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{{Ideology}}{{Stub}}{{infobox main|animal|
 
{{Ideology}}{{Stub}}{{infobox main|animal|
| page verified for version = 1.3.3066
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|page verified for version = 1.3.3066
| name = Clawer
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|name = Clawer
| image = Clawer.png
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|image = Clawer.png
| description = A dryad caste with huge claws that is specialized in aggression and damage-dealing attacks. Though it can do tremendous damage, it is vulnerable to attacks itself.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.
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|description = A dryad caste with huge claws that is specialized in aggression and damage-dealing attacks. Though it can do tremendous damage, it is vulnerable to attacks itself.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.
| type = Animal
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|type = Animal
| type2 = Dryad
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|type2 = Dryad
| movespeed = 4
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|movespeed = 4
| basemeatamount = 2
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|basemeatamount = 2
| baseleatheramount = 0
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|baseleatheramount = 0
| min comfortable temperature = -50
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|min comfortable temperature = -50
| max comfortable temperature = 50
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|max comfortable temperature = 50
| flammability = 0.7
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|flammability = 0.7
| bodysize = 0.667
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|bodysize = 0.667
| healthscale = 0.7
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|healthscale = 0.7
| diet = none
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|diet = none
| wildness = 0
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|wildness = 0
| petness = 0
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|petness = 0
| manhunter = 1
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|manhunter = 1
| trainable = intermediate
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|trainable = intermediate
| meatname = immature dryad meat
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|meatname = immature dryad meat
| lifespan = 80
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|lifespan = 80
| tradeTags = AnimalDryad
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|tradeTags = AnimalDryad
| attack1dmg = 18
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|attack1dmg = 18
| attack1type = Scratch
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|attack1type = Scratch
| attack1cool = 1.5
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|attack1cool = 1.5
| attack1part = front left paw
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|attack1part = front left paw
| attack1stun = 16
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|attack1stun = 16
| attack1ap = 80
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|attack1chancefactor = 0.5
| attack2dmg = 18
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|attack1ap = 80
| attack2type = Scratch
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|attack2dmg = 18
| attack2cool = 1.5
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|attack2type = Scratch
| attack2part = front right paw
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|attack2cool = 1.5
| attack2stun = 16
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|attack2part = front right paw
| attack2ap = 80
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|attack2stun = 16
| attack3dmg = 9
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|attack2chancefactor = 0.5
| attack3type = Bite
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|attack2ap = 80
| attack3cool = 2
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|attack3dmg = 9
| attack3part = teeth
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|attack3type = Bite
| attack3chancefactor = 0.3
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|attack3cool = 2
| attack3stun = 14
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|attack3part = teeth
| attack4dmg = 4
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|attack3chancefactor = 0.0
| attack4type = Blunt
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|attack3stun = 14
| attack4cool = 2
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|attack4dmg = 4
| attack4part = head
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|attack4type = Blunt
| attack4chancefactor = 0.1
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|attack4cool = 2
 +
|attack4part = head
 +
|attack4chancefactor = 0.0
 
}}
 
}}
 
'''Clawers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. Vulnerable but fearsome, the clawer specializes in damage dealing.  
 
'''Clawers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. Vulnerable but fearsome, the clawer specializes in damage dealing.  
  
 
==Summary==
 
==Summary==
{{Dryad Summary}}
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All dryads, including the clawer, are produced by a [[gauranlen tree]]. They have no need to eat, are immune to disease events, and have 100% [[Toxic Resistance]], rendering them immune to [[Toxic fallout]] and [[Toxic buildup]]. Dryads cannot die from blood loss, so in practice will survive virtually any damage that doesn't immediately kill them. Dryads can retreat to a healing pod in order to regenerate wounds; this takes 3 days and heals all permanent injuries and bad conditions.
  
 
=== Attacks ===
 
=== Attacks ===
Thanks to the Melee Verb system, Clawers will only ever use their two best attacks, their front claws, unless they're missing body parts. This attack stuns for 5.33 seconds on first hit and has strong damage, with 80% armor penetration on a fast attack interval. If both claws are somehow destroyed, then they will resort to biting and headbutting.
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Thanks to the Melee Verb system, Clawers will only actually use their single and best attack: their front claws. This attack stuns for 5.33 seconds on first hit and has strong damage, with 80% armor penetration on a fast attack interval. If both claws are somehow destroyed, then they will resort to biting and headbutting.
 
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