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- 21:34, 17 June 2019 diff hist -66 m Injury →Blood Loss: Remove unclear comparison dated back to Alpha 16
- 20:46, 17 June 2019 diff hist +32 N Solar flare Create redirect current Tag: New redirect
- 10:51, 17 June 2019 diff hist +93 Packaged survival meal
- 10:47, 17 June 2019 diff hist +159 Packaged survival meal Sell to merchants
- 07:22, 15 June 2019 diff hist +36 Disease Immunity to disease makes it tick backwards
- 06:48, 15 June 2019 diff hist +173 Bionic stomach Rest rate is 8%, food poisoning unaffected, compare with royal bed.
- 08:19, 3 June 2019 diff hist -22 Rooms →Cleanliness: Remove "including under walls" for floors, as this doesn't seem to matter.
- 05:21, 3 June 2019 diff hist -7 Events →Toxic fallout: rots unroofed corpses too
- 05:18, 3 June 2019 diff hist +9 Ailments →Toxic buildup
- 05:17, 3 June 2019 diff hist +76 Ailments →Toxic buildup: causes rotting
- 02:57, 2 June 2019 diff hist +50 Clothing Can make all tribal gear at crafting spot, not just headresses
- 09:05, 31 May 2019 diff hist -28 Bionic stomach Links and rewording for effects in usage section
- 08:39, 31 May 2019 diff hist +307 Bionic ear Add usage section. Bionic ears only matter when a colonist has under 100% hearing.
- 08:22, 31 May 2019 diff hist +4 m Bionic ear Link hearing
- 08:11, 31 May 2019 diff hist +425 Injury →Old Age: How to treat all aging injuries
- 22:47, 29 May 2019 diff hist -4 Bionic spine →Usage: Also cures bad back
- 01:51, 2 November 2018 diff hist +39 N Impressiveness Create redirect Tag: New redirect
- 10:31, 31 October 2018 diff hist -176 Thoughts/Situation Traits Remove removed Green Thumb thought
- 10:15, 30 October 2018 diff hist -10 m Factions double instantly
- 09:18, 29 October 2018 diff hist -110 Factions →Damaging Relations: Clarify arresting == -75, but visitors will keep leaving if they were already headed that way.