Editing Template:Infobox main
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Latest revision | Your text | ||
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| weapon = c_06 | | weapon = c_06 | ||
| animal | food = c_08 | | animal | food = c_08 | ||
− | | fabric = | + | | fabric = c_09s |
| security = c_10 | | security = c_10 | ||
| area | exotic = c_11 | | area | exotic = c_11 | ||
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{{#if: {{#var:setProperty}} | {{#set:Calculated Market Value = True }} }} | {{#if: {{#var:setProperty}} | {{#set:Calculated Market Value = True }} }} | ||
;Market Value | ;Market Value | ||
− | :{{Market Value | {{Market Value Calculator}} }} {{Icon Small|silver}} | + | :{{Market Value | {{Market Value Calculator}} }} {{Icon Small|silver}} {{Hover title|link=no|This value is automatically calculated by the wiki and may not be correct|<sup>[Note]</sup>}} }} }} }} }} |
}} | }} | ||
}} | }} | ||
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{{#if: {{{diet|}}} | | {{#if: {{{diet|}}} | | ||
− | {{#if: {{#var:setProperty}} | | + | {{#if: {{#var:setProperty}} | {{#set:Diet = {{{diet|}}} }} }} |
− | |||
− | |||
− | |||
;Diet | ;Diet | ||
:{{{diet|}}} | :{{{diet|}}} | ||
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{{#if: {{{mateMtb|}}} | | {{#if: {{{mateMtb|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Mate Mtb Hours = {{{mateMtb|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Mate Mtb Hours = {{{mateMtb|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|How often an awake, non-sterilised male will attempt to mate with a female, on average.|Mate Interval}} |
:{{{mateMtb|}}} hours | :{{{mateMtb|}}} hours | ||
}} | }} | ||
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{{#if: {{{maturityage|}}} | | {{#if: {{{maturityage|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Maturity Age = {{{maturityage|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Maturity Age = {{{maturityage|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|The age at which an animal reaches adulthood.|Maturity Age}} |
:{{#expr:{{{maturityage|}}} round 3}} years {{#ifexpr: {{{maturityage|}}} < 1 | ({{formatnum: {{#expr: ({{formatnum:{{{maturityage|}}} |R}}*60)round 1}} }} days) | :{{#expr:{{{maturityage|}}} round 3}} years {{#ifexpr: {{{maturityage|}}} < 1 | ({{formatnum: {{#expr: ({{formatnum:{{{maturityage|}}} |R}}*60)round 1}} }} days) | ||
}} | }} | ||
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{{#if: {{{juvenileage|}}} | | {{#if: {{{juvenileage|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Juvenile Age = {{{juvenileage|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Juvenile Age = {{{juvenileage|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|The age at which an animal becomes a juvenile.|Juvenile Age}} |
:{{#expr:{{{juvenileage|}}} round 3}} years {{#ifexpr: {{{juvenileage|}}} < 1 | ({{formatnum: {{#expr: ({{formatnum:{{{juvenileage|}}}|R}}*60)round 1}} }} days) }} }} | :{{#expr:{{{juvenileage|}}} round 3}} years {{#ifexpr: {{{juvenileage|}}} < 1 | ({{formatnum: {{#expr: ({{formatnum:{{{juvenileage|}}}|R}}*60)round 1}} }} days) }} }} | ||
}} | }} | ||
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{{#if: {{{nutrition|}}} | | {{#if: {{{nutrition|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Nutrition = {{{nutrition|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Nutrition = {{{nutrition|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Nutrition gained when this item or object is eaten | Nutrition }} |
:{{{nutrition}}} | :{{{nutrition}}} | ||
}} | }} | ||
