Talk:Research

From RimWorld Wiki
Revision as of 02:30, 1 August 2019 by Pangaea (talk | contribs) (add signature)
Jump to navigation Jump to search

There will most probably be many more projects to undertake in the future, we might want to cram the projects into a table at that time. I would suggest, well in advance, that the table should include the aproximate research time in comparison to skill level. This is just a friendly heads up for the times to come. -- "Ceterum censeo stultus esse delendam" - Jones-250Comm 09:29, 18 November 2013 (EST)
---
Updated researches to V1.0. Could need some help with the Base cost, Industrial start cost, Tribal start cost - unsure if this feature still exists. --Keks (talk) 19:56, 5 November 2018 (UTC)

Tech Level

I'm trying to figure out how to increase my tech level from neolithic. --Cotton868 (talk)

You can't increase your tech level in vanilla gameplay. For that, you will need mods. PigeonGuru, Strategist ( talk | contribs | assist ) 01:10, 1 August 2019 (UTC)