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| mass base = 1
 
| mass base = 1
 
| page verified for version = 1.4.3525
 
| page verified for version = 1.4.3525
| has quality = False
 
 
| weaponTags = GrenadeTox
 
| weaponTags = GrenadeTox
 
| thingCategories = Grenades
 
| thingCategories = Grenades
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== Acquisition ==
 
== Acquisition ==
Tox grenades can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, but require no [[Crafting]] levels to create.
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Tox grenades can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==
[[File:Tox grenade blast.png|thumb|left|325px|AOE and max range of tox grenades. Grenades land within the yellow area. Blue area is the expected gas explosion outside. Actual gas distribution can vary, especially in cramped areas.]]
 
 
Tox grenades are weapons. They take up the weapon slot and will not run out of ammo. Grenades are blocked by walls, but the blast ignores cover. When choosing a target, a circular zone will generate to indicate range, then another 3x3 indicator with a circular center will become the aiming spot.
 
Tox grenades are weapons. They take up the weapon slot and will not run out of ammo. Grenades are blocked by walls, but the blast ignores cover. When choosing a target, a circular zone will generate to indicate range, then another 3x3 indicator with a circular center will become the aiming spot.
  
 
They create [[tox gas]]. Tox grenades are thrown and once landed, grenades have a ? tick delay before exploding. [[Skills#Shooting|Shooting]] skill, [[shooting accuracy]], and health of the grenadier are irrelevant due to the Forced Miss Radius. [[Aiming time]] effects still apply, however.
 
They create [[tox gas]]. Tox grenades are thrown and once landed, grenades have a ? tick delay before exploding. [[Skills#Shooting|Shooting]] skill, [[shooting accuracy]], and health of the grenadier are irrelevant due to the Forced Miss Radius. [[Aiming time]] effects still apply, however.
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== Analysis ==
 
== Analysis ==
[[File:Tox grenade launcher comparison.png|thumb|left|300px|"Average" gas created when tox weapons are fired constantly outside. <br>Left: Tox grenades. Right: [[Toxbomb launcher]] (normal)]]
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[[File:Tox grenade launcher comparison.png|thumb|left|300px|"Average" gas created when tox weapons are fired constantly outside. '''Not per-shot gas.''' <br>Left: Tox grenades. Right: [[Toxbomb launcher]] (normal)]]
Compared to [[toxbomb launcher]]s, tox grenades have a higher average firerate, leading to greater amounts of gas. However, they have shorter range, and due to the grenade's delay, it takes longer for the ''first'' shot to create gas. This makes the launcher relatively better as a in-field support weapon, and grenades for your gas-related kill tunnels.
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Compared to [[toxbomb launcher]]s, tox grenades have a higher average firerate. However, they have shorter range, and due to the grenade's delay, it takes longer for the ''first'' shot to create gas. This makes the launcher relatively better as a in-field support weapon, and grenades for your gas-related kill tunnels.
  
 
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