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− | {{Ideology}} | + | {{Ideology}}{{Stub}}{{image wanted|reason=add gallery of other variants b,c,d,e,f}}{{infobox main|building| |
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| name = Terror sculpture | | name = Terror sculpture | ||
− | | image = Terror sculpture.png | + | | image = Terror sculpture.png|Terror sculpture |
| description = A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions. | | description = A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions. | ||
| type = Art | | type = Art | ||
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| stuff tags = Metallic, Woody, Stony | | stuff tags = Metallic, Woody, Stony | ||
| work to make = 30000 | | work to make = 30000 | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 100 | | resource 1 amount = 100 | ||
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| page verified for version = 1.3.3117 | | page verified for version = 1.3.3117 | ||
}} | }} | ||
'''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]]. It helps keep [[slave]]s supressed. | '''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]]. It helps keep [[slave]]s supressed. | ||
− | == Acquisition == | + | ==Acquisition== |
− | + | Made at the Art workbench at a work to make of 30,000 ticks (8.33 mins) at a cost of 100 "stuff". | |
− | + | Stuff-able, Crafted from: Metallic, Woody, Stony | |
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− | + | ==Summary== | |
+ | Terror mechanics how? | ||
− | Terror | + | '''Suppression & Terror''' |
− | + | Terror Sculptures cause slaves to feel "terror", inside an 6 tile radius, increasing suppression. When enslaving someone their suppression will start at 50 and fall at a rate of -20%/day, at <30% suppression the rate goes down to -10%/day and at <10% it goes down to -5%/day. | |
− | + | The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes gibbet cages and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. | |
− | + | '''Radius of Effect:''' ''Skull spikes'' have a range of 4, ''Gibbet cages'' (with a fresh corpse) have a range of 2, '''Terror sculptures''' have a range of 6. | |
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− | Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360 | + | ==Analysis== |
+ | The terror induced by a terror statue depends on their quality (3/6/10/15/20/30/40%). Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360). | ||
− | + | Terror changes the suppression fall rate with: | |
− | + | 15% at 25% terror | |
− | + | 25% at 50% terror | |
− | + | 45% at 100% terror | |
− | + | {{Building Material Table}} | |
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− | {{Building | ||
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== Version history == | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | + | [[Category:Ruins]] | |
− | [[Category: |