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Personal weapon preferences can change a lot depending on playstyle, difficulty, and base layout, so here are some notes:
 
Personal weapon preferences can change a lot depending on playstyle, difficulty, and base layout, so here are some notes:
  
*'''Ranged / Melee''' - Ideally take neither, unless you want to add some challenge. Both ranged and melee have a role for the entire game. Either is viable if you do want that challenge, but pro-ranged is a much easier option. In the late game, when you have [[killbox]]es and enough firepower, Ranged only is entirely viable.
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*'''Ranged / Melee''' - Ideally take neither, unless you want to add some challenge. Both ranged and melee have a role for the entire game. Either is viable if you do want that challenge, but pro-ranged is typically the easier option.
 
* '''Long shots / Short shots''' - In a mountain base, Short Shots is clearly preferred. Sieges are nowhere near the same threat level, negating one of the better niches of the Long Shots. Meanwhile,  [[chain shotgun]]s and the like are very useful against [[infestation]]s. Overall, "Long Shots" only covers 2 weapons. They both are useful, but niche outside of kiting builds.
 
* '''Long shots / Short shots''' - In a mountain base, Short Shots is clearly preferred. Sieges are nowhere near the same threat level, negating one of the better niches of the Long Shots. Meanwhile,  [[chain shotgun]]s and the like are very useful against [[infestation]]s. Overall, "Long Shots" only covers 2 weapons. They both are useful, but niche outside of kiting builds.
 
* '''Melee piercer / Melee blunt''' - It is very easy to rely on one side of melee or the other, unless you get lucky with [[persona weapons]]{{RoyaltyIcon}}.
 
* '''Melee piercer / Melee blunt''' - It is very easy to rely on one side of melee or the other, unless you get lucky with [[persona weapons]]{{RoyaltyIcon}}.

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