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− | {{Rewrite|reason= | + | {{Rewrite|reason=Standardize formatting and outdated information}}{{infobox main|weapon| |
− | {{ | + | |name = Short bow |
− | | name = Short bow | + | |image = ShortBow.png|Short bow |
− | | image = ShortBow.png | + | |description = A simple short selfbow made from a single piece of wood. |
− | | description = A simple short selfbow made from a single piece of wood. | + | |type = Equipment |
− | | type = Equipment | + | |type2 = Weapons |
− | | type2 = Weapons | + | |class = Neolithic |
− | + | |damage = 11 | |
− | | class = Neolithic | + | |armorPenetration = 16 |
− | | damage = 11 | + | |range = 22.9 |
− | + | |accuracyTouch = 75 | |
− | | armorPenetration = 16 | + | |accuracyShort = 65 |
− | | range = 22.9 | + | |accuracyMedium = 45 |
− | | accuracyTouch = 75 | + | |accuracyLong = 25 |
− | | accuracyShort = 65 | + | |accuracyAvg = 64.8 |
− | | accuracyMedium = 45 | + | |mode = Single-Shot |
− | | accuracyLong = 25 | + | |warmup = 81 |
− | | accuracyAvg = 64.8 | + | |cooldown = 99 |
− | | mode = Single-Shot | + | |burst = 1 |
− | | warmup = 81 | + | |DPS = DPS |
− | | cooldown = 99 | + | |velocity = 44 |
− | | burst = 1 | ||
− | | DPS = DPS | ||
− | | velocity = 44 | ||
| production facility 1 = Crafting spot | | production facility 1 = Crafting spot | ||
| production facility 2 = Fueled smithy | | production facility 2 = Fueled smithy | ||
| production facility 3 = Electric smithy | | production facility 3 = Electric smithy | ||
− | | resource 1 = Wood | + | |resource 1 = Wood |
− | | resource 1 amount = 30 | + | |resource 1 amount = 30 |
− | | marketvalue = 45 | + | |marketvalue = 45 |
− | | mass base = 0.8 | + | |mass base = 0.8 |
− | | stoppingPower = 0.5 | + | |stoppingPower = 0.5 |
− | | work to make = 2400 | + | |work to make = 2400 |
| meleeattack1dmg = 9 | | meleeattack1dmg = 9 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| MeleeWeaponAverageAP = 13 | | MeleeWeaponAverageAP = 13 | ||
| page verified for version = | | page verified for version = | ||
− | | skill 1 = Crafting | + | |skill 1 = Crafting |
− | | skill 1 level = 2 | + | |skill 1 level = 2 |
− | + | |weaponTags = Neolithic, NeolithicRangedBasic | |
− | | weaponTags = Neolithic, NeolithicRangedBasic | + | }}{{info|The '''short bow''' is a very light, single-shot ranged weapon in RimWorld which deals a moderate amount of damage per shot; slightly longer time between shots; slightly shorter range and moderate accuracy.}} |
− | + | ==Overview== | |
− | }} | + | The short bow is a low-tier neolithic weapon, and also the easiest ranged weapon to acquire in the game thanks to its extremely low resource requirement, lack of a requirement for proper facilities and a complete lack of research requirements. With scenarios such as naked brutality, a short bow is essential to earlygame survival as a safe means of hunting and basic defense against hostile wildlife and raiders. Curiously, short bows also have a slightly higher armor penetration rating than the much more powerful [[greatbow]]. |
− | {{ | ||
− | + | However, short bows are also the only neolithic ranged weapons that can't stagger [[human]]s, which puts them at a disadvantage against melee units. The short bow also has the 3rd lowest damage output out of all ranged weapons in the game, only beating the [[pila]] and [[incendiary launcher]] - the latter being a support weapon rather than straight-up aggro. Other weaknesses include low accuracy for a neolithic weapon (especially at medium range), as well as a rather slow projectile velocity. Naturally, a short bow will be significantly overshadowed in terms of combat performance by even the most basic of firearms such as [[autopistol]]s and [[revolver]]s, with two short bows being required to match a single one of the aforementioned firearms. | |
− | |||
− | + | The short bow is best-suited for close-quarters engagements overall since it's most accurate up to short ranges, and because of its sub-par projectile velocity. It's also a somewhat viable hunting weapon for smaller and lower-risk game. | |
+ | |||
+ | Against an unarmored human, a short bow can kill with 4 hits to the torso, 3 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~27.8 seconds average) to incapacitate that human from pain shock. | ||
+ | |||
+ | Overall, the short bow is best paired with a careful shooter until level 9, and with a trigger-happy shooter beyond that point. | ||
+ | |||
+ | {{Weapon Quality Table}} | ||
+ | ==Melee Combat== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_12 text-center}} | ||
+ | !Tool | ||
+ | !Attack | ||
+ | !Damage Type | ||
+ | !Power | ||
+ | !AP | ||
+ | !Cooldown | ||
+ | !Likelihood | ||
+ | !Base DPS | ||
+ | |- | ||
+ | !Overall | ||
+ | !- | ||
+ | !- | ||
+ | !9 | ||
+ | !13% | ||
+ | !2.00s | ||
+ | !- | ||
+ | !4.50 | ||
+ | |- newline | ||
+ | |Limb | ||
+ | |Blunt | ||
+ | |Blunt | ||
+ | |9 | ||
+ | |13% | ||
+ | |2.00s | ||
+ | |50.00% | ||
+ | |4.50 | ||
+ | |- newline | ||
+ | |Limb | ||
+ | |Poke | ||
+ | |Blunt | ||
+ | |9 | ||
