Difference between revisions of "Module:Test/data"
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Line 1: | Line 1: | ||
return { | return { | ||
− | |||
− | |||
["BiomeDef:BorealForest"] = { | ["BiomeDef:BorealForest"] = { | ||
Line 7: | Line 5: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Cold.xml", | FileName = "Biomes_Cold.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 57: | Line 56: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Cold.xml", | FileName = "Biomes_Cold.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 99: | Line 99: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Cold.xml", | FileName = "Biomes_Cold.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 151: | Line 152: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Cold.xml", | FileName = "Biomes_Cold.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 174: | Line 176: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Cold.xml", | FileName = "Biomes_Cold.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 195: | Line 198: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Temperate.xml", | FileName = "Biomes_Temperate.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 250: | Line 254: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Temperate.xml", | FileName = "Biomes_Temperate.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 301: | Line 306: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Warm.xml", | FileName = "Biomes_Warm.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 346: | Line 352: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Warm.xml", | FileName = "Biomes_Warm.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 390: | Line 397: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_WarmArid.xml", | FileName = "Biomes_WarmArid.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 435: | Line 443: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_WarmArid.xml", | FileName = "Biomes_WarmArid.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 471: | Line 480: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_WarmArid.xml", | FileName = "Biomes_WarmArid.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 497: | Line 507: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Water.xml", | FileName = "Biomes_Water.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 508: | Line 519: | ||
DefCategory = "BiomeDef", | DefCategory = "BiomeDef", | ||
FileName = "Biomes_Water.xml", | FileName = "Biomes_Water.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 520: | Line 532: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Alcohol_Beer.xml", | FileName = "Alcohol_Beer.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 564: | Line 577: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Alcohol", | chemical = "Alcohol", | ||
addictiveness = 0.010, | addictiveness = 0.010, | ||
Line 601: | Line 617: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Alcohol_Beer.xml", | FileName = "Alcohol_Beer.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 618: | Line 635: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 5, | daysToRotStart = 5, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 630: | Line 650: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Ambrosia.xml", | FileName = "Ambrosia.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 674: | Line 695: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Ambrosia", | chemical = "Ambrosia", | ||
addictiveness = 0.010, | addictiveness = 0.010, | ||
Line 695: | Line 722: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "DrugBases.xml", | FileName = "DrugBases.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 715: | Line 743: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
pathCost = 14, | pathCost = 14, | ||
Line 731: | Line 763: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "DrugBases.xml", | FileName = "DrugBases.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 749: | Line 782: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "DrugBases.xml", | FileName = "DrugBases.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 767: | Line 801: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "DrugBases.xml", | FileName = "DrugBases.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 783: | Line 818: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "GoJuice.xml", | FileName = "GoJuice.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 840: | Line 876: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "GoJuice", | chemical = "GoJuice", | ||
addictiveness = 0.026, | addictiveness = 0.026, | ||
Line 858: | Line 897: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Luciferium.xml", | FileName = "Luciferium.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 881: | Line 921: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Luciferium", | chemical = "Luciferium", | ||
addictiveness = 1.00, | addictiveness = 1.00, | ||
Line 898: | Line 941: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Penoxycyline.xml", | FileName = "Penoxycyline.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 931: | Line 975: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
listOrder = 1000, | listOrder = 1000, | ||
overdoseSeverityOffset = { ["<"]=0.08, [">"]=0.14 }, | overdoseSeverityOffset = { ["<"]=0.08, [">"]=0.14 }, | ||
Line 943: | Line 990: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Psychite_Flake.xml", | FileName = "Psychite_Flake.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 999: | Line 1,047: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Psychite", | chemical = "Psychite", | ||
addictiveness = 0.05, | addictiveness = 0.05, | ||
Line 1,016: | Line 1,067: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Psychite_Tea.xml", | FileName = "Psychite_Tea.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,081: | Line 1,133: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Psychite", | chemical = "Psychite", | ||
addictiveness = 0.02, | addictiveness = 0.02, | ||
Line 1,097: | Line 1,152: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Psychite_Yayo.xml", | FileName = "Psychite_Yayo.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,153: | Line 1,209: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Psychite", | chemical = "Psychite", | ||
addictiveness = 0.01, | addictiveness = 0.01, | ||
Line 1,171: | Line 1,230: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Smokeleaf.xml", | FileName = "Smokeleaf.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,230: | Line 1,290: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "Smokeleaf", | chemical = "Smokeleaf", | ||
addictiveness = 0.020, | addictiveness = 0.020, | ||
Line 1,246: | Line 1,309: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "WakeUp.xml", | FileName = "WakeUp.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,289: | Line 1,353: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Drug", | ||
+ | }, | ||
chemical = "WakeUp", | chemical = "WakeUp", | ||
addictiveness = 0.02, | addictiveness = 0.02, | ||
Line 1,301: | Line 1,368: | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BodyPartArchotechBase"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | Name = "BodyPartArchotechBase", |
+ | ParentName = "BodyPartBase", | ||
+ | Abstract = true, | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Archotech.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | + | thingCategories = { | |
− | + | "BodyPartsArchotech", | |
+ | }, | ||
+ | statBases = { | ||
+ | DeteriorationRate = 0, | ||
+ | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:ArchotechEye"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | ParentName = "BodyPartArchotechBase", |
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Archotech.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "ArchotechEye", |
− | + | label = "archotech eye", | |
+ | description = [[An artifical eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds.]], | ||
+ | statBases = { | ||
+ | MarketValue = 2800, | ||
+ | Mass = 0.3, | ||
+ | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:ArchotechArm"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | ParentName = "BodyPartArchotechBase", |
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Archotech.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "ArchotechArm", |
− | + | label = "archotech arm", | |
+ | description = [[An artifical arm built by an archotech. It's strong enough to crush a thick hardwood branch in its hand, and precise enough to write a sonnet on a grain of rice. It looks and feels like natural flesh, but it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.]], | ||
+ | statBases = { | ||
+ | MarketValue = 2800, | ||
+ | Mass = 4, | ||
+ | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:ArchotechLeg"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | ParentName = "BodyPartArchotechBase", |
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Archotech.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "ArchotechLeg", |
− | + | label = "archotech leg", | |
− | + | description = [[An artifical leg built by an archotech. It looks and feels like natural flesh, but a pair of these can move the user as fast as a decent car, and it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.]], | |
− | + | statBases = { | |
− | + | MarketValue = 2800, | |
− | + | Mass = 7, | |
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
− | |||
− | |||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BodyPartBase"] = { |
_ = { | _ = { | ||
− | + | Name = "BodyPartBase", | |
+ | Abstract = true, | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Base.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | + | thingClass = "ThingWithComps", | |
− | + | category = "Item", | |
− | + | useHitPoints = true, | |
− | + | altitudeLayer = "Item", | |
− | + | pathCost = 14, | |
− | + | statBases = { | |
− | + | MaxHitPoints = 50, | |
− | + | Flammability = 0.7, | |
− | + | Beauty = -4, | |
− | + | DeteriorationRate = 2.0, | |
+ | Mass = 1, | ||
}, | }, | ||
− | + | tradeTags = { | |
− | + | "TechHediff", | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
− | + | comps = { | |
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Forbiddable", | |
− | + | }, | |
− | + | }, | |
− | |||
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
− | |||
− | |||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BodyPartBionicBase"] = { |
_ = { | _ = { | ||
− | Name = " | + | Name = "BodyPartBionicBase", |
ParentName = "BodyPartBase", | ParentName = "BodyPartBase", | ||
Abstract = true, | Abstract = true, | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Bionic.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
thingCategories = { | thingCategories = { | ||
− | " | + | "BodyPartsBionic", |
+ | }, | ||
+ | tradeTags = { | ||
+ | "Bionic", | ||
}, | }, | ||
statBases = { | statBases = { | ||
− | + | WorkToMake = 26000, | |
+ | }, | ||
+ | recipeMaker = { | ||
+ | workSpeedStat = "GeneralLaborSpeed", | ||
+ | workSkill = "Crafting", | ||
