + | ===As a weapon=== |
− | + | A wood log can be wielded as a [[Weapons#Melee_Weapons|melee weapon]]. It deals more [[DPS|damage per second]] than a bare fist. | |
− | {{Weapon | + | {{Other Weapon Attack Table}} |
== Analysis == | == Analysis == | ||
{{Stub|section=1|reason=Acquisition analysis, see table on [[Trees]] for initial basis, but add [[Woodmaker]]}} | {{Stub|section=1|reason=Acquisition analysis, see table on [[Trees]] for initial basis, but add [[Woodmaker]]}} | ||
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== Gallery == | == Gallery == | ||
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== Version history == | == Version history == | ||
− | * [[Version/0.4.460|0.4.460]] - Wood logs and wood planks merged into wood. | + | *[[Version/0.4.460|0.4.460]] - Wood logs and wood planks merged into wood. |
* [[Version/0.10.785|0.10.785]] - Now carried by [[traders]] | * [[Version/0.10.785|0.10.785]] - Now carried by [[traders]] | ||
− | + | {{nav|materials|wide}} | |
− | {{ | + | {{nav|weapon|wide}} |
− | {{ | + | [[Kind::Weapons| ]] |
[[Category:Material]] [[Category:Lumber]] | [[Category:Material]] [[Category:Lumber]] | ||
− | [[Category: | + | [[Category:Weapons]] |
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