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{{Infobox main|furniture
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{{Stub}}{{infobox main|furniture|
| name = Plant pot
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|name = Plant pot
| image = Plant_pot.png
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|image = Plant_pot.png|Plant pot
| description = Plant decorative flowers here to improve the mood of people nearby.
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|description = Plant decorative flowers here to improve the mood of people nearby.
| type = Building
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|type = Building
| type2 = Furniture
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|type2 = Furniture
| placeable = true
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|placeable = true
| passability = pass through only
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|passability = pass through only
| cover = 0.2
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|cover = 0.2
| minifiable = true
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|minifiable = true
| size = 1 ˣ 1
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|size = 1 ˣ 1
| mass base = 2
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|mass base = 2
| flammability = 1
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|flammability = 1
| hp = 75
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|hp = 75
| sell price multiplier = 0.7
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|sell price multiplier = 0.7
| terrain affordance = light
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|terrain affordance = light
| work to make = 250
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|work to make = 250
| stuff tags = Metallic, Woody, Stony
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|stuff tags = Metallic, Woody, Stony
| resource 1 = Stuff
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|resource 1 = Stuff
| resource 1 amount = 20
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|resource 1 amount = 20
| has quality = true
 
 
}}
 
}}
 
A '''plant pot''' allows a [[colonist]] to grow [[decorative plants]] indoors or outdoors, in order to improve [[beauty]]. The plants must be resown regularly by growers and the pot cannot be used to grow crops.  
 
A '''plant pot''' allows a [[colonist]] to grow [[decorative plants]] indoors or outdoors, in order to improve [[beauty]]. The plants must be resown regularly by growers and the pot cannot be used to grow crops.  
  
== Acquisition ==
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== Acquisition ==  
{{Acquisition}}
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Constructing a plant pot requires {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work.
  
== Summary ==
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==Summary==
Once constructed, the plant pot can be sown with the following decorative plants by colonist assigned to [[Work#Grow|Growing]]: {{#ask: [[sowTags::~*Decorative*]] [[sowTags::!~*DecorativeTree*]]}}.
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Once constructed, the plant pot can be sown with the following decorative plants by colonist assigned to [[Work#Grow|Growing]]: {{#ask: [[sowTags::~*Decorative*]] [[sowTags::!~*DecorativeTree*]]}}
  
 
The plant inside has a limited lifespan and needs to be replanted regularly by a grower in order to provide the desired beauty, and can be eaten by animals. However, growers will periodically check the plant's health, and replant in the pot if necessary.
 
The plant inside has a limited lifespan and needs to be replanted regularly by a grower in order to provide the desired beauty, and can be eaten by animals. However, growers will periodically check the plant's health, and replant in the pot if necessary.
  
The pot has a [[Plants#Fertility|fertility]] of 100%.
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The pot has a [[fertility]] of 100%.
  
 
<div><li style="display: inline-table;">
 
<div><li style="display: inline-table;">
 
{| {{STDT| sortable c_24 text-center}}
 
{| {{STDT| sortable c_24 text-center}}
! Plant !! Beauty !! Sow Work !! Lifespan
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! Plant !! Grow Days !! Real Grow Days !! Beauty !! Sow Work !! Lifespan
 
|-
 
|-
 
! [[Rose]]  
 
! [[Rose]]  
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| {{Q|Rose|Grow Days}}
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| {{Q|Rose|Real Grow Days}}
 
| {{Q|Rose|Beauty}}  
 
| {{Q|Rose|Beauty}}  
| {{Q|Rose|Sow Work}} ticks
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| {{Q|Rose|Sow_Work}}  
| {{Q|Rose|Lifespan Days Per Grow Days}} days
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| {{Q|Rose|Lifespan_Days_Per_Grow_Days}}
 
|-
 
|-
 
! [[Daylily]]  
 
! [[Daylily]]  
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| {{Q|Daylily|Grow Days}}
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| {{Q|Daylily|Real Grow Days}}
 
| {{Q|Daylily|Beauty}}  
 
| {{Q|Daylily|Beauty}}  
| {{Q|Daylily|Sow Work}} ticks
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| {{Q|Daylily|Sow_Work}}  
| {{Q|Daylily|Lifespan Days Per Grow Days}} days
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| {{Q|Daylily|Lifespan_Days_Per_Grow_Days}}
 
|}
 
|}
</li></div>
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</li><div>
  
== Analysis ==
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==Analysis==
Plant pots can be a cheap and fast way to increase beauty, at the cost of a grower's time. But there may be better alternatives:
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Plant pots are a cheap and fast way to provide decoration, but take up valuable time for your growers. Non-uranium [[sculpture]]s of at least normal [[quality]] provide more beauty without all that fuss. Therefore, pots are useful before you have access to a high skill artist. Place most of your pots in a centalized location, and don't place too many, so your growers don't have to spend so much time working.
  
