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{{See also|altphrase="Chair" redirects here. For other types of seat, see|Stool|Armchair}} | {{See also|altphrase="Chair" redirects here. For other types of seat, see|Stool|Armchair}} | ||
− | {{ | + | {{infobox main|furniture| |
− | | name = Dining chair | + | |name = Dining chair |
− | | image = Dining chair south.png | + | |image = Dining chair south.png |
− | | description = A comfortable and attractive chair. Can be used at tables, work stations, and elsewhere. | + | |description = A comfortable and attractive chair. Can be used at tables, work stations, and elsewhere. |
− | | type = Building | + | |type = Building |
− | | type2 = Furniture | + | |type2 = Furniture |
− | | placeable = true | + | |placeable = true |
− | | path cost = 30 | + | |path cost = 30 |
− | | cover = 0.35 | + | |cover = 0.35 |
− | | minifiable = true | + | |minifiable = true |
− | | size = 1 ˣ 1 | + | |size = 1 ˣ 1 |
− | | mass base = 5 | + | |mass base = 5 |
− | | flammability = 1 | + | |flammability = 1 |
− | | hp = 100 | + | |hp = 100 |
− | | sell price multiplier = 0.7 | + | |sell price multiplier = 0.7 |
− | | beauty = 8 | + | |beauty = 8 |
− | | comfort = 0.7 | + | |comfort = 0.7 |
− | | terrain affordance = light | + | |terrain affordance = light |
− | | research = Complex furniture | + | |research = Complex furniture |
− | | skill 1 = Construction | + | |skill 1 = Construction |
− | | skill 1 level = 4 | + | |skill 1 level = 4 |
− | | work to make = 8000 | + | |work to make = 8000 |
− | | stuff tags = Metallic, Woody | + | |stuff tags = Metallic, Woody |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 45 | + | |resource 1 amount = 45 |
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}} | }} | ||
− | A '''dining chair''' is a type of [[furniture]] which your colonists can sit on. Dining chairs can be placed in front of [[ | + | A '''dining chair''' is a type of [[furniture]] which your colonists can sit on. Dining chairs can be placed at [[table]]s to allow your colonists to eat there; in front of [[television]]s to let them watch; or in front of [[production]] benches to provide [[comfort]] as they work, improving their [[mood]] and allowing them to work longer before needing a break. |
+ | |||
+ | When of equivalent quality, it is more comfortable than a [[stool]] but less comfortable than an [[armchair]]. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Constructing a dining chair requires [[Research#Complex furniture|Complex Furniture]] to be researched, a [[Skills#Construction|construction skill]] of 4 and {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}. |
+ | |||
+ | == Analysis == | ||
+ | Dining chairs are mid-tier seating, providing more comfort than [[stool]]s but less than [[armchair]]s. They are more time- and resource-intensive than stools, and can only be made from [[wood]] or [[metals]], but are still affordable enough to be built even early on. Eventually upgrading them to armchairs, particularly at [[research]] and [[production]] benches where your pawns spend long periods of time, is advised. The material used does not affect comfort, however it does affect beauty, hitpoints, flammability and value. | ||
− | + | Chairs in general are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]] and can even grant mood buffs at good qualities. For pawns with jobs that can done sitting in an chair, a normal [[quality]] dining chair will maintain the "Comfortable" buff (+4) all day. A masterwork dining chair, with a comfort level of 102% can maintain the +10 bonus all day. This is a significant bonus, equivalent to a drinking 2 [[beer]]s a day but without the time constraint and without the cost, the addiction chance, the increased social fight chance and decreased [[manipulation]]. However, masterworks dining chairs are significantly rarer than the excellent armchairs that could achieve the same goal, so while a masterwork or legendary dining chair should be kept if made or found, switching or skipping to armchairs is suggested. | |
− | + | Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[telescope]]s and tables changed over last. However, if possible armchairs should be used rather than dining chairs. | |
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=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sitting in a chair a higher comfort value will regain comfort proportionally faster. |
Comfort varies by [[quality]] but not material. Dining chairs of the same quality level will all have the same quality, regardless of what they're constructed from. | Comfort varies by [[quality]] but not material. Dining chairs of the same quality level will all have the same quality, regardless of what they're constructed from. | ||
{{Comfort Quality Table}} | {{Comfort Quality Table}} | ||
− | + | {{Building Material Table}} | |
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− | {{Building | ||
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== Version history == | == Version history == | ||
* [[Version/0.10.785|0.10.785]] - Added | * [[Version/0.10.785|0.10.785]] - Added | ||
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<gallery> | <gallery> | ||
− | + | DiningChair.png|Old Chair Sprite | |
− | + | Chair.png|First Chair Sprite | |
</gallery> | </gallery> | ||
− | {{ | + | {{nav|furniture|wide}} |
[[Category:Furniture]] [[Category:Chair]] | [[Category:Furniture]] [[Category:Chair]] |