Property:Description

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Showing 50 pages using this property.
A
A large, ancient engine block from some giant vehicle or power source. It's rusted through, and all the useful components are gone. No repair could salvage this.  +
The broken shell of a mech drop beacon. Its useful components are missing and the shell has deteriorated after many years.  +
A shell from a smashed mechanoid. It has been deteriorating for many years and the useful components have disintegrated.  +
A barrel from a long-range cannon for artillery or anti-ship use. When it was new, it must have been frighteningly powerful. Now, it's far beyond repair and every useful component has been looted.  +
A mounting platform that once held some sort of cannon. It has been broken for many years and every useful component was looted long ago.  +
An ancient device for heating food. Smashed and rusted, it is completely useless now. How it got here is hard to say.  +
An ancient, broken ship navigation beacon. Every useful component was looted long ago.  +
A table once used for surgical operations. It has long since deteriorated into uselessness.  +
An ancient oven. Smashed and rusted, it is completely useless now. How it got here is hard to say.  +
A section from an ancient pipeline. It once carried some valuable fluid over long distances. Now it's been looted and deteriorated to uselessness.  +
A bunch of rusted old pipes. It is hard to say how these ended up here.  +
An ancient pod car once capable of automated flight. Its valuable parts were looted long ago, and the rest is badly deteriorated.  +
An ancient postbox, smashed and deteriorated to uselessness. It seems to have been moved here long ago for some unknown reason.  +
A piece of ancient razor wire. It has been deteriorating for many years and no longer poses any danger.  +
An ancient refrigerator. It was stripped of interesting parts long ago.  +
The remains of an ancient armored troop carrier which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.  +
The remains of an ancient tank which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.  +
An ancient, broken security turret. The valuable parts have all been looted or smashed.  +
An ancient, rusted shopping cart. How exactly it got here is a mystery, but the story is long and probably quite sad.  +
A small, empty crate which was abandoned ages ago. It's too rusted to store anything.  +
An ancient device that looks like it once stored some kind of fluid. Valuable parts are missing, and everything else is degraded to uselessness.  +
An ancient stove. Smashed and rusted, it is completely useless now.<br/>How it got here is hard to say.  +
An ancient rack unit packed with unidentifiable devices. Valuable parts are missing, and everything else is degraded to uselessness.  +
An defensive fortification for stopping vehicles. It's been deteriorating for many years  +
An ancient computer terminal. It can be hacked to reveal long-forgotten information.  +
An ancient toilet. Smashed long ago, it is completely useless now. How it got here is hard to say.  +
An ancient, broken troop carrier. Everything that isn't rusted away was looted long ago.  +
An ancient, broken truck. Everything useful either rusted away or was looted long ago.  +
An ancient, unstable fuel node once used to charge machines with fuel. It has become unstable over the years due to lack of maintenance.  +
An ancient vending machine. It was smashed ages ago and generations of looters have taken every conceivably useful part. How it ended up here is a mystery.  +
The ruined remains of an ancient mid-scale warspider. It has been picked over many times, and there is nothing valuable left to loot.  +
The shattered remains of an ancient sub-scale warsprinter. Whatever parts weren't ruined when it was destroyed were looted long ago.  +
The assault claw of an ancient mid-scale warwalker. This weapon specialized in tearing through heavy plasteel armor at close range. Its valuable components were looted long ago.  +
A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.  +
The shattered leg of a mid-scale warwalker that fell here long ago. It has been picked clean by looters, and no valuable components remain.  +
Most of the armored shell of a warwalker. It appears to have been torn off by some colossal weapon system. All the valuable parts were looted, and the rest is badly deteriorated.  +
The torso of a mid-scale warwalker which fell here in ancient days. The valuable parts were looted long ago.  +
An ancient device used for washing textiles. Smashed and rusted, it is completely useless now. How it got here is hard to say.  +
An ancient wheel from some kind of vehicle. The rubber has deteriorated away and the metal is twisted and rusted.  +
A grass infused with luminous microorganisms. Tribal peoples find that anima grass grows around the base of an anima tree as they meditate. It seems to reflect some kind of strengthening of the tree's psychic power.<br/>Offworld scientists have tried to study the phenomenon, but the grass degenerates into normal plant matter when observed too closely.<br/>Animals refuse eat<span title="Content appears as it does in the source, do not correct it." style="border-bottom:1px dotted"><sup>[sic]</sup></span> anima grass. Tribal stories say this is done out of respect and fear.  +
A rare tree with warm, skin-smooth bark and long iridescent leaves. Infused with bioluminescent micro-organisms, anima trees develop a unique form of psychic symbiosis with surrounding lifeforms, allowing them to grow in a wide variety of biomes.<br/>If a person (psycaster or not) meditates near an anima tree, it will grow anima grass around its base. Once enough grass is grown, it becomes possible to carry out a psychic linking ritual with the tree and upgrade a person's psychic powers. Only tribal peoples know the secret of this ritual. Tribal psycasters are also able to draw psyfocus from anima trees while meditating to them.<br/>Anima trees' psychic properties are weakened if artificial structures are placed nearby. They refuse to be caged or studied, and must remain part of nature.<br/>Most tribes believe that anima trees are not simply trees, but are rather the physical extremities of a single world spirit.  +
The speed at which this person [[milk]]s, [[Wool|shears]], and otherwise gathers resources from [[animals]].  +
The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product.  +
A soft bed for animals to sleep on. Fits any animal.  +
A doorway hung with thick overlapping strips of fabric or leather. It allows animals to pass while insulating the temperature. Animal flaps are commonly used as barn doors to give penned animals a sheltered place to sleep.  +
A small box for animals to sleep in. Fits smaller animals like chickens, cats, or small dogs.  +
Designates a spot on the ground where animals should sleep.  +
A wooden bas relief of animalist imagery for decorating a floor.  +
A wooden bas relief of animalist imagery for decorating a floor.  +
An ancient jade stone marked with sacred tribal carvings. Tribal psycasters can focus on these stones during meditation to increase their psyfocus gain more than a typical nature shrine.<br>Different tribal cultures tell different stories about these stones, but most agree that they were crafted by an ancient world spirit during a time of great power. Since they look like natural objects to unobservant outsiders, raiders will generally ignore them.  +