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- 5 members (0 subcategories, 0 files) - 03:25, 18 August 2016
File:Manhunter due to pet hunting.png (1,440 × 900 (1.39 MB)) - 21:40, 5 August 2022
Page text matches
- Cats often start [[bond]]ed with your colonists as a random pet at the start of the game. Cats are one of the few animals that can [[nuzzle [[Category:Pet]]2 KB (308 words) - 20:26, 28 January 2024
- ! Farm and pet animals ...> | sort = From DLC, Name}} (mating pairs will be generated for these)<br/>Pet animals: {{#ask: [[TradeTags::AnimalPet]] | template = DLC Icons | link = n5 KB (546 words) - 23:29, 16 January 2024
- ...eal forest and tundra [[biome]]s. They are sometimes selected as a starter pet.}} Huskies, like [[labrador retriever]]s, can periodically haul items and r [[Category:Pet]]3 KB (399 words) - 20:30, 28 January 2024
- Pet Table (only for animals that can nuzzle):1 KB (199 words) - 14:20, 26 September 2021
- ...her bitterness towards men and war into [PAWN_nameDef]. [PAWN_possessive] pet rabbit offered more warmth than any human in [PAWN_possessive] life.2 KB (251 words) - 11:23, 31 March 2021
- ...can be spawned at the [[Scenario system|start of a game]] as the starting pet. They breed quickly and are strong fighters. [[Category:Pet]]4 KB (584 words) - 23:21, 18 December 2023
- [[Category:Pet]]3 KB (359 words) - 20:31, 28 January 2024
- ...t to know him. Doesn't eat nor sleep either, and lives forever. A gorgeous pet.4 KB (372 words) - 12:23, 6 August 2019
- [[Category:Pet]]3 KB (383 words) - 20:37, 28 January 2024
- ...]. So if dromedaries are available, there's little point in keeping an emu pet.3 KB (423 words) - 23:05, 18 December 2023
- Megascarabs offer no real niche as a tamed pet, however they ''can'' be tamed. Unlike the larger insects, they can generat3 KB (455 words) - 20:23, 28 January 2024
- ...o if dromedaries are available, there's little point in keeping an ostrich pet.4 KB (512 words) - 23:14, 18 December 2023
- ...mals''' are creatures living along the colonists. Appart from the eventual pet accompanying the first colonists and the ones sold by [[trader]]s, animals If injured by a colonist or tamed pet, certain species of animals will become maddened into a manhunter state and39 KB (6,061 words) - 09:55, 5 April 2023
- ...or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner.6 KB (829 words) - 23:08, 18 December 2023
- * Start with one random pet * Start with one random pet21 KB (2,937 words) - 06:53, 4 May 2024
- ...Golden in color, it is always invitingly warm to the touch, like a trusted pet or a hug from a good friend. Those that look closely are rewarded for their9 KB (1,561 words) - 20:51, 10 May 2024
- [[File:Manhunter due to pet hunting.png|400px]] ...he handling skills of the starting pawn(s), as the game will not provide a pet that cannot be handled by the colony. This rule is broken when all colonist52 KB (8,178 words) - 13:54, 24 April 2024
- * Colony [[Scenario system|starts]] with a random pet.10 KB (1,543 words) - 02:53, 7 November 2023
- ! Pet keeper<br/>(Pet keeper) | [PAWN_nameDef] grew up on a midworld with loving parents, a cute pet and a lot of money - but no friends.57 KB (7,869 words) - 20:16, 15 September 2022
- ...Golden in color, it is always invitingly warm to the touch, like a trusted pet or a hug from a good friend. Those that look closely are rewarded for their14 KB (2,155 words) - 19:38, 4 May 2024