Difference between revisions of "User:Yoshida Keiji/Sandbox2"

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{{Template:Heading|This page gathers records of [[Ancient structure]]s opening encounters. Formal "Projects" are made to attend a large scope of pages but this is for ''one'' page (short-term), which due it's single/double presence per game only, requires the observation of other users for contribution. If you would like to help, please add yourself as a participant in the list, inquire on the Discussion page and see the to-do list, below.|[[File:ShipCryptosleepCasket.png]]}}
  
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<center>'''[[RimWorld_Wiki:Ancient_structures]]'''</center>
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<center>https://en.wikipedia.org/wiki/Template:WikiProject|Project</center>
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== Goal ==
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Analyze Spacers in crypto sleep state based on the opening date information available as '''"Days passed since your arrival"'''. It has been suggested that the life status, gear and health varies the longer a player takes to release them, the better equipped but also the worst in physical condition.
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Guardians are priorly set up by the game when generating the map, so its possible to encounter [[Mechanoid]]s in Lost Tribe within the first season, as well as [[Insectoids]] or nothing in later stages. This is not the focus of this mini-project but just the aforementioned task.
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== Procedure ==
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Screenshots must include the "Days passed since arrival" notice box and must have Colonists targeted displaying both the gear tab in one shot and the health tab in another shot of the same pawn.
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== Participants ==
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* [[User:Yoshida_Keiji|Yoshida Keiji]]
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== Review and assessment ==
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Intended to be completed in short-term, after gathering several experiences enough to generate a solid answer whether it is true or false that the Spacers are affected by time played on map, measured by days passed and not real life hours.

Revision as of 00:17, 17 September 2017

ShipCryptosleepCasket.pngThis page gathers records of Ancient structures opening encounters. Formal "Projects" are made to attend a large scope of pages but this is for one page (short-term), which due it's single/double presence per game only, requires the observation of other users for contribution. If you would like to help, please add yourself as a participant in the list, inquire on the Discussion page and see the to-do list, below.


RimWorld_Wiki:Ancient_structures
https://en.wikipedia.org/wiki/Template:WikiProject%7CProject


Goal

Analyze Spacers in crypto sleep state based on the opening date information available as "Days passed since your arrival". It has been suggested that the life status, gear and health varies the longer a player takes to release them, the better equipped but also the worst in physical condition.

Guardians are priorly set up by the game when generating the map, so its possible to encounter Mechanoids in Lost Tribe within the first season, as well as Insectoids or nothing in later stages. This is not the focus of this mini-project but just the aforementioned task.


Procedure

Screenshots must include the "Days passed since arrival" notice box and must have Colonists targeted displaying both the gear tab in one shot and the health tab in another shot of the same pawn.


Participants


Review and assessment

Intended to be completed in short-term, after gathering several experiences enough to generate a solid answer whether it is true or false that the Spacers are affected by time played on map, measured by days passed and not real life hours.