Editing Slab bed
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== Acquisition == | == Acquisition == | ||
− | {{Acquisition}} The constructor must follow an [[ideoligion]] with the [[ | + | {{Acquisition}} The constructor must follow an [[ideoligion]] with the Pain is Virtue [[meme]] in order to build it. |
== Summary == | == Summary == | ||
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Slab beds are an obvious choice for pawns following Pain is Virtue, which always has [[Ideoligion#Comfort|Comfort: Ignored]]. For the same resting stats, slab beds cost fewer materials, require less work, and have a {{+|2}} moodlet over a regular bed. For other pawns, the loss of [[comfort]] turns a possible {{+|10}} [[mood]]let into a {{--|3}} ''Uncomfortable'' moodlet. | Slab beds are an obvious choice for pawns following Pain is Virtue, which always has [[Ideoligion#Comfort|Comfort: Ignored]]. For the same resting stats, slab beds cost fewer materials, require less work, and have a {{+|2}} moodlet over a regular bed. For other pawns, the loss of [[comfort]] turns a possible {{+|10}} [[mood]]let into a {{--|3}} ''Uncomfortable'' moodlet. | ||
− | The real comparison is not between slab and regular beds, but if you should take Pain is Virtue as a whole. The lack of comfort means you don't have to build [[dining chair]]s or [[armchair]]s, but lose out on the comfort bonuses later on. Other than that, you will have to deal with | + | The real comparison is not between slab and regular beds, but if you should take Pain is Virtue as a whole. The lack of comfort means you don't have to build [[dining chair]]s or [[armchair]]s, but lose out on the comfort bonuses later on. Other than that, you will have to deal with Scarification, but gain the benefits of Rough Living (making the earlygame easier) and Pain: Idealized (allowing pawns to remain stable in the toughest of times). Scars can make up for mood, but come at the usual costs of [[pain]]. |
{{Building Stats Table}} | {{Building Stats Table}} |