Editing Flashstorm (psycast)
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| image = Flashstorm.png | | image = Flashstorm.png | ||
| type = Psycast | | type = Psycast | ||
− | | description = | + | | description = |
− | | psylink level = | + | | psylink level = |
− | | casting time = | + | | casting time = |
− | | ability range = | + | | ability range = |
− | | psyfocus cost = | + | | psyfocus cost = |
− | | neural heat gain = | + | | neural heat gain = |
− | | effect radius = | + | | effect radius = |
− | | duration = | + | | duration = |
| duration multiplier = | | duration multiplier = | ||
− | | goodwill impact = | + | | goodwill impact = |
}} | }} | ||
− | '''Flashstorm''' is a level {{P|Psylink Level}} [[psycast]] that | + | '''Flashstorm''' is a level {{P|Psylink Level}} [[psycast]] that ?????????????? |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
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== Analysis == | == Analysis == | ||
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** Without roofs, these are wildly inaccurate and only should be used: A) In a killbox with a single unroofed tile, or B) against massive stacks of tribals. | ** Without roofs, these are wildly inaccurate and only should be used: A) In a killbox with a single unroofed tile, or B) against massive stacks of tribals. | ||
** Note that there is a substantial delay (60-180 seconds, at random on each cast) before the first strike, after which the ability lasts a fixed duration (164s). | ** Note that there is a substantial delay (60-180 seconds, at random on each cast) before the first strike, after which the ability lasts a fixed duration (164s). | ||
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== Version history == | == Version history == |