Difference between revisions of "User:Ickputzdirwech"

From RimWorld Wiki
Jump to navigation Jump to search
Line 13: Line 13:
 
* Should silver/work and silver/material columns include the general selling multiplier of 0.6?
 
* Should silver/work and silver/material columns include the general selling multiplier of 0.6?
 
* Improve the comprehensibility of the table.
 
* Improve the comprehensibility of the table.
* Delete the test pages
+
* Delete the test pages.
 +
* Especially for very expensive materials (like gold or thrumbofur) the relative profitability of an item depends on the crafting/construction skill. See [[Quality#General]].
  
 
=== Ideas ===
 
=== Ideas ===
* Create a table for level 20 skill to calculate the profit for trading
+
* Create a table for level 20 skill to calculate the profit for trading.
  
 
=== Properties that would be helpful if they were defined on each page ===
 
=== Properties that would be helpful if they were defined on each page ===

Revision as of 15:53, 3 October 2021

Templates I created

Template:Trading Value Table and Template:Trading Value Table Row

Test Pages

User:Ickputzdirwech/Wood

User:Ickputzdirwech/Steel

User:Ickputzdirwech/Component

Notes

To-Do

  • Should silver/work and silver/material columns include the general selling multiplier of 0.6?
  • Improve the comprehensibility of the table.
  • Delete the test pages.
  • Especially for very expensive materials (like gold or thrumbofur) the relative profitability of an item depends on the crafting/construction skill. See Quality#General.

Ideas

  • Create a table for level 20 skill to calculate the profit for trading.

Properties that would be helpful if they were defined on each page

Issues I stumbled upon and couldn't solve

  • mw-collapsible in combination with a caption seems to remove the colour from the top row of a table