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{{Infobox main|furniture
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{{infobox main|furniture|
 
| name = Stool
 
| name = Stool
 
| image = Stool north.png
 
| image = Stool north.png
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| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 25
 
| resource 1 amount = 25
| has quality = true
 
 
}}
 
}}
A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s and other buildings to be sat on. It is the least comfortable type of seat.
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A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s to allow your colonists to eat there; in front of [[television]]s to let them watch; or in front of [[production]] benches to provide [[comfort]] as they work, improving their [[mood]] and allowing them to work longer before needing a break.
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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It is constructed with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}.
 
 
== Summary ==
 
Stools are a form of seating. You need a seat in order to eat at a [[table]], play at a [[chess table]] or [[poker table]], or watch [[television]]. While sitting on a stool, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the stool does not matter for any reason.
 
 
 
=== Comfort ===
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
 
Comfort varies by [[quality]] but not material. Stools of the same quality level will all have the same quality, regardless of what they're constructed from.
 
{{Comfort Quality Table}}
 
  
 
== Analysis ==  
 
== Analysis ==  
Stools are the cheapest and least comfortable seating, below [[dining chair]]s and [[armchair]]s. They require no research or Construction skill to make. They can also be made from [[stone]], as well as wood or metals. They are the first available seating for a [[New Tribe]], can be used as cheap furniture for [[prison]] cells, and can see use in [[Biomes|wood-poor environment]].  
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Stools are the bottom tier seating, providing less comfort than both [[dining chair]]s and [[armchair]]s. They require no research, have no crafting skill requirement, are the least time and resource intensive and can be made from [[stone]] as well as [[wood]] or [[metals]], Thus, they can be useful in the early game when resources and time are tight and you may not have the crafters or research to construct better seating options. Additionally, the ability to construct stools out of stone can give them greater utility in [[Biomes|wood-poor environment]]s. More, as they are cheaper than chairs and more durable than wood, stone stools may be desirable for [[prison]]s, where wood furniture may be more easily destroyed by [[Mental_break#Tantrum|tantrums]] or targeted by [[pyromaniac]] prisoners.
 
 
If you want the cheapest option for a table, use a stool. Otherwise, stools ''can'' be placed in front of production buildings for comfort. But the gain is minimal - even before considering alternatives.
 
 
 
Any stool below Excellent quality will never provide enough comfort for any ''Comfortable'' moodlet, only preventing  {{--|3}} ''Uncomfortable''.  A pawn resting in a normal [[bed]] with any [[end table]] and [[dresser]] reaches 85% comfort in 1.4 hours of rest. It then takes over 18 hours before reaching Uncomfortable. Pawns can get uncomfortable during extended [[draft|combat]] situations. However, assigning pawns to "nap" in the middle of the day prevents discomfort at all, whilst keeping them awake.
 
  
[[New Tribe]]s won't have access to beds, end tables / dressers, or dining chairs, so will become uncomfortable faster. But even then, stools can largely be forgone. Unless you're stuck in [[sleeping spot]] or Awful bed/bedroll, it is a very small comfort bonus. If your builder created an awful bed, chances are that they'll make an awful stool, too.
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[[Chair]]s (or, better, [[armchair]]s) are generally preferred for preventing the "uncomfortable" [[Mood#Situation Needs|mood debuff]] and can even grant positive moods at good qualities. For pawns with jobs that can done sitting in a chair (any job at a "production bench" of some sort), a normal [[quality]] stool will prevent the uncomfortable debuff (-3) all day, while an excellent quality stool will maintain the "comfortable" buff (+4) all day. A legendary stool, with a comfort level of 102% can maintain the +8 bonus all day, however even a good quality armchair is superior in comfort and significantly more likely to be crafted. So while a masterwork or legendary stool may be retained as useful into the midgame, switching or skipping to dining chairs or armchairs as soon as possible is recommended. Nothing quite like butchering or smelting in a top-quality armchair.
  
A legendary stool can maintain a {{+|8}} ''Extremely Comfortable'' [[mood]]let all day. However, even a good [[armchair]] provides more comfort, and is significantly more likely to be created.
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Thus, every dining table, recreation item, and production bench that allows sitting should (eventually) have at least a stool, and preferably a chair or armchair, installed. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[telescope]]s and the last seats at a [[poker table]] changed over last. However, switching from stools to a more comfortable form of seating such as armchairs should be prioritized, and long before mid-game there should be no need to construct stools for comfort at all.
  
 
=== Cover baiting ===
 
=== Cover baiting ===
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=== Resource Compression ===
 
=== Resource Compression ===
A niche use for the stool is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed stool has a base mass of 3 kg, but can be deconstructed into 12-13 units of its component material (or x10 for small volume materials). For example, 25 units of [[steel]] can be compressed into a 3 kg stool, which then gets deconstructed for at least {{#expr: {{Q|Steel|Mass Base}}*12}} kg, allowing you to carry at least twice the steel you normally would. You will lose 50% of the invested resources deconstructing the stool, but, if the alternative is abandoning 50% of the material anyway due to weight restrictions, there is no reason not to do so if time permits.
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A niche use for the stool is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed stool has a base mass of 3 kg but can be deconstructed into 12-13 units of its component material (or x10 for small volume materials). As these 12-13 units often weigh more than the 3kg of the stool, more material can be carried for the same mass by keeping it in stool form and deconstructing it at the end of travel, if you are willing to lose some resources to transport more.
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: For example, 25 units of [[steel]] can be compressed into a 3 kg stool, which then gets deconstructed for at least {{#expr: {{Q|Steel|Mass Base}}*12}} kg, allowing you to carry at least twice the steel you normally would.  
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Resource compression has a drawback in that you will lose 50% of the invested resources,  12-13 out of the 25 units of material used. However, when the alternative is abandoning 50% of the material anyway due to weight restrictions, there is no reason not to do so if time permits.
  
However, [[plant pot]]s are even lighter, take less work to create, and do not suffer from rounding losses.
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However, due to the increased work to make the stool, as well as rounding losses, the use of [[Plant pot]]s is typically superior for this purpose.
  
{{Building Stats Table}}
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=== Comfort ===
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[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sitting in a chair a higher comfort value will regain comfort proportionally faster.
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Comfort varies by [[quality]] but not material. Stools of the same quality level will all have the same quality, regardless of what they're constructed from.
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{{Comfort Quality Table}}
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{{Building Material Table}}
  
 
== Styles ==
 
== Styles ==
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Totemic stool.png|Totemic Variant
 
Totemic stool.png|Totemic Variant
 
</gallery>
 
</gallery>
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<noinclude>
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{{nav|furniture|wide}}
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</noinclude>
  
== Gallery ==
 
<gallery>
 
Stool north.png|Facing north/south
 
Stool east.png|Facing east/west
 
</gallery>
 
 
== Version history ==
 
* [[Version/1.3.3287|1.3.3287]] - Fix: Shelves, chairs and stools don't have style dominance.
 
 
{{Nav|furniture|wide}}
 
 
[[Category:Furniture]] [[Category:Chair]]
 
[[Category:Furniture]] [[Category:Chair]]

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