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{{#if: {{{max num to ingest at once|}}} | | {{#if: {{{max num to ingest at once|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Max Num To Ingest At Once = {{{max num to ingest at once|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Max Num To Ingest At Once = {{{max num to ingest at once|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Maximum Number To Ingest At Once | Maximum To Ingest}} |
:{{{max num to ingest at once|}}} | :{{{max num to ingest at once|}}} | ||
}} | }} | ||
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{{#if: {{#var:setProperty}} | {{#set:Real Grow Days = {{#var:realGrowDays}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Real Grow Days = {{#var:realGrowDays}} }} }} | ||
;Time to grow | ;Time to grow | ||
− | :{{{grow days|}}} days | + | :{{{grow days|}}} days {{Hover title|link=no|Actual days to grow, taking into account rest time|({{#var:realGrowDays}} days)}} |
}} | }} | ||
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{{#if: {{#var:setProperty}} | {{#set:Harvest Product = {{{product|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Harvest Product = {{{product|}}} }} }} | ||
{{#if: {{#var:setProperty}} | {{#set:Harvest Yield = {{{yield|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Harvest Yield = {{{yield|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|Assumes 1x multipliers from difficulty, pawn stats, and other sources.|Base Harvest Yield}} |
:{{{yield|}}} {{Icon Small| {{{product|}}} | 16 }} | :{{{yield|}}} {{Icon Small| {{{product|}}} | 16 }} | ||
}} | }} | ||
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{{#if: {{{min sowing skill|}}} | | {{#if: {{{min sowing skill|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Minimum Required Growing Skill = {{{min sowing skill|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Minimum Required Growing Skill = {{{min sowing skill|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|Minimum skill required to sow the plant|Min Skill}} |
:{{{min sowing skill|}}} [[Skills#Plants|Plants]] | :{{{min sowing skill|}}} [[Skills#Plants|Plants]] | ||
}} | }} | ||
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{{#if: {{{warmup|}}} | | {{#if: {{{warmup|}}} | | ||
− | ; | + | ;{{Hover title | link=no | Time it takes to aim the weapon | Warm-Up }} |
:{{ticks| {{{warmup|}}} }} | :{{ticks| {{{warmup|}}} }} | ||
}} | }} | ||
{{#if: {{{cooldown |}}} | | {{#if: {{{cooldown |}}} | | ||
− | ; | + | ;{{Hover title| link=no | Waiting time before you can aim again after firing | Cooldown }} |
:{{ticks| {{{cooldown|}}} }} | :{{ticks| {{{cooldown|}}} }} | ||
}} | }} | ||
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{{#if: {{{accuracyLong|}}} | | {{#if: {{{accuracyLong|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Accuracy (Long) Base = {{{accuracyLong|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Accuracy (Long) Base = {{{accuracyLong|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|Touch % - Short % - Medium % - Long %|Accuracy}} |
:{{{accuracyTouch|}}}% - {{{accuracyShort|}}}% - {{{accuracyMedium|}}}% - {{{accuracyLong|}}}% | :{{{accuracyTouch|}}}% - {{{accuracyShort|}}}% - {{{accuracyMedium|}}}% - {{{accuracyLong|}}}% | ||
}} }} }} }} | }} }} }} }} | ||
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{{#if: {{{accuracyAvg|}}} | | {{#if: {{{accuracyAvg|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Average Accuracy = {{{accuracyAvg|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Average Accuracy = {{{accuracyAvg|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Average accuracy of the weapon, taking range into account. | Avg. accuracy }} |
