Editing Ideology Min-Maxing

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[[File:Tunneler.png|64px]]Tunneler is a no-brainer for mountain bases. In general, living in a mountain is incredibly powerful.  
 
[[File:Tunneler.png|64px]]Tunneler is a no-brainer for mountain bases. In general, living in a mountain is incredibly powerful.  
  
The [[overhead mountain]] roof completely blocks both [[mortar shell]]s and [[drop pod]]s from entering - negating 2 of the biggest raid threats (sieges and center drop pods). This comes at the cost of [[infestation]]s... but an infestation is often less dangerous than a drop pod raid with [[doomsday rocket launcher]]s.
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The [[overhead mountain]] roof completely blocks both [[mortar shell]]s and [[drop pod]]s from entering - negating 2 of the biggest raid threats (sieges and center drop pods). This comes at the cost of [[infestation]]s... but an infestation is often less dangerous than a center drop pod with [[doomsday rocket launcher]]s.
  
In specific, Tunneler gives all pawns the Indoors need, meaning it's amazing when settling on a mountain tile, but a weaker choice outside of one. They enjoy nutrifungus, which can be grown indoors, in temperature-controlled rooms, without the need for a [[sun lamp]]. Tunnelers can create fungal gravel, allowing them to grow said fungus under the mountain without a hassle. Finally, they don't mind cramped spaces.
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In specific, Tunneler gives all pawns the Indoors need, meaning it's amazing when settling on a mountain tile, but a weaker choice outside of one. Nutrifungus can be grown indoors, in temperature-controlled rooms, without the need for a [[sun lamp]]. Tunnelers can create fungal gravel, allowing them to grow said fungus under the mountain without a hassle. Finally, they don't mind cramped spaces.
  
 
Tunnelers dislike being outdoors and dislike any crop other than nutrifungus. This makes the early game somewhat harder, as it takes a while to really mine under the mountain. With a fluid ideology, you can start by living in a mountain tile, but outside the mountain. Once you've settled and gain enough development points, you can add this meme, and live happily inside. Fluid ideoligions can also add Mining Specialist, use them to dig out a large base, then switch to another specialist afterwards.
 
Tunnelers dislike being outdoors and dislike any crop other than nutrifungus. This makes the early game somewhat harder, as it takes a while to really mine under the mountain. With a fluid ideology, you can start by living in a mountain tile, but outside the mountain. Once you've settled and gain enough development points, you can add this meme, and live happily inside. Fluid ideoligions can also add Mining Specialist, use them to dig out a large base, then switch to another specialist afterwards.

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