+ | |13% | ||
+ | |2.00s | ||
+ | |50.00% | ||
+ | |4.50 | ||
+ | |} | ||
+ | </li><div> | ||
+ | |||
+ | ===Obtaining=== | ||
+ | Short bows can be purchased from neolithic war merchants and orbital combat suppliers, tribal and outlander settlements, or obtained from the following [[raider#Humanlike|raider]] kinds: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |- | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
|- | |- | ||
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|} | |} | ||
− | + | Short bows can also be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] or a [[crafting spot]] with no research required; from 30 [[wood]] and {{ticks|2400}} of work. A crafting skill of at least 2 is required. | |
− | + | You also start with two short bows with the lost tribe [[scenario system|scenario]], along with some [[pila]], a [[wood]]en [[club]], a [[steel]] [[ikwa]] and a [[jade]] [[knife]] ([[jade knife|main article]]). | |
− | |||
− | + | ==Short Bow vs. Comparable Weapons== | |
− | |||
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− | |||
− | == Short | ||
<!-- | <!-- | ||
Table cell hex colour values for win rates: | Table cell hex colour values for win rates: | ||
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=== Methodology === | === Methodology === | ||
+ | |||
<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto"> | <div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto"> | ||
+ | |||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease | * All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease | ||
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Results in the tables below are the percentages of battles that short bows either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better. | Results in the tables below are the percentages of battles that short bows either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better. | ||
− | ==== Unarmored ==== | + | ====Unarmored==== |
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]] and plainleather [[button-down shirt]]s. | For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]] and plainleather [[button-down shirt]]s. | ||
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! Pila | ! Pila | ||
| style="background: #69FF69" | 82.20% || style="background: #9BFF72" | 77.60% || style="background: #CDFF7B" | 66.05% || style="background: #CDFF7B" | 64.50% || - || - || - | | style="background: #69FF69" | 82.20% || style="background: #9BFF72" | 77.60% || style="background: #CDFF7B" | 66.05% || style="background: #CDFF7B" | 64.50% || - || - || - | ||
+ | |- | ||
|} | |} | ||
− | ==== Flak | + | ====Flak Armor==== |
For the flak armor testing, all pawns wore normal quality [[steel]] [[simple helmet]]s, [[flak jacket]]s, [[flak vest]]s, plainleather button-down shirts and [[flak pants]]. | For the flak armor testing, all pawns wore normal quality [[steel]] [[simple helmet]]s, [[flak jacket]]s, [[flak vest]]s, plainleather button-down shirts and [[flak pants]]. | ||
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! Pila | ! Pila | ||
| style="background: #69FF69" | 90.15% || style="background: #69FF69" | 84.80% || style="background: #9BFF72" | 74.65% || style="background: #9BFF72" | 72.60% || - || - || - | | style="background: #69FF69" | 90.15% || style="background: #69FF69" | 84.80% || style="background: #9BFF72" | 74.65% || style="background: #9BFF72" | 72.60% || - || - || - | ||
+ | |- | ||
|} | |} | ||
− | ==== Marine | + | ====Marine Armor==== |
For the marine armor testing, all pawns wore normal quality [[marine helmet]]s, [[marine armor]], plainleather button-down shirts and plainleather pants. | For the marine armor testing, all pawns wore normal quality [[marine helmet]]s, [[marine armor]], plainleather button-down shirts and plainleather pants. | ||
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! Pila | ! Pila | ||
| style="background: #69FF69" | 89.75% || style="background: #69FF69" | 83.45% || style="background: #9BFF72" | 71.80% || style="background: #9BFF72" | 70.85% || - || - || - | | style="background: #69FF69" | 89.75% || style="background: #69FF69" | 83.45% || style="background: #9BFF72" | 71.80% || style="background: #9BFF72" | 70.85% || - || - || - | ||
+ | |- | ||
|} | |} | ||
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[[File:ShortBowAccuracyTriggerHappy.png|494px|Short bow's accuracy with various shooters with trigger-happy.]] | [[File:ShortBowAccuracyTriggerHappy.png|494px|Short bow's accuracy with various shooters with trigger-happy.]] | ||
[[File:ShortBowDPSHappy.png|494px|Short bow's DPS with various shooters with trigger-happy.]] | [[File:ShortBowDPSHappy.png|494px|Short bow's DPS with various shooters with trigger-happy.]] | ||
− | + | ==Version History== | |
− | == Version | ||
* [[Version/0.3.410|0.3.410]] - Added | * [[Version/0.3.410|0.3.410]] - Added | ||
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− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category: | + | {{nav|weapon|wide}} |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] |