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− | {{ | + | {{infobox main|animal| |
| name = Megaspider | | name = Megaspider | ||
| image = Megaspider east.png | | image = Megaspider east.png | ||
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| flammability = 0.7 | | flammability = 0.7 | ||
| marketvalue = 500 | | marketvalue = 500 | ||
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| bodysize = 1.2 | | bodysize = 1.2 | ||
| healthscale = 2.5 | | healthscale = 2.5 | ||
| hungerrate = 0.35 | | hungerrate = 0.35 | ||
− | | diet = omnivorous | + | | diet = omnivorous and animal products |
| wildness = 0.4 | | wildness = 0.4 | ||
| manhuntertame = 0 | | manhuntertame = 0 | ||
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{{Insectoid Summary}} | {{Insectoid Summary}} | ||
− | === | + | ===Combat & Strategy=== |
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Megaspiders are slightly slower than [[spelopede]]s and [[megascarab]]s. A common feature of any insectoid swarm is for these smaller, less dangerous creatures to glove the megaspiders' approach, absorbing the fire of your colonists and bogging them down until the big hitters are in range. Fully fit humans can outrun even megascarabs, so the strongest tactic is to hit and run, continually falling back in front of the swarm. If they've infested your base, open your doors and try to lead them out into the open. | Megaspiders are slightly slower than [[spelopede]]s and [[megascarab]]s. A common feature of any insectoid swarm is for these smaller, less dangerous creatures to glove the megaspiders' approach, absorbing the fire of your colonists and bogging them down until the big hitters are in range. Fully fit humans can outrun even megascarabs, so the strongest tactic is to hit and run, continually falling back in front of the swarm. If they've infested your base, open your doors and try to lead them out into the open. | ||
[[Melee block]] tactics are very effective, but otherwise you should avoid melee combat. Megaspiders are sturdy and can do a lot of damage very quickly. Do not underestimate how many bullets they take to go down. | [[Melee block]] tactics are very effective, but otherwise you should avoid melee combat. Megaspiders are sturdy and can do a lot of damage very quickly. Do not underestimate how many bullets they take to go down. | ||
− | + | In 1.3, Megaspider wildness decreased from 95% to 40%, making them much easier to rescue and tame. Their trainability also went from intermediate to advanced, making them capable of hauling. With a minimum handling skill of 3, Megaspiders have become much easier to tame and train compared to [[warg|wargs]] (changed to intermediate trainability in 1.3) or [[elephant|elephants]] (min handling skill 7 required). | |
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− | Megaspiders are practically impossible to tame when they | + | ===Armor=== |
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armor | ||
+ | |- | ||
+ | | {{Apparel Protection Chart|set1name= {{P|Name}} {Sharp) | set1armor1={{P|Armor - Sharp}} | set2name= {{P|Name}} {Blunt) | set2armor1={{P|Armor - Blunt}} }} | ||
+ | |} | ||
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+ | ==Taming== | ||
+ | Wild megaspiders always generate hostile, making them difficult to tame as they will try to attack the animal handler. | ||
+ | |||
+ | Megaspiders are practically impossible to tame when they appear from any sort of [[infestation]]. In order to try and tame a megaspider, you will need to [[down]] them. Down a megaspider, then destroy all [[hive]]s from the infestation. With the Too Deep: Infestation event, there are no hives, so all you need to do is down the insect.{{Check Tag|Wastepack?|Wastepack infestations may work like Too Deep}} This ''does not make them non-hostile'', but it will prevent them from seeking out colonists like a raider would. | ||
Alternatively, a doctor has a small chance to [[bond]] when tending to a wild megaspider, instantly taming them. | Alternatively, a doctor has a small chance to [[bond]] when tending to a wild megaspider, instantly taming them. | ||
− | As tamed pets, megaspiders offer few advantages over [[bear]]s, [[cougar]]s/[[panther]]s, or [[elephant]]s | + | As tamed pets, megaspiders offer few advantages over [[bear]]s, [[cougar]]s/[[panther]]s, or [[elephant]]s, which are all easier to tame. In addition, megaspiders are unable to reproduce. While insectoids have a gestation time defined, due to their breeding type, ''EusocialInsect'', they are unable to actually reproduce when tamed. (Wild insects reproduce via [[hive]]s) |
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− | == Training == | + | ==Training== |
{{TrainingTable}} | {{TrainingTable}} | ||
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* [[Biotech DLC]] release - Now gains [[pollution stimulus]] on [[polluted]] terrain. | * [[Biotech DLC]] release - Now gains [[pollution stimulus]] on [[polluted]] terrain. | ||
− | {{ | + | {{nav|animal|wide}} |
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Insectoid]] | [[Category:Insectoid]] |