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{{Infobox main|weapon
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{{infobox main|weapon|
 
| name = Chain shotgun
 
| name = Chain shotgun
| image = ChainShotgun.png
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| image = ChainShotgun.png|Chain shotgun
 
| description ="A magazine-fed fully automatic shotgun. It is even shorter-ranged than a typical shotgun, but is extraordinarily dangerous due to burst fire."
 
| description ="A magazine-fed fully automatic shotgun. It is even shorter-ranged than a typical shotgun, but is extraordinarily dangerous due to burst fire."
 
| type = Equipment
 
| type = Equipment
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| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 6
 
| skill 1 level = 6
| has quality = True
 
 
| weaponTags = Gun, IndustrialGunAdvanced
 
| weaponTags = Gun, IndustrialGunAdvanced
 
| thingSetMakerTags = RewardStandardQualitySuper
 
| thingSetMakerTags = RewardStandardQualitySuper
| tradeTags = WeaponRanged
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}}{{info|The '''chain shotgun''' is a very short range, multi-shot [[weapon]] which fires 3-shot bursts which deal fairly high damage individually (X3); a slightly shorter delay between each shot; a moderate time between bursts; slightly lower overall accuracy and slightly heavier weight.}}
}}
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==Acquisition==
{{Info|The '''chain shotgun''' is a very short range, multi-shot [[weapon]] which fires 3-shot bursts which deal fairly high damage individually (X3); a slightly shorter delay between each shot; a moderate time between bursts; slightly lower overall accuracy and slightly heavier weight.}}
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Chain shotguns can also be crafted at a [[machining table]] once the [[Research#Gas operation|Gas Operation]] research has been completed; from {{Required Resources}}s and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 6 is required.
== Acquisition ==
 
Chain shotguns can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
  
Chain shotguns can be [[Trade|purchased]] from [[outlander]] and orbital combat suppliers, outlander [[faction base]]s, or obtained from the following [[raider#Humanlike|raider]] kinds:
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Chain shotguns can be purchased from outlander and orbital combat suppliers, outlaner settlements, or obtained from the following [[raider#Humanlike|raider]] kinds:
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|-
 
! Raider Kind !! Chance !! Average Quality !! Health
 
! Raider Kind !! Chance !! Average Quality !! Health
 
|-
 
|-
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|}
 
|}
  
== Analysis ==
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==Analysis==
 
The chain shotgun is the strongest firearm in the game, barring the [[minigun]], but is limited by range.
 
The chain shotgun is the strongest firearm in the game, barring the [[minigun]], but is limited by range.
  
 
It fires a 3-shot burst, with each bullet as strong as a [[pump shotgun]], but with significantly higher firerate. Raw damage output is amazing, only being surpassed by the [[minigun]] (before accuracy) and the single-use [[triple rocket launcher]]. In addition, the chain shotgun can stagger pawns as large as a [[centipede]]. While each burst is inaccurate, stray shots can occasionally hit surrounding targets, making it a good crowd-control weapon.
 
It fires a 3-shot burst, with each bullet as strong as a [[pump shotgun]], but with significantly higher firerate. Raw damage output is amazing, only being surpassed by the [[minigun]] (before accuracy) and the single-use [[triple rocket launcher]]. In addition, the chain shotgun can stagger pawns as large as a [[centipede]]. While each burst is inaccurate, stray shots can occasionally hit surrounding targets, making it a good crowd-control weapon.
  
The obvious drawback compared to other weapons at its price level, like the [[assault rifle]], is its range. It has the shortest range of all human usable ranged weapons, equal to that of [[grenades]]. The minigun has clear superiority for crowd control, but is much more expensive and has unique downsides such as terrible accuracy, a massive warmup/cooldown cycle, and a reduction in wielder [[move speed]].
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The obvious drawback compared to other weapons at its price level, like the [[assault rifle]], is its range. It is the shortest of industrial ranged weapons, equal to the [[grenades]]. The minigun has clear superiority for crowd control, but is much more expensive and has unique downsides (terrible accuracy, massive warmup/cooldown cycle, slowed movement).
  
