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− | {{Royalty}}{{infobox main | + | {{image wanted|reason=Jump gizmo icon}}{{Royalty}}{{infobox main |
| name = Jump pack | | name = Jump pack | ||
− | | image = JumpPack.png | + | | image = JumpPack.png|Jump pack |
| description = A single-person burst rocket for short-ranged flight. With its integrated harness and guidance assistant, the jump pack allows anyone to leap long distances at high speed, even over obstacles. It must be recharged after several uses. <Br> Some spacer tech militaries have melee combat specialists who use jump packs to bypass obstacles and rapidly close with the enemy. | | description = A single-person burst rocket for short-ranged flight. With its integrated harness and guidance assistant, the jump pack allows anyone to leap long distances at high speed, even over obstacles. It must be recharged after several uses. <Br> Some spacer tech militaries have melee combat specialists who use jump packs to bypass obstacles and rapidly close with the enemy. | ||
| type = Gear | | type = Gear | ||
| type2 = Utility | | type2 = Utility | ||
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| hp = 100 | | hp = 100 | ||
| marketvalue = 645 | | marketvalue = 645 | ||
| mass base = 3 | | mass base = 3 | ||
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| coverage = Waist | | coverage = Waist | ||
| layer = Belt | | layer = Belt | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
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| defName = Apparel_PackJump | | defName = Apparel_PackJump | ||
| thingCategories = ApparelUtility | | thingCategories = ApparelUtility | ||
| thingSetMakerTags = RewardStandardMidFreq, RewardStandardQualitySuper | | thingSetMakerTags = RewardStandardMidFreq, RewardStandardQualitySuper | ||
| tags = PackJump | | tags = PackJump | ||
− | | tradeTags = ExoticMisc | + | | tradeTags = ExoticMisc |
}} | }} | ||
The '''jump pack''' is an [[utility]] item added by [[Royalty DLC]] that allows its user to make rapid rocket powered jumps to a tile within range and in line of sight. | The '''jump pack''' is an [[utility]] item added by [[Royalty DLC]] that allows its user to make rapid rocket powered jumps to a tile within range and in line of sight. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Jump packs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
Alternatively, this item can be received as a quest reward. | Alternatively, this item can be received as a quest reward. | ||
== Summary == | == Summary == | ||
− | + | The jump pack allows the user to jump anywhere within a radius determined by its [[quality]], limited by [[line of sight]]. Therefore, a user can jump over [[rock chunk]]s and [[fence]]s, but not [[wall]]s. There is a short {{ticks|30}} warm-up before jumping. | |
− | Pawns cannot be hurt mid-jump, even by explosions | + | Pawns cannot be hurt mid-jump, even by explosions right under them, but can still get hit during a short warm-up before jumping. Jumps must be manually initiated by the player through use of a gizmo available while the colonist is drafted and selected. Colonists will never independently use the jump pack, and NPCs will never use it at all. |
− | + | The pack allows the user to make up to 5 jumps before needing to be refueled, at a cost of {{icon Small|chemfuel||20}} chemfuel per charge. To refuel it, select its user and right-click a pile of chemfuel. | |
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− | The pack allows the user to make up to 5 jumps before needing to be refueled, at a cost of {{icon Small|chemfuel||20}} chemfuel per charge. To refuel it, select its user and right-click a pile of chemfuel. | ||
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== Analysis == | == Analysis == | ||
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|} | |} | ||
</li><div> | </li><div> | ||
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== Version history == | == Version history == | ||
* [[Version/1.2.2719|1.2.2719]] - Added | * [[Version/1.2.2719|1.2.2719]] - Added | ||
* [[Version/1.2.2753|1.2.2753]] - Now require enough chemfuel to provide their initial fuel and one more component. | * [[Version/1.2.2753|1.2.2753]] - Now require enough chemfuel to provide their initial fuel and one more component. | ||
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== See Also == | == See Also == |