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Sight has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]]. | Sight has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]]. | ||
− | + | Sight provides a 1% bonus to [[psychic sensitivity]] for each percentage point below 50% Sight. i.e. 20% Sight results in a bonus of +30% psychic sensitivity, while total blindness at Sight 0% provides +50% sensitivity. | |
Pawns with 0% Sight: | Pawns with 0% Sight: | ||
− | * | + | * are not subject to the factor from low [[light]] levels on [[move speed]] or on [[global work speed]]. |
− | * | + | * will not receive the "Observed corpse" or "Witnessed ally's death" moodlets.{{Check Tag|Other similar moodlets?|Wb the other witnessed death (inc outsider, family) and wb bloodlust?}} |
− | * | + | * do not do not gain nor lose any [[opinion]] for any other pawn based on their [[Beauty (Pawn)|beauty]] stat. |
− | * | + | * cannot [[recreation|recreate]] at a [[telescope]], [[poker table]], [[billiards table]], [[hoopstone ring]], or any type of [[television]]. They also cannot skygaze or view art for recreational purposes. |
− | + | * gain +30% [[psychic sensitivity]] they also have the [[Blindsight#Blind psysense: Strong|Blinded with blind psysense]] precept.{{IdeologyIcon}} This stacks with the aforementioned bonus for Sight below 50%. | |
− | * | ||
== Affected stats == | == Affected stats == | ||
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** The game assigns 75% weight to the stronger eye and 25% weight to the weaker, so entirely losing a single eye reduces sight by 25% rather than 50%. | ** The game assigns 75% weight to the stronger eye and 25% weight to the weaker, so entirely losing a single eye reduces sight by 25% rather than 50%. | ||
** [[Blindness]]: 0% part efficiency | ** [[Blindness]]: 0% part efficiency | ||
− | ** [[Cataract]]: 50% part efficiency. Results in | + | ** [[Cataract]]: 50% part efficiency. Results in -12.5% sight for the first eye affected, -37.5% for the second eye. |
− | ** [[Bionic eye]]: 125% part efficiency. Results in | + | ** [[Bionic eye]]: 125% part efficiency. Results in +18.75% sight for the first one installed, +6.25% for the second one. |
− | ** [[Archotech eye]]: 150% part efficiency. Results in | + | ** [[Archotech eye]]: 150% part efficiency. Results in +37.5% sight for the first one installed, +12.5% for the second one. |
::{{Sight Part Efficiency Table}} | ::{{Sight Part Efficiency Table}} |