Editing Template:Infobox main/doc
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− | + | ==Usage== | |
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− | == Usage == | ||
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<div class="pull-left"> | <div class="pull-left"> | ||
− | * Everything is optional | + | *Everything is optional; |
− | + | *You can add a "name" and "image". Fill these values if the PAGENAME macro is not adequate (if the page name has a disambig qualifier for example) | |
− | * You can add a "name" and "image". Fill these values if the PAGENAME macro is not adequate (if the page name has a disambig qualifier for example) | ||
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<pre> | <pre> | ||
− | {{infobox main | + | {{infobox main| (animal/plant/weapon/area/structure/building/security/furniture) - used for color theme | additional styles (optional) |
− | + | |name = use for item header | |
− | + | |image = picture name.(jpg/png)| variables such as size, alt text (optional) | |
− | | | + | |info = use for short description |
− | | | + | |type = use for main category |
− | | | + | |type2 = use for subcategory (optional) |
− | + | |placeable = Yes/No | |
− | + | |size = two values, separated by | - (1|2) | |
− | | | + | |hp = use for health/strength |
− | | | + | |walkSpeed = use for base movement speed |
− | | | + | |mobdamage = use for base damage (Attack Name - Value) |
− | | | + | |speed = use for tiles |
− | + | |time = use for plants lifespan (measured in days) | |
− | + | |yield = use for food-plants | |
− | + | |wood = use for how much wood plants give when cut | |
− | + | |power = use for power input/output (+/-) | |
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− | + | ## Don't copy this line ###Weapons part### | |
− | | | + | |class = Neolithic/Modern/Advanced |
− | + | |damage = use for weapon damage | |
− | + | |range = used for weapon range | |
− | | | + | |area = used for explosive area |
− | | | + | |accuracy = use for weapon accuracy |
− | + | |mode = Single-Shot/Burst | |
− | + | |burst = shots per burst | |
− | | | + | |warmup = use for warm-up time of weapon (in ticks) |
− | | | + | |cooldown = use for cooldown time of weapon (in ticks) |
− | |mode | + | |missRadius = use for miss radius of weapon |
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− | |burst = | ||
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|blastRadius = use for blast radius of explosive weapons | |blastRadius = use for blast radius of explosive weapons | ||
− | | | + | |DPS = use for DPS of weapon |
− | + | ## Don't copy this line ################## | |
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− | + | |buy = use for price {{icon|type|amount}} more info at Template:Icon | |
− | | | + | |sell = use for price {{icon|type|amount}} more info at Template:Icon |
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}}</pre> | }}</pre> | ||
</div> | </div> | ||
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{{clear}} | {{clear}} | ||
− | == Example #1 == | + | ==Example #1== |
− | {{ | + | {{infobox main|animal|pull-left |
− | | name = Muffalo | + | |name = Muffalo |
− | | image = Muffalo | + | |image = Animal Muffalo side.png|200px{{!}}Muffalo |
− | | | + | |info = A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed. |
− | | type = | + | |type = Animals |
− | + | |placeable = | |
− | | | + | |hp = 160 |
− | | | + | |walkSpeed = 0.47 |
− | | | + | |mobdamage = Bludgeon - 10 |
− | | | + | |buy = {{icon|bmeat|1}} |
− | + | |sell= {{icon|smeat|2}} | |
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}} | }} | ||
− | <div class="pull-left | + | <div class="pull-left"><pre> |
− | {{ | + | {{infobox main|animal|pull-left |
− | | name = Muffalo | + | |name = Muffalo |
− | | image = Muffalo | + | |image = Animal Muffalo side.png|200px{{!}}Muffalo |
− | | | + | |info = A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed. |
− | | type = | + | |type = Animals |
− | + | |placeable = | |
− | | | + | |hp = 160 |
− | | | + | |walkSpeed = 0.47 |
− | | | + | |mobdamage = Bludgeon - 10 |
− | | | + | |buy = {{icon|bmeat|1}} |
− | | | + | |sell= {{icon|smeat|2}} |
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}}</pre></div> | }}</pre></div> | ||
{{clear}} | {{clear}} | ||
− | == Example #2 == | + | ==Example #2== |
− | {{ | + | {{infobox main|weapon|pull-left |
− | | name = | + | |name = Pistol |
− | | image = | + | |image = Equipment Pistol.png|Pistol |
− | | | + | |type = Equipment |
− | | type = Equipment | + | |type2 = Weapons |
− | | type2 = Weapons | + | |info = "Ancient pattern automatic pistol. Weak and short range, but quick." |
− | | | + | |class = Modern |
− | | class = | + | |damage = 10 |
− | | damage = 10 | + | |range = 24 |
− | + | |accuracy = 91%-71%-50%-32% | |
− | + | |mode = Single-Shot | |
− | | range = | + | |warmup = 170 |
− | | | + | |cooldown = 40 |
− | + | |missRadius = - | |
− | + | |blastRadius = - | |
− | + | |DPS = 3.13 | |
− | + | |velocity = 44 | |
− | + | |burst = 1 | |
− | | mode = Single-Shot | + | |buy = {{icon|silver|175}} |
− | | warmup = | ||
− | | cooldown = | ||
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}} | }} | ||
− | + | <div class="pull-left"><pre> | |
− | <div class="pull-left | + | {{infobox main|weapon|pull-left |
− | {{ | + | |name = Pistol |
− | + | |image = Equipment Pistol.png|Pistol | |
− | + | |type = Equipment | |
− | + | |type2 = Weapons | |
− | + | |info = "Ancient pattern automatic pistol. Weak and short range, but quick." | |
− | + | |class = Modern | |
− | + | |damage = 10 | |
− | + | |range = 24 | |
− | + | |accuracy = 91%-71%-50%-32% | |
− | + | |mode = Single-Shot | |
− | + | |warmup = 170 | |
− | + | |cooldown = 40 | |
− | + | |missRadius = - | |
− | + | |blastRadius = - | |
− | + | |DPS = 3.13 | |
− | + | |velocity = 44 | |
− | + | |burst = 1 | |
− | + | |buy = {{icon|silver|175}} | |
− | + | }}</pre></div> | |
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