Editing Genepack
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− | {{Biotech}} | + | {{Biotech}}{{Stub}}{{Image wanted}}{{infobox main| |
− | {{ | ||
| name = Genepack | | name = Genepack | ||
− | | image = | + | <!--| image = PsylinkNeuroformer.png--> |
− | | type = | + | | type = Crafted Resources |
| tech level = Industrial | | tech level = Industrial | ||
− | | description = A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm. | + | | description = A small capsule containing a package of genetic information. To use a genepack, it must be placed in a [[gene bank]] near a [[gene assembler]] and combined into an implantable [[xenogerm]]. |
If not kept in a powered gene bank, this genepack will slowly deteriorate. | If not kept in a powered gene bank, this genepack will slowly deteriorate. | ||
| mass base = 0.5 | | mass base = 0.5 | ||
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| defName = genepack | | defName = genepack | ||
| thingCategories = ItemsMisc | | thingCategories = ItemsMisc | ||
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}} | }} | ||
− | '''Genepacks''' are used for storing [[genes | + | '''Genepacks''' are used for storing xenogerm [[genes]]. An essential part of a genetics laboratory, they are useless on their own. |
== Acquisition == | == Acquisition == | ||
Despite "full gene combination" being an [[Lore#Tech_levels|ultratech]] technology, they are acquirable in an early-industrial colony. See [[research]] for details. | Despite "full gene combination" being an [[Lore#Tech_levels|ultratech]] technology, they are acquirable in an early-industrial colony. See [[research]] for details. | ||
− | Genepacks are produced by placing any [[xenotypes|xenohuman]] into a [[gene extractor]]. The resulting genepack will randomly contain between 1 and | + | Genepacks are produced by placing any [[xenotypes|xenohuman]] into a [[gene extractor]]. The resulting genepack will randomly contain between 1 and 3 of the subject's genes. They can also be acquired from [[trading|traders]]{{Check Tag|Check|Which traders?}} and as [[quest]] rewards. |
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== Summary == | == Summary == | ||
− | + | Genepacks each contain between 1 and 3 [[genes]]. They will constantly deteriorate at a rate of 5/day, even in storage, unless placed in a [[gene bank]]. While placed in a gene bank, their contained genes will become accessible for recombination in a connected [[gene assembler]]. | |
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− | Genepacks each contain between 1 and | ||
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− | + | Genepacks always contain xenogerm genes, even if they were extracted from somebody with exotic germline genes. | |
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− | Genepacks always contain | ||
== Analysis == | == Analysis == | ||
− | {{Stub | + | {{Stub|reason = Comparison between genepacks that contain one gene, against genepacks that contain multiple}} |
− | + | Since it is impossible to use or store genepacks without a [[gene bank]], they are useless to colonies without the necessary technology. However, it does take 20 days{{Check Tag|Verify|Based on 5 hp/day and 100 base hp. Not actually tested in-game.}} for a genepack's health to fully deplete, giving you some time to research and construct the necessary facilites. | |
== Gallery == | == Gallery == | ||
+ | {{Image wanted|section=1|reason=Textures of genepacks with 1, 2, and 3 xenogerms.}} | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added | * [[Biotech DLC]] Release - Added | ||
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{{Biotech navbox}} | {{Biotech navbox}} | ||
− | [[Category: | + | |
+ | [[Category:Biotech]] | ||
+ | [[Category:DLC]] |