:{{{accuracyAvg|}}}% | :{{{accuracyAvg|}}}% | ||
}} | }} | ||
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{{#if: {{{burstTicks|}}} | | {{#if: {{{burstTicks|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Burst Ticks = {{{burstTicks|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Burst Ticks = {{{burstTicks|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Time between shots in a single burst | Burst Ticks }} |
− | :{{ticks| {{{burstTicks|}}} }}<br/>({{#expr: 3600 / {{{burstTicks|}}} round2}} | + | :{{ticks| {{{burstTicks|}}} }}<br/>({{#expr: 3600 / {{{burstTicks|}}} round2}} {{Hover title| link=no | Rounds Per Minute | RPM }}) |
}} | }} | ||
{{#if: {{{missRadius|}}} | | {{#if: {{{missRadius|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Miss Radius = {{{missRadius|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Miss Radius = {{{missRadius|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Missed shots are forced to land within this radius | Miss Radius }} |
:{{{missRadius|}}} tile(s) | :{{{missRadius|}}} tile(s) | ||
}} | }} | ||
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{{#vardefine:averageDPS | {{#expr: ((( {{{damage|}}} * {{#if: {{{burst|}}} | {{{burst|}}} | 1 }} ) / (( {{#if: {{{cooldown|}}} | {{{cooldown|}}} | 1 }} + {{#if: {{{warmup|}}} | {{{warmup|}}} | 0 }} + ( {{#if: {{{burstTicks|}}} | {{{burstTicks|}}} | 1 }} * ( {{#if: {{{burst|}}} | {{{burst|}}} | 1 }} - 1 ))) / 60)) * ({{{accuracyAvg|}}} / 100)) round2}} }} }} }} }} }} | {{#vardefine:averageDPS | {{#expr: ((( {{{damage|}}} * {{#if: {{{burst|}}} | {{{burst|}}} | 1 }} ) / (( {{#if: {{{cooldown|}}} | {{{cooldown|}}} | 1 }} + {{#if: {{{warmup|}}} | {{{warmup|}}} | 0 }} + ( {{#if: {{{burstTicks|}}} | {{{burstTicks|}}} | 1 }} * ( {{#if: {{{burst|}}} | {{{burst|}}} | 1 }} - 1 ))) / 60)) * ({{{accuracyAvg|}}} / 100)) round2}} }} }} }} }} }} | ||
{{#if: {{#var:setProperty}} | {{#set:Average DPS = {{#var:maximumDPS}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Average DPS = {{#var:maximumDPS}} }} }} | ||
− | ; | + | ;{{Hover title| link=yes | Formatted as: Maximum damage per second (DPS with average accuracy) | DPS }} |
:{{#var:maximumDPS}} {{#if: {{#var:averageDPS}} | ({{#var:averageDPS}}) }} | :{{#var:maximumDPS}} {{#if: {{#var:averageDPS}} | ({{#var:averageDPS}}) }} | ||
}} | }} | ||
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{{#if: {{{stoppingPower|}}} | | {{#if: {{{stoppingPower|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Stopping Power = {{{stoppingPower|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Stopping Power = {{{stoppingPower|}}} }} }} | ||
− | ; | + | ;{{Hover title| link=no | Ability of a weapon to 'stagger' targets, slowing them down for a short while. Larger values allow the weapon to stagger targets with bigger body sizes. | Stopping power}} |
:{{{stoppingPower|}}} | :{{{stoppingPower|}}} | ||
}} | }} | ||
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:{{ticks| {{{work to make|}}} }} | :{{ticks| {{{work to make|}}} }} | ||
}} }} | }} }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{#if: {{{gestation cycles|}}} | | {{#if: {{{gestation cycles|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Gestation Cycles = {{{gestation cycles}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Gestation Cycles = {{{gestation cycles}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|The number of gestation cycles that must be initiated by a mechanitor to gestate this mechanoid|Gestation Cycles}} |
:{{{gestation cycles|}}} | :{{{gestation cycles|}}} | ||
}} | }} | ||