+ | effectWorking = "Smith", | ||
+ | soundWorking = "Recipe_Smith", | ||
+ | unfinishedThingDef = "UnfinishedHealthItemBionic", | ||
+ | skillRequirements = { | ||
+ | Crafting = 8, | ||
+ | }, | ||
+ | researchPrerequisite = "Bionics", | ||
+ | recipeUsers = { | ||
+ | "FabricationBench", | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BionicEye"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | ParentName = "BodyPartBionicBase", |
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Bionic.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "BionicEye", |
− | label = " | + | label = "bionic eye", |
− | description = [[An artifical eye | + | description = [[An advanced artifical eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.]], |
+ | costList = { | ||
+ | Plasteel = 15, | ||
+ | ComponentSpacer = 4, | ||
+ | }, | ||
statBases = { | statBases = { | ||
− | |||
Mass = 0.3, | Mass = 0.3, | ||
}, | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BionicArm"] = { |
_ = { | _ = { | ||
− | ParentName = " | + | ParentName = "BodyPartBionicBase", |
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
− | FileName = " | + | FileName = "Hediffs_BodyParts_Bionic.xml", |
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "BionicArm", |
− | label = " | + | label = "bionic arm", |
− | description = [[An | + | description = [[An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.]], |
+ | costList = { | ||
+ | Plasteel = 15, | ||
+ | ComponentSpacer = 4, | ||
+ | }, | ||
statBases = { | statBases = { | ||
− | + | Mass = 5, | |
− | Mass = | ||
}, | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BionicLeg"] = { |
_ = { | _ = { | ||
− | ParentName | + | ParentName = "BodyPartBionicBase", |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | + | defName = "BionicLeg", | |
− | + | label = "bionic leg", | |
− | + | description = [[An advanced artificial leg. With its biogel nerve-link, powerful mini-servos, and lattice-dust healing system, it is better than a biological leg in almost every way.]], | |
− | + | costList = { | |
− | + | Plasteel = 15, | |
+ | ComponentSpacer = 4, | ||
}, | }, | ||
statBases = { | statBases = { | ||
− | + | Mass = 8, | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BionicSpine"] = { |
_ = { | _ = { | ||
ParentName = "BodyPartBionicBase", | ParentName = "BodyPartBionicBase", | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "BionicSpine", |
− | label = "bionic | + | label = "bionic spine", |
− | description = [[An advanced | + | description = [[An advanced artificial spine. A biogel nerve bundle runs down an articulated plasteel core, surrounded by a lattice-dust healing system. It matches the performance of a biological spine.]], |
costList = { | costList = { | ||
Plasteel = 15, | Plasteel = 15, | ||
Line 1,544: | Line 1,581: | ||
}, | }, | ||
statBases = { | statBases = { | ||
− | Mass = | + | Mass = 2, |
}, | }, | ||
}, | }, | ||
− | ["ThingDef: | + | ["ThingDef:BionicHeart"] = { |
_ = { | _ = { | ||
ParentName = "BodyPartBionicBase", | ParentName = "BodyPartBionicBase", | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
− | defName = " | + | defName = "BionicHeart", |
− | label = "bionic | + | label = "bionic heart", |
− | description = [[An advanced artificial | + | description = [[An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.]], |
costList = { | costList = { | ||
Plasteel = 15, | Plasteel = 15, | ||
ComponentSpacer = 4, | ComponentSpacer = 4, | ||
− | |||
− | |||
− | |||
}, | }, | ||
}, | }, | ||
− | + | ["ThingDef:BionicStomach"] = { | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ["ThingDef:BionicStomach"] = { | ||
_ = { | _ = { | ||
ParentName = "BodyPartBionicBase", | ParentName = "BodyPartBionicBase", | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,645: | Line 1,627: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,663: | Line 1,646: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,674: | Line 1,658: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Bionic.xml", | FileName = "Hediffs_BodyParts_Bionic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,692: | Line 1,677: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Natural.xml", | FileName = "Hediffs_BodyParts_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,707: | Line 1,693: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Natural.xml", | FileName = "Hediffs_BodyParts_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,723: | Line 1,710: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Natural.xml", | FileName = "Hediffs_BodyParts_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,739: | Line 1,727: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Natural.xml", | FileName = "Hediffs_BodyParts_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,755: | Line 1,744: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Natural.xml", | FileName = "Hediffs_BodyParts_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,773: | Line 1,763: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,790: | Line 1,781: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,813: | Line 1,805: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,832: | Line 1,825: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,851: | Line 1,845: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,870: | Line 1,865: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,886: | Line 1,882: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,905: | Line 1,902: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,921: | Line 1,919: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Hediffs_BodyParts_Prosthetic.xml", | FileName = "Hediffs_BodyParts_Prosthetic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,937: | Line 1,936: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ancient.xml", | FileName = "Buildings_Ancient.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,968: | Line 1,968: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ancient.xml", | FileName = "Buildings_Ancient.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 1,995: | Line 1,996: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ancient.xml", | FileName = "Buildings_Ancient.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,027: | Line 2,029: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Art.xml", | FileName = "Buildings_Art.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,047: | Line 2,050: | ||
compClass = "CompQuality", | compClass = "CompQuality", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtSculpture", | nameMaker = "NamerArtSculpture", | ||
descriptionMaker = "ArtDescription_Sculpture", | descriptionMaker = "ArtDescription_Sculpture", | ||
canBeEnjoyedAsArt = true, | canBeEnjoyedAsArt = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 2,134: | Line 2,143: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Art.xml", | FileName = "Buildings_Art.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,153: | Line 2,163: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Art.xml", | FileName = "Buildings_Art.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,172: | Line 2,183: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Art.xml", | FileName = "Buildings_Art.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,192: | Line 2,204: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Art.xml", | FileName = "Buildings_Art.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,228: | Line 2,241: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Base.xml", | FileName = "Buildings_Base.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,246: | Line 2,260: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Exotic.xml", | FileName = "Buildings_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,270: | Line 2,285: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_WakeUpDormant", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 2,279: | Line 2,298: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Exotic.xml", | FileName = "Buildings_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,285: | Line 2,305: | ||
description = [[An ancient ship part, torn off of a craft of unknown origin. It might be thousands of years old.\n\nThis one contains a psychic disturbance device. Using incomprehensible archotechnologies, it generates a psychic signal that drives people and animals mad within a wide radius around itself.]], | description = [[An ancient ship part, torn off of a craft of unknown origin. It might be thousands of years old.\n\nThis one contains a psychic disturbance device. Using incomprehensible archotechnologies, it generates a psychic signal that drives people and animals mad within a wide radius around itself.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_CausesGameCondition_PsychicEmanation", | ||
+ | }, | ||
conditionDef = "PsychicDroner", | conditionDef = "PsychicDroner", | ||
compClass = "CompCauseGameCondition_PsychicEmanation", | compClass = "CompCauseGameCondition_PsychicEmanation", | ||
Line 2,292: | Line 2,315: | ||
droneLevel = 2, | droneLevel = 2, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AnimalInsanityPulser", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 2,301: | Line 2,328: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Exotic.xml", | FileName = "Buildings_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,307: | Line 2,335: | ||
description = [[An ancient ship part, torn off of a craft of unknown origin. It might be thousands of years old.\n\nThis one contains a device which annihilates plant life near itself without directly affecting flesh creatures. These kinds of weapons are sometimes scattered across farmlands or forests to remove the enemy's food supply and hiding places without permanently ruining the territory. They're usually associated with orbital-drop mechanoid armies.]], | description = [[An ancient ship part, torn off of a craft of unknown origin. It might be thousands of years old.\n\nThis one contains a device which annihilates plant life near itself without directly affecting flesh creatures. These kinds of weapons are sometimes scattered across farmlands or forests to remove the enemy's food supply and hiding places without permanently ruining the territory. They're usually associated with orbital-drop mechanoid armies.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_PlantHarmRadius", | ||
+ | }, | ||
radiusPerDayCurve = { | radiusPerDayCurve = { | ||
points = { | points = { | ||
Line 2,325: | Line 2,356: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Exotic.xml", | FileName = "Buildings_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,363: | Line 2,395: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,378: | Line 2,411: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,394: | Line 2,428: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtFurniture", | nameMaker = "NamerArtFurniture", | ||
descriptionMaker = "ArtDescription_Furniture", | descriptionMaker = "ArtDescription_Furniture", | ||
