Editing Bionic heart
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− | {{ | + | {{Define|Body Part |
− | + | | image = Artificial Organ | |
− | | image = | + | | always haulable = true |
− | | | + | | def name = BionicHeart |
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| description = An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way. | | description = An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way. | ||
− | | class = | + | | graphic class = Graphic_Single |
− | | | + | | graphic path = Things/Item/BodyPart/ArtificialOrgan |
− | | | + | | is body part = true |
− | | | + | | label = bionic leg |
− | | | + | | parent name = BodyPartBase |
− | | | + | | path cost = 10 |
− | | | + | | selectable = true |
− | | | + | | thing class = ThingWithComps |
− | | | + | | ticker type = Never |
− | | | + | | use hit points = true |
− | | | + | | flammability base = 1.0 |
− | | | + | | market value base = 1500 |
− | | | + | | max hit points base = 50 |
− | | | + | | mass = |
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}} | }} | ||
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− | + | Bionic hearts are an organ replacement added in Beta 19. They have 125% efficiency, improving [[blood pumping]], which in turn slightly improves [[moving|movement speed]] by about 5% of the value it would otherwise be (having [[bionic leg]]s or being affected by certain [[drugs]] will result in the heart giving a greater increase in movement) and the [[rest rate multiplier]] by about 8%. | |
− | Bionic hearts | ||
− | They can | + | They can be purchased from traders or crafted for {{icon|plasteel|15}} and {{icon|advcomponent|3}}. |
− | + | By installing a bionic heart, the pawn's natural heart is harvested without a penalty, as the bionic heart is superior. This organic heart can then be sold or stored for later use. | |
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− | + | Like [[bionic stomach]]s, bionic hearts are of lesser importance than bionic legs, arms or eyes due to having lower bonuses. However, the faster rest effectiveness, though small, can make a great difference in the productivity of a colonist, allowing them to do more work than would otherwise be possible. Likewise, the movement speed boost can make a difference when fleeing animals or mechanoids. They also stop and prevent heart attacks, so it's really useful for drug-users. | |
− | + | {{nav/body_parts}} | |
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