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| Stuff Tags = {{#explode:{{{stuff tags|}}}|,|3}} | | Stuff Tags = {{#explode:{{{stuff tags|}}}|,|3}} | ||
| Stuff Tags = {{#explode:{{{stuff tags|}}}|,|4}} }} }} | | Stuff Tags = {{#explode:{{{stuff tags|}}}|,|4}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|The types of resource that can be substituted for the generic resource type|Stuff Tags}} |
:{{{stuff tags|}}} | :{{{stuff tags|}}} | ||
}} | }} | ||
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<!---If resource 1 is set to stuff, but theres no stuff tags, make note of it---> | <!---If resource 1 is set to stuff, but theres no stuff tags, make note of it---> | ||
{{#ifeq: Stuff | {{{resource 1|}}} | {{#if: {{{stuff tags|}}}| | | {{#ifeq: Stuff | {{{resource 1|}}} | {{#if: {{{stuff tags|}}}| | | ||
− | ; | + | ;{{Hover title|link=no|The types of resource that can be substituted for the generic resource type|Stuff tags}} |
:<span style="color:red">'''ERROR: NO STUFF TAGS'''</span> | :<span style="color:red">'''ERROR: NO STUFF TAGS'''</span> | ||
}} | }} | ||
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{{#if: {{{product amount|}}} | | {{#if: {{{product amount|}}} | | ||
{{#if: {{#var:setProperty}} | {{#set:Product Amount = {{{product amount|}}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Product Amount = {{{product amount|}}} }} }} | ||
− | ; | + | ;{{Hover title|link=no|The amount of this item produced from the required resources|Product Amount}} |
:{{Icon Small| {{#var:Name}} | 16 }} {{{product amount|}}} | :{{Icon Small| {{#var:Name}} | 16 }} {{{product amount|}}} | ||
}} | }} | ||
{{#if: {{{deconstruct yield|}}}| | {{#if: {{{deconstruct yield|}}}| | ||
− | ; | + | ;{{Hover title| link=no | Resources recovered when deconstructing. | Deconstruct yield }} |
:{{{deconstruct yield|}}}| | :{{{deconstruct yield|}}}| | ||
<!-- if resource 1 != None and type = Building and deconstructable != false and deconstructyieldfraction|0.5 > 0 NON-EXCLUSIVE OR if deconstruct yield fraction set above 0 manually OR set to deconstructable true | <!-- if resource 1 != None and type = Building and deconstructable != false and deconstructyieldfraction|0.5 > 0 NON-EXCLUSIVE OR if deconstruct yield fraction set above 0 manually OR set to deconstructable true | ||
-->{{#ifexpr:{{#if: {{{resource 1|}}}|1|0}}*{{#ifeq:{{{type|}}}|Building|1|0}}*{{#ifeq:{{lc:{{{deconstructable|}}} }}|false|0|1}}*{{#ifexpr: {{{deconstructyieldfraction|0.5}}} > 0|1|0}} + {{#ifexpr: {{{deconstructyieldfraction|-1}}} > 0|1|0}} + {{#ifeq:{{lc:{{{deconstructable|}}} }}|true|1|0}} > 0| | -->{{#ifexpr:{{#if: {{{resource 1|}}}|1|0}}*{{#ifeq:{{{type|}}}|Building|1|0}}*{{#ifeq:{{lc:{{{deconstructable|}}} }}|false|0|1}}*{{#ifexpr: {{{deconstructyieldfraction|0.5}}} > 0|1|0}} + {{#ifexpr: {{{deconstructyieldfraction|-1}}} > 0|1|0}} + {{#ifeq:{{lc:{{{deconstructable|}}} }}|true|1|0}} > 0| | ||
− | ; | + | ;{{Hover title|link=no|Resources recovered when deconstructing.|Deconstruct yield}} |
:{{Icon Small|{{{resource 1|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} | {{#expr: floor({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }}|{{#expr: {{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}} }}|{{#expr: floor({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} - {{#expr: ceil({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} }} <!-- | :{{Icon Small|{{{resource 1|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} | {{#expr: floor({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }}|{{#expr: {{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}} }}|{{#expr: floor({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} - {{#expr: ceil({{{resource 1 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} }} <!-- | ||