Line 2,412: | Line 2,450: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtFurniture", | nameMaker = "NamerArtFurniture", | ||
descriptionMaker = "ArtDescription_Furniture", | descriptionMaker = "ArtDescription_Furniture", | ||
Line 2,428: | Line 2,470: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,451: | Line 2,494: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,463: | Line 2,509: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,486: | Line 2,533: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,500: | Line 2,550: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,505: | Line 2,556: | ||
altitudeLayer = "Building", | altitudeLayer = "Building", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,525: | Line 2,579: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,541: | Line 2,596: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtFurniture", | nameMaker = "NamerArtFurniture", | ||
descriptionMaker = "ArtDescription_Furniture", | descriptionMaker = "ArtDescription_Furniture", | ||
Line 2,557: | Line 2,616: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,563: | Line 2,623: | ||
description = [[A cozy mattress and sheets on a frame for resting.]], | description = [[A cozy mattress and sheets on a frame for resting.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"EndTable", | "EndTable", | ||
Line 2,597: | Line 2,660: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,603: | Line 2,667: | ||
description = [[A simple double-wide bed that fits two people.]], | description = [[A simple double-wide bed that fits two people.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"EndTable", | "EndTable", | ||
Line 2,639: | Line 2,706: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,645: | Line 2,713: | ||
description = [[A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.]], | description = [[A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"EndTable", | "EndTable", | ||
Line 2,684: | Line 2,755: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,701: | Line 2,773: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"VitalsMonitor", | "VitalsMonitor", | ||
Line 2,732: | Line 2,807: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,747: | Line 2,823: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"Dresser", | "Dresser", | ||
Line 2,768: | Line 2,847: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,782: | Line 2,862: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"Dresser", | "Dresser", | ||
Line 2,803: | Line 2,886: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,823: | Line 2,907: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,835: | Line 2,922: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,861: | Line 2,949: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,873: | Line 2,964: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,898: | Line 2,990: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Bed", | compClass = "CompAssignableToPawn_Bed", | ||
Line 2,910: | Line 3,005: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,936: | Line 3,032: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,965: | Line 3,062: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 2,996: | Line 3,094: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,014: | Line 3,113: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,028: | Line 3,128: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,045: | Line 3,146: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Facility", | ||
+ | }, | ||
statOffsets = { | statOffsets = { | ||
Comfort = 0.05, | Comfort = 0.05, | ||
Line 3,060: | Line 3,164: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,079: | Line 3,184: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,098: | Line 3,204: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,120: | Line 3,227: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,142: | Line 3,250: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,158: | Line 3,267: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
leaveResourcesWhenKilled = false, | leaveResourcesWhenKilled = false, | ||
Line 3,172: | Line 3,285: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,196: | Line 3,310: | ||
leaveResourcesWhenKilled = false, | leaveResourcesWhenKilled = false, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 2.0, | fuelConsumptionRate = 2.0, | ||
fuelCapacity = 20.0, | fuelCapacity = 20.0, | ||
Line 3,208: | Line 3,325: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 10, | glowRadius = 10, | ||
glowColor = {252, 187, 113, 0}, | glowColor = {252, 187, 113, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 3.5, | heatPerSecond = 3.5, | ||
heatPushMaxTemperature = 23, | heatPushMaxTemperature = 23, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_FireOverlay", | ||
+ | }, | ||
fireSize = 0.4, | fireSize = 0.4, | ||
offset = {0, 0, 0.2}, | offset = {0, 0, 0.2}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 3,260: | Line 3,389: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,274: | Line 3,404: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
statBases = { | statBases = { | ||
Line 3,293: | Line 3,427: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,302: | Line 3,437: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 30, | basePowerConsumption = 30, | ||
Line 3,314: | Line 3,452: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,320: | Line 3,459: | ||
description = [[An electrical standing lamp that lights an area. People need light to move and work at full speed.]], | description = [[An electrical standing lamp that lights an area. People need light to move and work at full speed.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 12, | glowRadius = 12, | ||
glowColor = {217, 217, 208, 0}, | glowColor = {217, 217, 208, 0}, | ||
Line 3,332: | Line 3,474: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,338: | Line 3,481: | ||
description = [[A standing lamp that lights an area in red.]], | description = [[A standing lamp that lights an area in red.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 12, | glowRadius = 12, | ||
glowColor = {217, 80, 80, 0}, | glowColor = {217, 80, 80, 0}, | ||
Line 3,356: | Line 3,502: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,362: | Line 3,509: | ||
description = [[A standing lamp that lights an area in green.]], | description = [[A standing lamp that lights an area in green.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 12, | glowRadius = 12, | ||
glowColor = {80, 217, 80, 0}, | glowColor = {80, 217, 80, 0}, | ||
Line 3,380: | Line 3,530: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,386: | Line 3,537: | ||
description = [[A standing lamp that lights an area in blue.]], | description = [[A standing lamp that lights an area in blue.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 12, | glowRadius = 12, | ||
glowColor = {80, 80, 217, 0}, | glowColor = {80, 80, 217, 0}, | ||
Line 3,404: | Line 3,558: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,418: | Line 3,573: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
overlightRadius = 7.0, | overlightRadius = 7.0, | ||
glowRadius = 14, | glowRadius = 14, | ||
glowColor = {370, 370, 370, 0}, | glowColor = {370, 370, 370, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 2900, | basePowerConsumption = 2900, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Schedule", | ||
+ | }, | ||
startTime = 0.25, | startTime = 0.25, | ||
endTime = 0.8, | endTime = 0.8, | ||
offMessage = "Off for plant resting period", | offMessage = "Off for plant resting period", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 3, | heatPerSecond = 3, | ||
Line 3,445: | Line 3,612: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,485: | Line 3,653: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Furniture.xml", | FileName = "Buildings_Furniture.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,506: | Line 3,675: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Facility", | ||
+ | }, | ||
statOffsets = { | statOffsets = { | ||
Comfort = 0.05, | Comfort = 0.05, | ||
Line 3,521: | Line 3,693: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,550: | Line 3,723: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,579: | Line 3,753: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,606: | Line 3,781: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,636: | Line 3,812: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,672: | Line 3,849: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,709: | Line 3,887: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,737: | Line 3,916: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
tradeTags = { | tradeTags = { | ||
Line 3,757: | Line 3,943: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,789: | Line 3,976: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 330, | basePowerConsumption = 330, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
tradeTags = { | tradeTags = { | ||
Line 3,806: | Line 4,000: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,835: | Line 4,030: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 450, | basePowerConsumption = 450, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
tradeTags = { | tradeTags = { | ||
Line 3,852: | Line 4,054: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Joy.xml", | FileName = "Buildings_Joy.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,887: | Line 4,090: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,910: | Line 4,114: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 40, | basePowerConsumption = 40, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | }, | + | Class = "CompProperties_Flickable", |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | }, | ||
leaveResourcesWhenKilled = false, | leaveResourcesWhenKilled = false, | ||
pathCost = 14, | pathCost = 14, | ||
Line 3,929: | Line 4,144: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,952: | Line 4,168: | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 3,970: | Line 4,197: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 3,976: | Line 4,204: | ||
description = [[When it detects fire, this safety device pops and sprays a fire-retardant foam in a circular field around itself. Can also be triggered manually.]], | description = [[When it detects fire, this safety device pops and sprays a fire-retardant foam in a circular field around itself. Can also be triggered manually.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 9.9, | explosiveRadius = 9.9, | ||
explosiveDamageType = "Extinguish", | explosiveDamageType = "Extinguish", | ||
Line 3,989: | Line 4,220: | ||
explosionEffect = "ExtinguisherExplosion", | explosionEffect = "ExtinguisherExplosion", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Usable", | ||
+ | }, | ||
useJob = "TriggerFirefoamPopper", | useJob = "TriggerFirefoamPopper", | ||
useLabel = "Trigger firefoam popper", | useLabel = "Trigger firefoam popper", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_StartWick", | compClass = "CompUseEffect_StartWick", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_ProximityFuse", | ||
