Lifter

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Lifter

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A small mechanoid designed for hauling. Lacking a ranged weapon, it can make only weak melee attacks.

Base Stats

Type
Mechanoid

Apparel

Armor - Sharp
20%
Armor - Blunt
10%
Armor - Heat
200%

Pawn Stats

Move Speed
2.8 c/s
Body Size
0.7
Mass
42 kg
Pack Capacity
24.5 kg
Carrying Capacity
53 kg
Filth Rate
1
Life Expectancy
2500 years
Comfortable Temp Range
-100 °C – 250 °C (-148 °F – 482 °F)

Melee Combat

Attack

6 dmg (Blunt)
9 % AP
2.6 second cooldown
Average DPS
1.43

A lifter is a mechanoid added by the Biotech DLC.

Summary

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Lifters are there to move things where they need to go. They’re small, weak, pretty easy to get and always useful. They will haul a corpse to a grave or rearm a turret. They lack a real weapon.

Compared to Carrier dryadsContent added by the Ideology DLC, lifers move faster, and mechs don't need to sleep; their power recharge means they have less downtime than organic pawns. Compared to colonists, both mechs and dryads move slower, but don't need to eat or recreate.

Analysis

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Health

Specify body type when known.


Body part Health
Head 25
Skull 25
Brain 10
Nose 10
Neck 25
Jaw 20
Eye [1]
(left, right)
10
Ear
(left, right)
10
Body 40
Kidney[2]
(left, right)
15
Lung[2]
(left, right)
15
Liver[2] 20
Heart[2] 15
Spine[2] 25
Stomach[2] 20
Limbs
(left, right, fore, hind)
30
Appendage
(left, right, fore, hind)
20
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history