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− | {{Ideology}} | + | {{Ideology}}{{stub}} |
− | {{infobox main|misc | + | {{infobox main|misc| |
| name = Sleep accelerator | | name = Sleep accelerator | ||
| image = Sleep accelerator.png | | image = Sleep accelerator.png | ||
| description = A bedside device that accelerates the sleeper's circadian rhythm. This speeds up sleep, but consumes a lot of electricity and also causes increased hunger. It must be placed directly adjacent to and facing the head of the bed. Placing more than one sleep accelerator near the same bed has no effect. | | description = A bedside device that accelerates the sleeper's circadian rhythm. This speeds up sleep, but consumes a lot of electricity and also causes increased hunger. It must be placed directly adjacent to and facing the head of the bed. Placing more than one sleep accelerator near the same bed has no effect. | ||
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = Misc |
| placeable = true | | placeable = true | ||
| passability = pass through only | | passability = pass through only | ||
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== Acquisition == | == Acquisition == | ||
− | Sleep accelerators can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. Sleep accelerators can only be constructed by | + | Sleep accelerators can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. Sleep accelerators can only be constructed by colonist with an [[Ideoligion]] containing the [[Ideoligion#Transhumanist|Transhumanist]] meme. |
== Summary == | == Summary == | ||
− | [[File: | + | {{Image wanted|reason=Image of all possible valid placements on a single and double bed. Analogous example: [[:File:8 hospital beds compact.png]] }} |
− | Sleep accelerators can be installed to a bed, granting +35% [[Rest Effectiveness]] and +20% [[ | + | Sleep accelerators can be installed to a bed, granting +35% [[Rest Effectiveness]] and +20% [[Hunger Rate Multiplier]] to the colonist sleeping in it for 400W power. Note that this Rest Effectivenes bonus is applied before the quality multiplier on Rest Effectiveness of the bed, that is the bonus is multiplied by the '''bed's''' [[Quality#Structures|quality Rest Effectiveness Factor]]. It is applied ''after'' the multiplier from being a bed being made of stone. It takes 50W power when it's not being used. |
As noted by the description, the sleep accelerator must be placed adjacent to and facing the head of the targeted bed to have effect. More than one accelerator has no effect. A [[double bed|double]] or [[royal bed]] only requires a single accelerator to affect both pawns. | As noted by the description, the sleep accelerator must be placed adjacent to and facing the head of the targeted bed to have effect. More than one accelerator has no effect. A [[double bed|double]] or [[royal bed]] only requires a single accelerator to affect both pawns. | ||
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<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{{#vardefine:baseRestEffectiveness| 35}} | {{#vardefine:baseRestEffectiveness| 35}} | ||
− | {| {{STDT| sortable | + | {| {{STDT| sortable c_15 text-center}} |
! Bed [[Quality]] | ! Bed [[Quality]] | ||
− | ! data-sort-type="number" | Awful | + | !data-sort-type="number"| Awful |
− | ! data-sort-type="number" | Poor | + | !data-sort-type="number"| Poor |
− | ! data-sort-type="number" | Normal | + | !data-sort-type="number"| Normal |
− | ! data-sort-type="number" | Good | + | !data-sort-type="number"| Good |
− | ! data-sort-type="number" | Excellent | + | !data-sort-type="number"| Excellent |
− | ! data-sort-type="number" | Masterwork | + | !data-sort-type="number"| Masterwork |
− | ! data-sort-type="number" | Legendary | + | !data-sort-type="number"| Legendary |
|- | |- | ||
− | ! [[Rest Effectiveness]] Bonus | + | ![[Rest Effectiveness]] Bonus |
| +{{#expr:{{#var:baseRestEffectiveness}}*0.86 round 0}}% | | +{{#expr:{{#var:baseRestEffectiveness}}*0.86 round 0}}% | ||
| +{{#expr:{{#var:baseRestEffectiveness}}*0.92 round 0}}% | | +{{#expr:{{#var:baseRestEffectiveness}}*0.92 round 0}}% | ||
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|- | |- | ||
|} | |} | ||
− | </li>< | + | </li><div> |
'''Nota bene:''' As the rest effectiveness bonuses apply to the bed ''before'' the bed's [[quality]] multiplier is applied, the exact bonus the sleep accelerator applies scales with the '''bed's''' quality. | '''Nota bene:''' As the rest effectiveness bonuses apply to the bed ''before'' the bed's [[quality]] multiplier is applied, the exact bonus the sleep accelerator applies scales with the '''bed's''' quality. | ||
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== Analysis == | == Analysis == | ||
− | + | {{stub|section=1|reason=Needs proper analysis with actual gained time for different bed qualities, as well as effects when combined with other sleep accelerating options such as bionics, circadians, etc.}} | |
− | {{ | + | The power draw is significant and spikes when colonists sleep, so much so that it might be advantageous to set transhumanist pawns to stagger their sleep cycles to even out the load spike or to have them sleep during the day to take advantage of cheap and easily available [[solar generator]]s without having to use bulk battery storage. Additionally, as only a single accelerator is needed for double beds, preferentially giving them to coupled pawns or purposefully coupling pawns by either manipulating their interactions or with the [[Psycasts#Word of love|Word of Love psycast]] {{RoyaltyIcon}} can significantly reduce both the amount of accelerators needed and their power consumption. |
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− | The power draw is significant and spikes | ||
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− | + | Although consuming massive amounts of power during usage and requiring a pawn to eat more, the accelerator is a good way to increase a pawn's efficiency. | |
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== Version history == | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | + | {{nav|misc|wide}} | |
− | {{ | + | [[Category:Miscellaneous]] |
− | [[Category: |