+ | }, | ||
target = "Fire", | target = "Fire", | ||
radius = 3, | radius = 3, | ||
Line 4,031: | Line 4,271: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,037: | Line 4,278: | ||
description = [[Very slowly equalizes moisture in nearby terrain, converting marshes or shallow water into dry ground, and soft sand into normal sand. Does not affect deep water.]], | description = [[Very slowly equalizes moisture in nearby terrain, converting marshes or shallow water into dry ground, and soft sand into normal sand. Does not affect deep water.]], | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 150, | basePowerConsumption = 150, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_TerrainPumpDry", | ||
+ | }, | ||
soundWorking = "MoisturePump_Ambience", | soundWorking = "MoisturePump_Ambience", | ||
radius = 6.9, | radius = 6.9, | ||
Line 4,072: | Line 4,323: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,083: | Line 4,335: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 700, | basePowerConsumption = 700, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Breakdownable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_ScannerMineralsDeep", | ||
+ | }, | ||
scanSpeedStat = "ResearchSpeed", | scanSpeedStat = "ResearchSpeed", | ||
scanFindMtbDays = 3, | scanFindMtbDays = 3, | ||
Line 4,121: | Line 4,391: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,132: | Line 4,403: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 700, | basePowerConsumption = 700, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Breakdownable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_LongRangeMineralScanner", | ||
+ | }, | ||
scanSpeedStat = "ResearchSpeed", | scanSpeedStat = "ResearchSpeed", | ||
scanFindMtbDays = 4, | scanFindMtbDays = 4, | ||
Line 4,170: | Line 4,459: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,190: | Line 4,480: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelCapacity = 150.0, | fuelCapacity = 150.0, | ||
targetFuelLevelConfigurable = true, | targetFuelLevelConfigurable = true, | ||
Line 4,217: | Line 4,510: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,237: | Line 4,531: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Transporter", | ||
+ | }, | ||
restEffectiveness = 0.8, | restEffectiveness = 0.8, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Launchable", | ||
+ | }, | ||
skyfallerLeaving = "DropPodLeaving", | skyfallerLeaving = "DropPodLeaving", | ||
}, | }, | ||
Line 4,254: | Line 4,554: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,284: | Line 4,585: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Facility", | ||
+ | }, | ||
statOffsets = { | statOffsets = { | ||
ResearchSpeedFactor = 0.1, | ResearchSpeedFactor = 0.1, | ||
Line 4,304: | Line 4,615: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,331: | Line 4,643: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 80, | basePowerConsumption = 80, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | statOffsets = { | + | Class = "CompProperties_Flickable", |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Facility", | ||
+ | }, | ||
+ | statOffsets = { | ||
MedicalTendQualityOffset = 0.07, | MedicalTendQualityOffset = 0.07, | ||
ImmunityGainSpeedFactor = 0.02, | ImmunityGainSpeedFactor = 0.02, | ||
Line 4,354: | Line 4,676: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,381: | Line 4,704: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Facility", | ||
+ | }, | ||
statOffsets = { | statOffsets = { | ||
WorkTableWorkSpeedFactor = 0.06, | WorkTableWorkSpeedFactor = 0.06, | ||
Line 4,395: | Line 4,721: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,431: | Line 4,758: | ||
terrainAffordanceNeeded = "Diggable", | terrainAffordanceNeeded = "Diggable", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Grave", | compClass = "CompAssignableToPawn_Grave", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 4,478: | Line 4,811: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,519: | Line 4,853: | ||
compClass = "CompQuality", | compClass = "CompQuality", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtSarcophagusPlate", | nameMaker = "NamerArtSarcophagusPlate", | ||
descriptionMaker = "ArtDescription_SarcophagusPlate", | descriptionMaker = "ArtDescription_SarcophagusPlate", | ||
mustBeFullGrave = true, | mustBeFullGrave = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AssignableToPawn", | ||
+ | }, | ||
drawAssignmentOverlay = false, | drawAssignmentOverlay = false, | ||
compClass = "CompAssignableToPawn_Grave", | compClass = "CompAssignableToPawn_Grave", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 4,577: | Line 4,920: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,604: | Line 4,948: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 2.66, | explosiveRadius = 2.66, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_EmptyStateGraphic", | ||
+ | }, | ||
graphicData = { | graphicData = { | ||
texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | ||
Line 4,624: | Line 4,974: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,650: | Line 5,001: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 2.66, | explosiveRadius = 2.66, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_EmptyStateGraphic", | ||
+ | }, | ||
graphicData = { | graphicData = { | ||
texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | ||
Line 4,671: | Line 5,028: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,695: | Line 5,053: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,717: | Line 5,076: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,741: | Line 5,101: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,751: | Line 5,112: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Art", | ||
+ | }, | ||
nameMaker = "NamerArtFurniture", | nameMaker = "NamerArtFurniture", | ||
descriptionMaker = "ArtDescription_Furniture", | descriptionMaker = "ArtDescription_Furniture", | ||
Line 4,764: | Line 5,128: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,778: | Line 5,143: | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 4,792: | Line 5,160: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Misc.xml", | FileName = "Buildings_Misc.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,806: | Line 5,175: | ||
terrainAffordanceNeeded = "Heavy", | terrainAffordanceNeeded = "Heavy", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 4,821: | Line 5,193: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,836: | Line 5,209: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,857: | Line 5,231: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,875: | Line 5,250: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,895: | Line 5,271: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,915: | Line 5,292: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,935: | Line 5,313: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,955: | Line 5,334: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,975: | Line 5,355: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 4,995: | Line 5,376: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,015: | Line 5,397: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,035: | Line 5,418: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,053: | Line 5,437: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_CanBeDormant", | ||
+ | }, | ||
startsDormant = true, | startsDormant = true, | ||
canWakeUpFogged = false, | canWakeUpFogged = false, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_WakeUpDormant", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_SpawnerPawn", | ||
+ | }, | ||
spawnablePawnKinds = { | spawnablePawnKinds = { | ||
"Megascarab", | "Megascarab", | ||
Line 5,069: | Line 5,463: | ||
maxSpawnedPawnsPoints = 500, | maxSpawnedPawnsPoints = 500, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_SelfhealHitpoints", | ||
+ | }, | ||
ticksPerHeal = 6000, | ticksPerHeal = 6000, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_SpawnerHives", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Spawner", | ||
+ | }, | ||
thingToSpawn = "InsectJelly", | thingToSpawn = "InsectJelly", | ||
spawnCount = 20, | spawnCount = 20, | ||
Line 5,081: | Line 5,485: | ||
saveKeysPrefix = "jelly", | saveKeysPrefix = "jelly", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Spawner", | ||
+ | }, | ||
thingToSpawn = "GlowPod", | thingToSpawn = "GlowPod", | ||
spawnCount = 1, | spawnCount = 1, | ||
Line 5,089: | Line 5,496: | ||
inheritFaction = true, | inheritFaction = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
heatPerSecond = 6, | heatPerSecond = 6, | ||
heatPushMaxTemperature = 38, | heatPushMaxTemperature = 38, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_SpawnerFilth", | ||
+ | }, | ||
filthDef = "Filth_Slime", | filthDef = "Filth_Slime", | ||
spawnCountOnSpawn = 10, | spawnCountOnSpawn = 10, | ||
Line 5,099: | Line 5,512: | ||
spawnRadius = 5, | spawnRadius = 5, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Maintainable", | ||
+ | }, | ||
ticksHealthy = 60000, | ticksHealthy = 60000, | ||
ticksNeedsMaintenance = 60000, | ticksNeedsMaintenance = 60000, | ||
Line 5,112: | Line 5,528: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,133: | Line 5,550: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 6, | glowRadius = 6, | ||
glowColor = {113, 141, 117, 0}, | glowColor = {113, 141, 117, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Lifespan", | ||
+ | }, | ||
lifespanTicks = 1200000, | lifespanTicks = 1200000, | ||
}, | }, | ||
Line 5,149: | Line 5,572: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Natural.xml", | FileName = "Buildings_Natural.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,159: | Line 5,583: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Lifespan", | ||
+ | }, | ||
lifespanTicks = 10000, | lifespanTicks = 10000, | ||
expireEffect = "RaisedRock_Collapse", | expireEffect = "RaisedRock_Collapse", | ||
Line 5,172: | Line 5,599: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,196: | Line 5,624: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
Line 5,212: | Line 5,643: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,228: | Line 5,660: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,249: | Line 5,682: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 5,265: | Line 5,705: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,287: | Line 5,728: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlant", | compClass = "CompPowerPlant", | ||
basePowerConsumption = -1000, | basePowerConsumption = -1000, | ||
Line 5,293: | Line 5,737: | ||
soundAmbientProducingPower = "WoodFiredGenerator_Ambience", | soundAmbientProducingPower = "WoodFiredGenerator_Ambience", | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | fuelConsumptionRate = 22.0, | + | Class = "CompProperties_Flickable", |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
+ | fuelConsumptionRate = 22.0, | ||
fuelCapacity = 75.0, | fuelCapacity = 75.0, | ||
fuelFilter = { | fuelFilter = { | ||