The chain shotgun is best suited as a close-quarters offensive weapon, though is an excellent supporting weapon due to its stopping power. It can be used behind melee fighters, and specialized [[killbox]]es take advantage of the shotgun's strength. It is especially good against [[infestation]]s and drop pods due to its stopping power, damage output, and crowd control, combined with the lack of range constraint. Note that even a shotgun won't be fired in melee combat, so keep your shotgun-wielding pawns out of melee, and engage shotgun-wielding enemies in melee.
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The chain shotgun is best suited as a close-quarters offensive weapon, though is an excellent supporting weapon due to its stopping power. It can be used to support melee fighters, and specialized [[killbox]]es take advantage of the shotgun's strength. It is especially good against [[infestation]]s and drop pods due to its stopping power, damage output, and crowd control, combined with the lack of range constraint. Note that even a shotgun won't be fired in melee combat, so keep your shotgun-wielding pawns slightly away from enemies, and engage shotgun-wielding enemies in melee.
  
=== Stats ===
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===Stats===
Against an unarmored human, a chain shotgun can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~6.98 seconds average) to incapacitate that human from pain shock.  
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Against an unarmored human, a chain shotgun can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~6.4 seconds average) to incapacitate that human from pain shock.  
  
 
Overall, the chain shotgun is best paired with a careful shooter up to level 6, then with a trigger-happy shooter beyond that point.
 
Overall, the chain shotgun is best paired with a careful shooter up to level 6, then with a trigger-happy shooter beyond that point.
  
{{Weapon Stats Table}}
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{{Weapon Quality Table}}
  
== Chain shotgun vs. comparable weapons ==
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==Chain Shotgun vs. Comparable Weapons==
 
<!--
 
<!--
 
     Table cell hex colour values for win rates:
 
     Table cell hex colour values for win rates:
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=== Methodology ===
 
=== Methodology ===
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<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
 
<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
  
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* No cover is used for either team</div>
 
* No cover is used for either team</div>
 
</div>
 
</div>
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Results in the tables below are the percentages of battles that chain shotguns either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.
 
Results in the tables below are the percentages of battles that chain shotguns either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.
  
==== Unarmored ====
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====Unarmored====
 
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s.
 
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s.
  
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! Minigun
 
! Minigun
 
| style="background: #9BFF72" | 76.82% || style="background: #CDFF7B" | 66.55% || style="background: #CDFF7B" | 58.93% || - || - || - || -
 
| style="background: #9BFF72" | 76.82% || style="background: #CDFF7B" | 66.55% || style="background: #CDFF7B" | 58.93% || - || - || - || -
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|-
 
|}
 
|}
  
  
==== Armored ====
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====Armored====
 
For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s.
 
For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s.
  
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! Minigun
 
! Minigun
 
| style="background: #69FF69" | 80.61% || style="background: #9BFF72" | 69.19% || style="background: #CDFF7B" | 62.05% || - || - || - || -
 
| style="background: #69FF69" | 80.61% || style="background: #9BFF72" | 69.19% || style="background: #CDFF7B" | 62.05% || - || - || - || -
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|-
 
|}
 
|}
  
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OldChainShotgun.png|Original sprite of the Chain shotgun
 
OldChainShotgun.png|Original sprite of the Chain shotgun
 
</gallery>
 
</gallery>
 
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[[Kind::Weapons| ]]
{{Nav|weapon|wide}}
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{{nav|weapon|wide}}
[[Category:Equipment]] [[Category:Weapons]] [[Category:Industrial Weapons]]
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[[Category:Weapons]]
[[Category:Ranged Weapons]] [[Category:Burst Weapons]] [[Category:Shotguns]]
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[[Category:Equipment]]

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