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| techHediffsTags = Advanced, ImplantEmpireCommon
 
| techHediffsTags = Advanced, ImplantEmpireCommon
 
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The '''Reprocessor Stomach''' is an [[artificial body part]] introduced by the [[Royalty DLC]] that improves the [[metabolism]] and [[Saturation#hunger rate|hunger rate]] of a pawn.
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The '''Reprocessor Stomach''' is an [[artificial body part]] introduced by the [[Royalty DLC]] that improves the [[metabolism]] and hunger rate of a pawn.
  
 
== Acquisition ==
 
== Acquisition ==
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=== Other effects ===
 
=== Other effects ===
A reprocessor stomach reduces the hunger rate of a pawn by {{Good|25%}}, meaning they only require 3/4 the [[food]] to live. Contrary to what is displayed on the item info card this effect is applied as an offset to the hunger rate instead of a multiplier. All artificial stomachs are immune to [[gut worms]], and installing one will instantly cure the disease. Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a reprocessor stomach will force them to vomit.
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A reprocessor stomach reduces the hunger rate of a pawn by 25%, meaning they only require 3/4 the [[food]] to live. All artificial stomachs are immune to [[gut worms]], and installing one will instantly cure the disease. Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a reprocessor stomach will force them to vomit.
  
 
=== Installation ===
 
=== Installation ===
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The reprocessor stomach is a cheaper way to reduce time sleeping than upgrading to a [[royal bed]], however both can be combined.
 
The reprocessor stomach is a cheaper way to reduce time sleeping than upgrading to a [[royal bed]], however both can be combined.
  
While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a reprocessor stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting.
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While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a reprocessor stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting.  
 
 
As for the reduction in hunger rate, it is important to note that since it stacks ''additively'' with hunger offsets such as [[Smokeleaf joint#smokeleaf high|smokeleaf high]] and [[Neural supercharger#neural superchargers|neural superchargers]]{{IdeologyIcon}}, rather than multiplicatively, the effect may be much weaker than expected in combination of other modifiers.
 
  
 
=== Comparisons ===
 
=== Comparisons ===

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