Line 5,304: | Line 5,755: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 6, | glowRadius = 6, | ||
glowColor = {217, 112, 33, 0}, | glowColor = {217, 112, 33, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 6, | heatPerSecond = 6, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
Line 5,325: | Line 5,786: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,347: | Line 5,809: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlant", | compClass = "CompPowerPlant", | ||
basePowerConsumption = -1000, | basePowerConsumption = -1000, | ||
Line 5,353: | Line 5,818: | ||
soundAmbientProducingPower = "ChemfuelFiredGenerator_Ambience", | soundAmbientProducingPower = "ChemfuelFiredGenerator_Ambience", | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 4.5, | fuelConsumptionRate = 4.5, | ||
fuelCapacity = 30.0, | fuelCapacity = 30.0, | ||
Line 5,364: | Line 5,836: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 6, | glowRadius = 6, | ||
glowColor = {80, 112, 180, 0}, | glowColor = {80, 112, 180, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 6, | heatPerSecond = 6, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 0, | explosiveRadius = 0, | ||
explosiveExpandPerFuel = 0.95, | explosiveExpandPerFuel = 0.95, | ||
Line 5,395: | Line 5,880: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,417: | Line 5,903: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlantWind", | compClass = "CompPowerPlantWind", | ||
basePowerConsumption = -2300, | basePowerConsumption = -2300, | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 5,434: | Line 5,927: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,461: | Line 5,955: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Battery", | ||
+ | }, | ||
storedEnergyMax = 600, | storedEnergyMax = 600, | ||
efficiency = 0.5, | efficiency = 0.5, | ||
Line 5,467: | Line 5,964: | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
Line 5,480: | Line 5,981: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,501: | Line 6,003: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlantSolar", | compClass = "CompPowerPlantSolar", | ||
basePowerConsumption = -1, | basePowerConsumption = -1, | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
Line 5,519: | Line 6,028: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,540: | Line 6,050: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlantSteam", | compClass = "CompPowerPlantSteam", | ||
basePowerConsumption = -3600, | basePowerConsumption = -3600, | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
terrainAffordanceNeeded = "Heavy", | terrainAffordanceNeeded = "Heavy", | ||
Line 5,558: | Line 6,075: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Power.xml", | FileName = "Buildings_Power.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,580: | Line 6,098: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlantWater", | compClass = "CompPowerPlantWater", | ||
basePowerConsumption = -1100, | basePowerConsumption = -1100, | ||
Line 5,586: | Line 6,107: | ||
soundAmbientProducingPower = "WaterMill_Ambience", | soundAmbientProducingPower = "WaterMill_Ambience", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
terrainAffordanceNeeded = {}, | terrainAffordanceNeeded = {}, | ||
Line 5,599: | Line 6,124: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,622: | Line 6,148: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,638: | Line 6,167: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,661: | Line 6,191: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,679: | Line 6,212: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,706: | Line 6,240: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,729: | Line 6,264: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,742: | Line 6,280: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,765: | Line 6,304: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,778: | Line 6,320: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,798: | Line 6,341: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,814: | Line 6,360: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,837: | Line 6,384: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 120, | basePowerConsumption = 120, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
}, | }, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 5,861: | Line 6,422: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,884: | Line 6,446: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 80.0, | fuelConsumptionRate = 80.0, | ||
fuelCapacity = 50.0, | fuelCapacity = 50.0, | ||
Line 5,895: | Line 6,460: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 5,911: | Line 6,479: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,935: | Line 6,504: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 210, | basePowerConsumption = 210, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
}, | }, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 4, | heatPerSecond = 4, | ||
Line 5,962: | Line 6,544: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 5,986: | Line 6,569: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 350, | basePowerConsumption = 350, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 5, | glowRadius = 5, | ||
glowColor = {73, 123, 138, 0}, | glowColor = {73, 123, 138, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
}, | }, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 6,013: | Line 6,613: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,036: | Line 6,637: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
basePowerConsumption = 350, | basePowerConsumption = 350, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Flickable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 3, | heatPerSecond = 3, | ||
Line 6,062: | Line 6,677: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,084: | Line 6,700: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 160.0, | fuelConsumptionRate = 160.0, | ||
fuelCapacity = 50.0, | fuelCapacity = 50.0, | ||
Line 6,095: | Line 6,714: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 4, | heatPerSecond = 4, | ||
Line 6,111: | Line 6,733: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,135: | Line 6,758: | ||
terrainAffordanceNeeded = "Heavy", | terrainAffordanceNeeded = "Heavy", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 6,151: | Line 6,777: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,183: | Line 6,810: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,206: | Line 6,834: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
Line 6,222: | Line 6,853: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,246: | Line 6,878: | ||
terrainAffordanceNeeded = "Heavy", | terrainAffordanceNeeded = "Heavy", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 700, | basePowerConsumption = 700, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 6, | glowRadius = 6, | ||
glowColor = {217, 112, 33, 0}, | glowColor = {217, 112, 33, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 9, | heatPerSecond = 9, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
building = { | building = { | ||
Line 6,275: | Line 6,924: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,301: | Line 6,951: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 170, | basePowerConsumption = 170, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
fillPercent = 0.5, | fillPercent = 0.5, | ||
Line 6,322: | Line 6,983: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,349: | Line 7,011: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"ToolCabinet", | "ToolCabinet", | ||
}, | }, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 250, | basePowerConsumption = 250, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | }, | + | Class = "CompProperties_Flickable", |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | }, | ||
fillPercent = 0.5, | fillPercent = 0.5, | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
Line 6,375: | Line 7,051: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,403: | Line 7,080: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,430: | Line 7,108: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 250, | basePowerConsumption = 250, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_AffectedByFacilities", | ||
+ | }, | ||
linkableFacilities = { | linkableFacilities = { | ||
"MultiAnalyzer", | "MultiAnalyzer", | ||
Line 6,455: | Line 7,143: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,479: | Line 7,168: | ||
terrainAffordanceNeeded = "Heavy", | terrainAffordanceNeeded = "Heavy", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 250, | basePowerConsumption = 250, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 6, | glowRadius = 6, | ||
glowColor = {217, 112, 33, 0}, | glowColor = {217, 112, 33, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 12, | heatPerSecond = 12, | ||
Line 6,510: | Line 7,212: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,539: | Line 7,242: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 70, | basePowerConsumption = 70, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 6,557: | Line 7,271: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,582: | Line 7,297: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_TemperatureRuinable", | ||
+ | }, | ||
minSafeTemperature = -1, | minSafeTemperature = -1, | ||
maxSafeTemperature = 32, | maxSafeTemperature = 32, | ||
Line 6,603: | Line 7,321: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,639: | Line 7,358: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Forbiddable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_DeepDrill", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_CreatesInfestations", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 6,655: | Line 7,393: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,676: | Line 7,415: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
size = {3, 4}, | size = {3, 4}, | ||
Line 6,700: | Line 7,450: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Production.xml", | FileName = "Buildings_Production.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,756: | Line 7,507: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,785: | Line 7,537: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,814: | Line 7,567: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,847: | Line 7,601: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,877: | Line 7,632: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,886: | Line 7,642: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 3.9, | explosiveRadius = 3.9, | ||
explosiveDamageType = "Bomb", | explosiveDamageType = "Bomb", | ||
Line 6,905: | Line 7,664: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,914: | Line 7,674: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 3.9, | explosiveRadius = 3.9, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
Line 6,933: | Line 7,696: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,942: | Line 7,706: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 10.9, | explosiveRadius = 10.9, | ||
explosiveDamageType = "EMP", | explosiveDamageType = "EMP", | ||
