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{{Infobox main|production
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{{infobox main|production|
 
| name = Crafting spot
 
| name = Crafting spot
| image = Crafting spot.png
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| image = Crafting spot.png|Crafting spot
 
| description = A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.
 
| description = A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.
 
| type = Building
 
| type = Building
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Crafting spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.
 
Crafting spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.
  
== Summary ==
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==Summary==
 
The following items can be crafted at the crafting spot. Note that the crafting spot has a [[Property:Work Speed Factor|Work Speed Factor]] of {{P|Work Speed Factor}}, meaning that all bills will take {{#expr:1/{{P|Work Speed Factor}} round 1}}x as long as at most other work stations.
 
The following items can be crafted at the crafting spot. Note that the crafting spot has a [[Property:Work Speed Factor|Work Speed Factor]] of {{P|Work Speed Factor}}, meaning that all bills will take {{#expr:1/{{P|Work Speed Factor}} round 1}}x as long as at most other work stations.
 
{{Recipe List}}
 
{{Recipe List}}
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=== Smash mechanoid ===
 
=== Smash mechanoid ===
 
{{Stub|section=1|reason=Needs entries for new Biotech mechs}}
 
{{Stub|section=1|reason=Needs entries for new Biotech mechs}}
The "smash mechanoid" bill converts [[mechanoid]] [[corpse]]s into usable [[materials]]. This requires {{Ticks|450/{{P|Work Speed Factor}}}} of work, modified by the [[Mechanoid Shredding Speed]] of the pawn doing the shredding but regardless of the type of mechanoid smashed, and produces material dependent on the type of mechanoid smashed, any missing body parts, and the [[Mechanoid Shredding Efficiency]] of the smasher. This bill is directly equivalent to the [[Machining table#Shred mechanoid|"Smash mechanoid"]] bill at the machining table, with the only difference being that the machining table instead takes {{Ticks|300}} of work. The material returned is the same regardless of the method.   
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The "smash mechanoid" bill converts [[mechanoid]] [[corpse]]s into usable [[materials]]. This requires {{ticks|450/{{P|Work Speed Factor}}}} of work, modified by the [[Mechanoid Shredding Speed]] of the pawn doing the shredding but regardless of the type of mechanoid smashed, and produces material dependent on the type of mechanoid smashed, any missing body parts, and the [[Mechanoid Shredding Efficiency]] of the smasher. This bill is directly equivalent to the [[Machining table#Shred mechanoid|"Smash mechanoid"]] bill at the machining table, with the only difference being that the machining table instead takes {{ticks|300}} of work. The material returned is the same regardless of the method.   
  
 
With the [[Biotech DLC]], the bill has options to separately specify whether to smash enemy mechanoids and friendly mechanoids. By default, only enemy mechanoids are enabled to prevent the smashing of friendly mechanoids that may be resurrected.
 
With the [[Biotech DLC]], the bill has options to separately specify whether to smash enemy mechanoids and friendly mechanoids. By default, only enemy mechanoids are enabled to prevent the smashing of friendly mechanoids that may be resurrected.
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Crafting spots work slower, so they have a niche in training the Crafting skill. Skill XP is earned based on the time spent crafting. Since crafting spots take longer, they will give more XP. Craft [[club]]s and the like in a dark room, with poor [[temperature]] (below {{Temperature|10}} or above {{Temperature|35}}), for the slowest results.
 
Crafting spots work slower, so they have a niche in training the Crafting skill. Skill XP is earned based on the time spent crafting. Since crafting spots take longer, they will give more XP. Craft [[club]]s and the like in a dark room, with poor [[temperature]] (below {{Temperature|10}} or above {{Temperature|35}}), for the slowest results.
  
{{Nav|production|wide}}
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{{nav|production|wide}}
[[Category:Production]] [[Category:Drug Production]] [[Category:Apparel Production]]
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[[Category:Production]] [[Category:Drug Production]]

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