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:** Target will gain {{++|45%}} [[blood loss]] and the {{--|5}} ''Fed on'' [[mood]]let (5 days, doesn't stack, negated by [[masochist]] trait and [[Ideoligion#Bloodfeeders|Bloodfeeders]] precept.{{IdeologyIcon}}). Also gains a bloodfeeder mark on the neck (+1% [[pain]]).
 
:** Target will gain {{++|45%}} [[blood loss]] and the {{--|5}} ''Fed on'' [[mood]]let (5 days, doesn't stack, negated by [[masochist]] trait and [[Ideoligion#Bloodfeeders|Bloodfeeders]] precept.{{IdeologyIcon}}). Also gains a bloodfeeder mark on the neck (+1% [[pain]]).
 
:** If the target does not have enough blood, hemogen gain will be reduced accordingly.{{Check Tag|Detail}}
 
:** If the target does not have enough blood, hemogen gain will be reduced accordingly.{{Check Tag|Detail}}
:** Bloodfeeder must have a non-0% [[Eating]] capacity.
+
:* Bloodfeeder must have a non-0% [[Eating]] capacity.
 
:* Target: Single non-[[#Hemogenic|Hemogenic]]{{Check Tag|Verify|Description says hemogenic, xml says canTargetBloodfeeders. which is it?}} human target. Must be [[downed]] or a [[colonist]], [[slave]],{{IdeologyIcon}} or [[prisoner]] not on a [[mental break]].
 
:* Target: Single non-[[#Hemogenic|Hemogenic]]{{Check Tag|Verify|Description says hemogenic, xml says canTargetBloodfeeders. which is it?}} human target. Must be [[downed]] or a [[colonist]], [[slave]],{{IdeologyIcon}} or [[prisoner]] not on a [[mental break]].
 
:** A warning will be given if it would kill the target or render them unconscious, but it will not account for continuing blood loss.
 
:** A warning will be given if it would kill the target or render them unconscious, but it will not account for continuing blood loss.

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