Line 6,961: | Line 7,728: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 6,970: | Line 7,738: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 8.6, | explosiveRadius = 8.6, | ||
explosiveDamageType = "Smoke", | explosiveDamageType = "Smoke", | ||
Line 6,992: | Line 7,763: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,001: | Line 7,773: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 9.9, | explosiveRadius = 9.9, | ||
explosiveDamageType = "Extinguish", | explosiveDamageType = "Extinguish", | ||
Line 7,025: | Line 7,800: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security.xml", | FileName = "Buildings_Security.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,034: | Line 7,810: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 14.9, | explosiveRadius = 14.9, | ||
explosiveDamageType = "BombSuper", | explosiveDamageType = "BombSuper", | ||
Line 7,059: | Line 7,838: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,075: | Line 7,855: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,092: | Line 7,873: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,111: | Line 7,893: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Mannable", | ||
+ | }, | ||
manWorkType = "Violent", | manWorkType = "Violent", | ||
}, | }, | ||
Line 7,140: | Line 7,929: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,160: | Line 7,950: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
wickTicks = 240, | wickTicks = 240, | ||
explosiveRadius = 3.9, | explosiveRadius = 3.9, | ||
Line 7,166: | Line 7,959: | ||
chanceNeverExplodeFromDamage = 0.5, | chanceNeverExplodeFromDamage = 0.5, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 80, | basePowerConsumption = 80, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Flickable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelLabel = "Shots until barrel change", | fuelLabel = "Shots until barrel change", | ||
fuelGizmoLabel = "Barrel durability", | fuelGizmoLabel = "Barrel durability", | ||
Line 7,216: | Line 8,027: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,227: | Line 8,039: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,261: | Line 8,074: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,284: | Line 8,098: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,298: | Line 8,113: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
wickTicks = 240, | wickTicks = 240, | ||
explosiveRadius = 5.9, | explosiveRadius = 5.9, | ||
Line 7,304: | Line 8,122: | ||
chanceNeverExplodeFromDamage = 0.5, | chanceNeverExplodeFromDamage = 0.5, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 150, | basePowerConsumption = 150, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Flickable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelLabel = "Shots until barrel change", | fuelLabel = "Shots until barrel change", | ||
fuelGizmoLabel = "Barrel durability", | fuelGizmoLabel = "Barrel durability", | ||
Line 7,345: | Line 8,181: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,356: | Line 8,193: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,389: | Line 8,227: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,404: | Line 8,243: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
wickTicks = 240, | wickTicks = 240, | ||
explosiveRadius = 5.9, | explosiveRadius = 5.9, | ||
Line 7,410: | Line 8,252: | ||
chanceNeverExplodeFromDamage = 0.5, | chanceNeverExplodeFromDamage = 0.5, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 150, | basePowerConsumption = 150, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Flickable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelLabel = "Shots until rearm", | fuelLabel = "Shots until rearm", | ||
fuelGizmoLabel = "Uranium slugs", | fuelGizmoLabel = "Uranium slugs", | ||
Line 7,451: | Line 8,311: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,462: | Line 8,323: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,494: | Line 8,356: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,500: | Line 8,363: | ||
description = [[A manned mortar that launches all kinds of shells. While it can inflict devastating damage, the mortar's inherent inaccuracy makes it more useful for attacking large fortifications than groups of enemies in the field.]], | description = [[A manned mortar that launches all kinds of shells. While it can inflict devastating damage, the mortar's inherent inaccuracy makes it more useful for attacking large fortifications than groups of enemies in the field.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
wickTicks = 240, | wickTicks = 240, | ||
explosiveRadius = 4.9, | explosiveRadius = 4.9, | ||
Line 7,521: | Line 8,387: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Security_Turrets.xml", | FileName = "Buildings_Security_Turrets.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,543: | Line 8,410: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_ChangeableProjectile", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
building = { | building = { | ||
Line 7,572: | Line 8,443: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,588: | Line 8,460: | ||
size = {2, 6}, | size = {2, 6}, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_ShipPart", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
costList = { | costList = { | ||
Line 7,611: | Line 8,490: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,632: | Line 8,512: | ||
hasInteractionCell = true, | hasInteractionCell = true, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_ShipPart", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 2.66, | explosiveRadius = 2.66, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_EmptyStateGraphic", | ||
+ | }, | ||
graphicData = { | graphicData = { | ||
texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | texPath = "Things/Building/Ship/ShipCryptosleepCasketOpenDoor", | ||
Line 7,666: | Line 8,559: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,685: | Line 8,579: | ||
size = {2, 2}, | size = {2, 2}, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_ShipPart", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
Line 7,705: | Line 8,606: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,730: | Line 8,632: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlant", | compClass = "CompPowerPlant", | ||
basePowerConsumption = -1000, | basePowerConsumption = -1000, | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | incidentTargetWhileStarting = "Map_RaidBeacon", | + | Class = "CompProperties_ShipPart", |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Hibernatable", | ||
+ | }, | ||
+ | incidentTargetWhileStarting = "Map_RaidBeacon", | ||
sustainerActive = "ShipReactor_Ambience", | sustainerActive = "ShipReactor_Ambience", | ||
}, | }, | ||
Line 7,749: | Line 8,661: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,768: | Line 8,681: | ||
size = {3, 4}, | size = {3, 4}, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_ShipPart", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
costList = { | costList = { | ||
Line 7,788: | Line 8,708: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Ship.xml", | FileName = "Buildings_Ship.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,807: | Line 8,728: | ||
size = {2, 2}, | size = {2, 2}, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTransmitter", | compClass = "CompPowerTransmitter", | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_ShipPart", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
costList = { | costList = { | ||
Line 7,827: | Line 8,755: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Special.xml", | FileName = "Buildings_Special.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,840: | Line 8,769: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MoteEmitter", | ||
+ | }, | ||
mote = "Mote_PsychicEmanatorEffect", | mote = "Mote_PsychicEmanatorEffect", | ||
emissionInterval = 350, | emissionInterval = 350, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
altitudeLayer = "Building", | altitudeLayer = "Building", | ||
Line 7,876: | Line 8,819: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Special.xml", | FileName = "Buildings_Special.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,902: | Line 8,846: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerPlant", | compClass = "CompPowerPlant", | ||
basePowerConsumption = -1000, | basePowerConsumption = -1000, | ||
transmitsPower = true, | transmitsPower = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 3, | glowRadius = 3, | ||
glowColor = {227, 233, 168, 0}, | glowColor = {227, 233, 168, 0}, | ||
Line 7,924: | Line 8,874: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Special.xml", | FileName = "Buildings_Special.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 7,937: | Line 8,888: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 300, | basePowerConsumption = 300, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Breakdownable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Spawner", | ||
+ | }, | ||
requiresPower = true, | requiresPower = true, | ||
thingToSpawn = "Chemfuel", | thingToSpawn = "Chemfuel", | ||
Line 7,954: | Line 8,919: | ||
showMessageIfOwned = true, | showMessageIfOwned = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 8, | explosiveRadius = 8, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
Line 7,987: | Line 8,955: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Structure.xml", | FileName = "Buildings_Structure.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,004: | Line 8,973: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 8,013: | Line 8,986: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Structure.xml", | FileName = "Buildings_Structure.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,028: | Line 9,002: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Structure.xml", | FileName = "Buildings_Structure.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,041: | Line 9,016: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 50, | basePowerConsumption = 50, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 8,059: | Line 9,045: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Structure.xml", | FileName = "Buildings_Structure.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,081: | Line 9,068: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 8,095: | Line 9,085: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Structure.xml", | FileName = "Buildings_Structure.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,121: | Line 9,112: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Temperature.xml", | FileName = "Buildings_Temperature.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,144: | Line 9,136: | ||
leaveResourcesWhenKilled = false, | leaveResourcesWhenKilled = false, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 10.0, | fuelConsumptionRate = 10.0, | ||
fuelCapacity = 20.0, | fuelCapacity = 20.0, | ||
Line 8,156: | Line 9,151: | ||