* [[Sculpture]]s of at least normal [[quality]] provide more beauty overall, and do not require constant replanting. As soon as you get an art bench and decent artist, sculptures are preferred.
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Dirt is even cheaper than plant pots. Using dirt floor for your entire base will avoid natural [[filth]]. The flowers provide a large boost to impressiveness, more than the floor penalizes. But as more flowers need to be grown, it takes more of a grower's work time.
* You can grow decorative plants indoors without needing a plant pot. Simply leave a portion of the floor - or the entire floor - as dirt, then place a [[growing zone]] of the desired flower. This is even cheaper than a plant pot. However, having dirt floor is slightly less beautiful, lowers Cleanliness, and may create [[filth]]. Specifically, when a colonist steps from dirt to constructed floor, they may create filth. So if a room doesn't have the floor entirely out of dirt, plant pots may be appealing to avoid the filth creation.
 
* [[Jade]], if available, can be used to create beautiful [[fence]]s. Jade fences have a beauty of {{Q|Jade|Beauty Offset}}, with a market value of {{Silver}} 6.3, and do not require constant replanting. Wood plant pots have a beauty of 14 or 18, but have a value of {{Silver}} 25. Thus, jade fences are more [[wealth]]-efficient, and do not take up valuable colonist time. However, jade may not be available in the very early game. Also, jade fences take up more space, which can hamper the Impressiveness of a small room (e.g. bedrooms).
 
  
Therefore, plant pots are mostly useful in the early game, in places with constructed floor, and before you have access to a high skill artist. Try to place pots in a central location so your growers don't have to spend so much time walking.
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Cleanliness is reduced by dirt, which impacts a few room stats, most important being medical success. However, dirt on its own only has -1 cleanliness, which will ''not'' increase the chance of [[food poisoning]]. Alternatively, you can keep most of the room floored; if colonists don't walk over the dirt, there is only a small penalty.
  
 
Although daylilies are more beautiful and take less time to sow, unless the plant pot is close to the normal workplace of your growers, roses should be planted because they only need to be tended to every 5 days.
 
Although daylilies are more beautiful and take less time to sow, unless the plant pot is close to the normal workplace of your growers, roses should be planted because they only need to be tended to every 5 days.
  
 
=== Resource Compression ===
 
=== Resource Compression ===
A niche use for the plant pot is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed plant pot has a base mass of 2 kg but can be deconstructed into 10 units of its component material, or 100 for small volume materials. As these 10 units often weigh more than the 2 kg of the pot, more material can be carried for the same mass by keeping it in pot form and deconstructing it at the end of travel. For example, 10 effective* units of [[steel]] weighing {{#expr: {{Q|Steel|Mass Base}}*10}} kg can be compressed into 2 kg of plant pot, allowing you to carry {{#expr: {{Q|Steel|Mass Base}}*10/2}} times the steel you normally would.  
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A niche use for the plant pot is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed plant pot has a base mass of 2kg but can be deconstructed into 10 units of its component material, or 100 for small volume materials. As these 10 units often weigh more than the 2kg of the pot, more material can be carried for the same mass by keeping it in pot form and deconstructing it at the end of travel. For example, 10 effective* units of [[steel]] weighing {{#expr: {{Q|Steel|Mass Base}}*10}} kg can be compressed into 2 kg of plant pot, allowing you to carry {{#expr: {{Q|Steel|Mass Base}}*10/2}} times the steel you normally would.  
  
 
: (* Resource compression has a drawback in that you will lose 50% of the invested resources - 10 out of the 20 units of material used to construct the plant pot will be lost. However, when the alternative is abandoning the material anyway due to weight restrictions, there is no reason not to do so if time permits.)
 
: (* Resource compression has a drawback in that you will lose 50% of the invested resources - 10 out of the 20 units of material used to construct the plant pot will be lost. However, when the alternative is abandoning the material anyway due to weight restrictions, there is no reason not to do so if time permits.)
  
{{Building Stats Table}}
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{{Building Material Table}}
  
 
== Styles ==
 
== Styles ==
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</gallery>
 
</gallery>
  
== Version history ==
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<noinclude>
* [[Version/1.4.3641|1.4.3641]] - Fix: [[Gauranlen seed|Gauranlen]] and [[polux seed]]s can be planted in and plant pots.
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{{nav|furniture|wide}}
 
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</noinclude>
{{Nav|furniture|wide}}
 
 
[[Category:Furniture]]
 
[[Category:Furniture]]

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