-->{{#if: {{{resource 2|}}}| + {{Icon Small|{{{resource 2|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} | {{#expr: floor({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }}|{{#expr: {{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}} }}|{{#expr: floor({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} - {{#expr: ceil({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} }}|}} <!-- | -->{{#if: {{{resource 2|}}}| + {{Icon Small|{{{resource 2|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} | {{#expr: floor({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }}|{{#expr: {{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}} }}|{{#expr: floor({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} - {{#expr: ceil({{{resource 2 amount|}}}*{{{deconstructyieldfraction|0.5}}}) }} }}|}} <!-- | ||
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{{#if:{{{destroyyield|}}} | | {{#if:{{{destroyyield|}}} | | ||
− | ; | + | ;{{Hover title| link=no | Resources recovered when destroyed. | Destroy yield }} |
:{{{destroyyield|}}}<!--Uses destroyyield if it's set. leavesresourceswhendestroyed and bonusdestroyleavings are to be phased out. | :{{{destroyyield|}}}<!--Uses destroyyield if it's set. leavesresourceswhendestroyed and bonusdestroyleavings are to be phased out. | ||
-->| {{#ifeq:{{{type|}}}|Building|<!--If leavesresourceswhendestroyed != false and resource 1 != None or if bonusdestroyleavings != None: write the title | -->| {{#ifeq:{{{type|}}}|Building|<!--If leavesresourceswhendestroyed != false and resource 1 != None or if bonusdestroyleavings != None: write the title | ||
-->{{#ifexpr: {{#ifeq:{{lc:{{{leavesresourceswhendestroyed|}}} }}|false|0|1}}*{{#if:{{{resource 1|}}}|1|0}} + {{#if:{{{bonusdestroyleavings|}}}|1|0}} > 0| | -->{{#ifexpr: {{#ifeq:{{lc:{{{leavesresourceswhendestroyed|}}} }}|false|0|1}}*{{#if:{{{resource 1|}}}|1|0}} + {{#if:{{{bonusdestroyleavings|}}}|1|0}} > 0| | ||
− | ; | + | ;{{Hover title|link=no|Resources recovered when destroyed.|Destroy yield}} |
:{{#ifexpr: {{#ifeq:{{lc:{{{leavesresourceswhendestroyed|}}} }}|false|0|1}}*{{#if:{{{resource 1|}}}|1|0}} = 1|<!--If leavesresourceswhendestroyed != false and resource 1 != None: list out resources*0.25 | :{{#ifexpr: {{#ifeq:{{lc:{{{leavesresourceswhendestroyed|}}} }}|false|0|1}}*{{#if:{{{resource 1|}}}|1|0}} = 1|<!--If leavesresourceswhendestroyed != false and resource 1 != None: list out resources*0.25 | ||
-->{{#if: {{{resource 1|}}}| {{Icon Small|{{{resource 1|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 1 amount|}}}*0.25) }} | {{#expr: floor({{{resource 1 amount|}}}*0.25) }} | {{#expr: {{{resource 1 amount|}}}*0.25 }} | {{#expr: floor({{{resource 1 amount|}}}*0.25) }} - {{#expr: ceil({{{resource 1 amount|}}}*0.25) }} }}|}} <!-- | -->{{#if: {{{resource 1|}}}| {{Icon Small|{{{resource 1|}}}|16}} {{#ifeq: {{#expr: ceil({{{resource 1 amount|}}}*0.25) }} | {{#expr: floor({{{resource 1 amount|}}}*0.25) }} | {{#expr: {{{resource 1 amount|}}}*0.25 }} | {{#expr: floor({{{resource 1 amount|}}}*0.25) }} - {{#expr: ceil({{{resource 1 amount|}}}*0.25) }} }}|}} <!-- | ||
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:{{{sowTag|}}} | :{{{sowTag|}}} | ||
}}<!-- | }}<!-- | ||
− | -->{{#if: {{{sowTags|}}} | {{#if: {{#var:setProperty}} | {{#set: | + | -->{{#if: {{{sowTags|}}} | {{#if: {{#var:setProperty}} | {{#set:sowTags = {{{sowTags|}}} }} }} |
− | |||
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− | }} }} | ||
;sowTags | ;sowTags | ||
:{{{sowTags|}}} | :{{{sowTags|}}} |