showAllowAutoRefuelToggle = true, | showAllowAutoRefuelToggle = true, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 10, | glowRadius = 10, | ||
glowColor = {252, 187, 113, 0}, | glowColor = {252, 187, 113, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = 21, | heatPerSecond = 21, | ||
heatPushMaxTemperature = 28, | heatPushMaxTemperature = 28, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_FireOverlay", | ||
+ | }, | ||
fireSize = 1, | fireSize = 1, | ||
}, | }, | ||
Line 8,171: | Line 9,175: | ||
compClass = "CompGatherSpot", | compClass = "CompGatherSpot", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_MeditationFocus", | ||
+ | }, | ||
statDef = "MeditationFocusStrength", | statDef = "MeditationFocusStrength", | ||
focusTypes = { | focusTypes = { | ||
Line 8,213: | Line 9,220: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Temperature.xml", | FileName = "Buildings_Temperature.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,233: | Line 9,241: | ||
leaveResourcesWhenKilled = false, | leaveResourcesWhenKilled = false, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_HeatPusher", | ||
+ | }, | ||
compClass = "CompHeatPusherPowered", | compClass = "CompHeatPusherPowered", | ||
heatPerSecond = -11, | heatPerSecond = -11, | ||
heatPushMinTemperature = 17, | heatPushMinTemperature = 17, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Refuelable", | ||
+ | }, | ||
fuelConsumptionRate = 10.0, | fuelConsumptionRate = 10.0, | ||
fuelCapacity = 50.0, | fuelCapacity = 50.0, | ||
Line 8,260: | Line 9,274: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Temperature.xml", | FileName = "Buildings_Temperature.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,286: | Line 9,301: | ||
terrainAffordanceNeeded = "Light", | terrainAffordanceNeeded = "Light", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 175, | basePowerConsumption = 175, | ||
shortCircuitInRain = true, | shortCircuitInRain = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_TempControl", | ||
+ | }, | ||
energyPerSecond = 21, | energyPerSecond = 21, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Glower", | ||
+ | }, | ||
glowRadius = 3, | glowRadius = 3, | ||
glowColor = {255, 150, 100, 0}, | glowColor = {255, 150, 100, 0}, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 8,311: | Line 9,343: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Temperature.xml", | FileName = "Buildings_Temperature.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,331: | Line 9,364: | ||
terrainAffordanceNeeded = "Medium", | terrainAffordanceNeeded = "Medium", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Power", | ||
+ | }, | ||
compClass = "CompPowerTrader", | compClass = "CompPowerTrader", | ||
basePowerConsumption = 200, | basePowerConsumption = 200, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_TempControl", | ||
+ | }, | ||
energyPerSecond = -21, | energyPerSecond = -21, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Breakdownable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
researchPrerequisites = { | researchPrerequisites = { | ||
Line 8,351: | Line 9,398: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Buildings_Temperature.xml", | FileName = "Buildings_Temperature.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,373: | Line 9,421: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Flickable", | ||
+ | }, | ||
commandTexture = "UI/Commands/Vent", | commandTexture = "UI/Commands/Vent", | ||
commandLabelKey = "CommandDesignateOpenCloseVentLabel", | commandLabelKey = "CommandDesignateOpenCloseVentLabel", | ||
Line 8,388: | Line 9,439: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Artifacts.xml", | FileName = "Items_Artifacts.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,401: | Line 9,453: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Usable", | ||
+ | }, | ||
useJob = "UseArtifact", | useJob = "UseArtifact", | ||
useLabel = "Activate", | useLabel = "Activate", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_DestroySelf", | compClass = "CompUseEffect_DestroySelf", | ||
}, | }, | ||
Line 8,416: | Line 9,474: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Artifacts.xml", | FileName = "Items_Artifacts.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,428: | Line 9,487: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Targetable", | ||
+ | }, | ||
compClass = "CompTargetable_AllAnimalsOnTheMap", | compClass = "CompTargetable_AllAnimalsOnTheMap", | ||
psychicSensitiveTargetsOnly = true, | psychicSensitiveTargetsOnly = true, | ||
Line 8,440: | Line 9,502: | ||
compClass = "CompTargetEffect_Manhunter", | compClass = "CompTargetEffect_Manhunter", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_TargetEffect_GoodwillImpact", | ||
+ | }, | ||
goodwillImpact = -200, | goodwillImpact = -200, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffectArtifact", | ||
+ | }, | ||
sound = "PsychicAnimalPulserCast", | sound = "PsychicAnimalPulserCast", | ||
}, | }, | ||
Line 8,454: | Line 9,522: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Artifacts.xml", | FileName = "Items_Artifacts.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,466: | Line 9,535: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Targetable", | ||
+ | }, | ||
compClass = "CompTargetable_AllPawnsOnTheMap", | compClass = "CompTargetable_AllPawnsOnTheMap", | ||
psychicSensitiveTargetsOnly = true, | psychicSensitiveTargetsOnly = true, | ||
Line 8,477: | Line 9,549: | ||
compClass = "CompTargetEffect_MoodBoost", | compClass = "CompTargetEffect_MoodBoost", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffectArtifact", | ||
+ | }, | ||
sound = "PsychicSoothePulserCast", | sound = "PsychicSoothePulserCast", | ||
}, | }, | ||
Line 8,490: | Line 9,565: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,504: | Line 9,580: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,533: | Line 9,610: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,547: | Line 9,625: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffectPlaySound", | ||
+ | }, | ||
soundOnUsed = "MechSerumUsed", | soundOnUsed = "MechSerumUsed", | ||
}, | }, | ||
Line 8,558: | Line 9,639: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,572: | Line 9,654: | ||
tradeability = "Sellable", | tradeability = "Sellable", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Usable", | ||
+ | }, | ||
useJob = "UseItem", | useJob = "UseItem", | ||
useLabel = "Use healer mech serum", | useLabel = "Use healer mech serum", | ||
useDuration = 600, | useDuration = 600, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_FixWorstHealthCondition", | compClass = "CompUseEffect_FixWorstHealthCondition", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_DestroySelf", | compClass = "CompUseEffect_DestroySelf", | ||
}, | }, | ||
Line 8,591: | Line 9,682: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,605: | Line 9,697: | ||
tradeability = "Sellable", | tradeability = "Sellable", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Usable", | ||
+ | }, | ||
useJob = "UseItem", | useJob = "UseItem", | ||
useLabel = "Use resurrector mech serum", | useLabel = "Use resurrector mech serum", | ||
useDuration = 0, | useDuration = 0, | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Targetable", | ||
+ | }, | ||
compClass = "CompTargetable_SingleCorpse", | compClass = "CompTargetable_SingleCorpse", | ||
fleshCorpsesOnly = true, | fleshCorpsesOnly = true, | ||
Line 8,626: | Line 9,724: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,648: | Line 9,747: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Usable", | ||
+ | }, | ||
useJob = "UseItem", | useJob = "UseItem", | ||
useLabel = "Use techprof subpersona core", | useLabel = "Use techprof subpersona core", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_FinishRandomResearchProject", | compClass = "CompUseEffect_FinishRandomResearchProject", | ||
}, | }, | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_UseEffect", | ||
+ | }, | ||
compClass = "CompUseEffect_DestroySelf", | compClass = "CompUseEffect_DestroySelf", | ||
}, | }, | ||
Line 8,666: | Line 9,774: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,711: | Line 9,820: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Exotic.xml", | FileName = "Items_Exotic.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,758: | Line 9,868: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,776: | Line 9,887: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
− | + | _ = { | |
− | + | Class = "CompProperties_Forbiddable", | |
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_Ingredients", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_FoodPoisonable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
pathCost = 14, | pathCost = 14, | ||
Line 8,794: | Line 9,917: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,818: | Line 9,942: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,833: | Line 9,958: | ||
tradeability = "Buyable", | tradeability = "Buyable", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 0.75, | daysToRotStart = 0.75, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 8,847: | Line 9,975: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
tradeability = "Buyable", | tradeability = "Buyable", | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 4, | daysToRotStart = 4, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 8,863: | Line 9,995: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,883: | Line 10,016: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,904: | Line 10,038: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,925: | Line 10,060: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,949: | Line 10,085: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Ingredients", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 8,958: | Line 10,098: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Food.xml", | FileName = "Items_Food.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 8,983: | Line 10,124: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 70, | daysToRotStart = 70, | ||
rotDestroys = true, | rotDestroys = true, | ||
}, | }, | ||
− | + | { | |
− | + | _ = { | |
+ | Class = "CompProperties_Ingredients", | ||
+ | }, | ||
+ | }, | ||
+ | { | ||
+ | _ = { | ||
+ | Class = "CompProperties_FoodPoisonable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
}, | }, | ||
Line 8,997: | Line 10,149: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Luxury.xml", | FileName = "Items_Luxury.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,028: | Line 10,181: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,042: | Line 10,196: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 14, | daysToRotStart = 14, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,064: | Line 10,221: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,096: | Line 10,254: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,113: | Line 10,272: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 15, | daysToRotStart = 15, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,128: | Line 10,290: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,145: | Line 10,308: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,154: | Line 10,318: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_TemperatureRuinable", | ||
