Editing Human resources
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* {{--|3}} - Seeing a corpse. | * {{--|3}} - Seeing a corpse. | ||
− | To the | + | To the butcherer |
* {{--|6}} - I butchered corpse. This does stack, up to 4 corpses. | * {{--|6}} - I butchered corpse. This does stack, up to 4 corpses. | ||
− | Other than the | + | Other than the intial butcher, there isn't a special penalty to using human material. Pawns don't like eating human meat (even in [[nutrient paste meal|nutrient paste]]) or human clothes - but they don't mind human meat used for [[kibble]], for instance. |
− | Cannibal, Bloodlusted, or a Psychopath pawns do not mind butchering at all, and the colony-wide debuff is | + | Cannibal, Bloodlusted, or a Psychopath pawns do not mind butchering at all, and the colony-wide debuff is managable. Cannibals alone don't mind eating human meat, and receive a great mood boost for eating it, raw or cooked. Of course, an Ideoligion friendly to cannibalism makes things easy. |
== Selling slaves == | == Selling slaves == |