+ | }, | ||
minSafeTemperature = 0, | minSafeTemperature = 0, | ||
maxSafeTemperature = 50, | maxSafeTemperature = 50, | ||
Line 9,167: | Line 10,334: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,182: | Line 10,350: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,191: | Line 10,360: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 3.5, | hatcherDaystoHatch = 3.5, | ||
hatcherPawn = "Chicken", | hatcherPawn = "Chicken", | ||
Line 9,203: | Line 10,375: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,212: | Line 10,385: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 4.5, | hatcherDaystoHatch = 4.5, | ||
hatcherPawn = "Cobra", | hatcherPawn = "Cobra", | ||
Line 9,224: | Line 10,400: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,233: | Line 10,410: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 3.5, | hatcherDaystoHatch = 3.5, | ||
hatcherPawn = "Iguana", | hatcherPawn = "Iguana", | ||
Line 9,245: | Line 10,425: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,254: | Line 10,435: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 3.5, | hatcherDaystoHatch = 3.5, | ||
hatcherPawn = "Tortoise", | hatcherPawn = "Tortoise", | ||
Line 9,266: | Line 10,450: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,275: | Line 10,460: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 7, | hatcherDaystoHatch = 7, | ||
hatcherPawn = "Cassowary", | hatcherPawn = "Cassowary", | ||
Line 9,287: | Line 10,475: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,296: | Line 10,485: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 6, | hatcherDaystoHatch = 6, | ||
hatcherPawn = "Emu", | hatcherPawn = "Emu", | ||
Line 9,308: | Line 10,500: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,317: | Line 10,510: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 8, | hatcherDaystoHatch = 8, | ||
hatcherPawn = "Ostrich", | hatcherPawn = "Ostrich", | ||
Line 9,329: | Line 10,525: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,338: | Line 10,535: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 5, | hatcherDaystoHatch = 5, | ||
hatcherPawn = "Turkey", | hatcherPawn = "Turkey", | ||
Line 9,350: | Line 10,550: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,365: | Line 10,566: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,374: | Line 10,576: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 3.5, | hatcherDaystoHatch = 3.5, | ||
hatcherPawn = "Duck", | hatcherPawn = "Duck", | ||
Line 9,386: | Line 10,591: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,401: | Line 10,607: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_AnimalProduct.xml", | FileName = "Items_Resource_AnimalProduct.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,410: | Line 10,617: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Hatcher", | ||
+ | }, | ||
hatcherDaystoHatch = 6.5, | hatcherDaystoHatch = 6.5, | ||
hatcherPawn = "Goose", | hatcherPawn = "Goose", | ||
Line 9,423: | Line 10,633: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Base.xml", | FileName = "Items_Resource_Base.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,434: | Line 10,645: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Forbiddable", | ||
+ | }, | ||
+ | }, | ||
}, | }, | ||
pathCost = 14, | pathCost = 14, | ||
Line 9,446: | Line 10,661: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,463: | Line 10,679: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,477: | Line 10,694: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 150, | daysToRotStart = 150, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,489: | Line 10,709: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,527: | Line 10,748: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,550: | Line 10,772: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,573: | Line 10,796: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,599: | Line 10,823: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,622: | Line 10,847: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Manufactured.xml", | FileName = "Items_Resource_Manufactured.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,639: | Line 10,865: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 1.1, | explosiveRadius = 1.1, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
Line 9,661: | Line 10,890: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,678: | Line 10,908: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,698: | Line 10,929: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,712: | Line 10,944: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,724: | Line 10,959: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,738: | Line 10,974: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,750: | Line 10,989: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,764: | Line 11,004: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 40, | daysToRotStart = 40, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,776: | Line 11,019: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,790: | Line 11,034: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 25, | daysToRotStart = 25, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,802: | Line 11,049: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,816: | Line 11,064: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 60, | daysToRotStart = 60, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,828: | Line 11,079: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,838: | Line 11,090: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 14, | daysToRotStart = 14, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,859: | Line 11,114: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,877: | Line 11,133: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,889: | Line 11,146: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 60, | daysToRotStart = 60, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,907: | Line 11,167: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,916: | Line 11,177: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,934: | Line 11,198: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,944: | Line 11,209: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,962: | Line 11,230: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_RawPlant.xml", | FileName = "Items_Resource_RawPlant.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 9,972: | Line 11,241: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Rottable", | ||
+ | }, | ||
daysToRotStart = 30, | daysToRotStart = 30, | ||
rotDestroys = true, | rotDestroys = true, | ||
Line 9,992: | Line 11,264: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,017: | Line 11,290: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,040: | Line 11,314: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,046: | Line 11,321: | ||
description = [[A shell filled with high explosives. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | description = [[A shell filled with high explosives. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 2.9, | explosiveRadius = 2.9, | ||
explosiveDamageType = "Bomb", | explosiveDamageType = "Bomb", | ||
Line 10,068: | Line 11,346: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,080: | Line 11,359: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,086: | Line 11,366: | ||
description = [[A shell filled with flammable gel and a small explosive charge. Starts fires when detonated. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | description = [[A shell filled with flammable gel and a small explosive charge. Starts fires when detonated. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 2.9, | explosiveRadius = 2.9, | ||
explosiveDamageType = "Flame", | explosiveDamageType = "Flame", | ||
Line 10,108: | Line 11,391: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,120: | Line 11,404: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,126: | Line 11,411: | ||
description = [[A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | description = [[A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 11.9, | explosiveRadius = 11.9, | ||
explosiveDamageType = "EMP", | explosiveDamageType = "EMP", | ||
Line 10,148: | Line 11,436: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,160: | Line 11,449: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,166: | Line 11,456: | ||
description = [[A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | description = [[A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveDamageType = "Smoke", | explosiveDamageType = "Smoke", | ||
explosiveRadius = 11, | explosiveRadius = 11, | ||
Line 10,188: | Line 11,481: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,200: | Line 11,494: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,206: | Line 11,501: | ||
description = [[A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | description = [[A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.]], | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 9.9, | explosiveRadius = 9.9, | ||
explosiveDamageType = "Extinguish", | explosiveDamageType = "Extinguish", | ||
Line 10,232: | Line 11,530: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,244: | Line 11,543: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,254: | Line 11,554: | ||
}, | }, | ||
comps = { | comps = { | ||
− | + | { | |
+ | _ = { | ||
+ | Class = "CompProperties_Explosive", | ||
+ | }, | ||
explosiveRadius = 14.9, | explosiveRadius = 14.9, | ||
explosiveDamageType = "BombSuper", | explosiveDamageType = "BombSuper", | ||
Line 10,273: | Line 11,576: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Shell.xml", | FileName = "Items_Resource_Shell.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,285: | Line 11,589: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,328: | Line 11,633: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,375: | Line 11,681: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,414: | Line 11,721: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,456: | Line 11,764: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,509: | Line 11,818: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,552: | Line 11,862: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,596: | Line 11,907: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,637: | Line 11,949: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,674: | Line 11,987: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,716: | Line 12,030: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,758: | Line 12,073: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", | ||
}, | }, | ||
Line 10,790: | Line 12,106: | ||
DefCategory = "ThingDef", | DefCategory = "ThingDef", | ||
FileName = "Items_Resource_Stuff.xml", | FileName = "Items_Resource_Stuff.xml", | ||
+ | GameVersion = "1.2.2753", | ||
DLC = "Core", | DLC = "Core", |