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'''Backstories''' define the skills and restrictions of the [[colonist]] in question and may either enhance or impair the colonist's competence regarding specific [[skills]].
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{{TOCright}}
  
== Summary ==
+
The backstory defines the skills of the [[colonist|colonist]] in question and is divided into two parts, childhood and adulthood. The backstory may either enhance or impair the colonists competence regarding specific [[skills|skills]]. Currently there are 11 childhood and 18 adulthood backstories. 7 of the latter are not available in the character creation phase, however they do appear as [[raiders|raiders]] and wanderers.
{{Rewrite|section=1|reason=What pages are up to date, what should be obsoleted, is there a point in keeping the player-created backstories in that format vs just having the characters etc.}}
+
<onlyinclude>
All colonists will have a childhood backstory, but only colonists generated at age 20 or older will have an adulthood backstory. Teenage colonists that age naturally to 20 years old will not gain an adulthood backstory. Currently there are 36 childhood backstories and about 85 adult backstories. Several adult backstories are not available in the character creation phase, but can randomly appear on [[raider]]s and wanderers.
 
  
It was possible to buy an addon that allowed the addition of a backstory or character into the game. As a result, some backstories are always together, in a colonist that always has the same name. This can have the unintended situation of the same person returning to life multiple times.
+
===Childhood===
 +
----
 +
====Abandoned child====
 +
''"[Character] was a quick witted, funny child. One day she wandered off on her wealthy genetic parents, and was ultimately lost in a supposedly unused ore warehouse. Due to cloning technology, her parents decided that the time looking for her was better spent on just cloning a better son"''
 +
*Construction: +1
 +
*Shooting: +1
 +
*Melee: +1
 +
*Social: +1
 +
*Cleaning disabled
 +
*Cooking disabled
 +
*Firefighting disabled
  
These characters can be found at [[List of Player-created Pawns]].
+
====Adventuring child====
 +
"[Character]'' was raised to become an engineer.  For years, he planned to stow away on a cargo ship and start a new, more adventuresome life. ''
  
There are 301 such backstories, and they can be found here
+
''One night after his parents fell asleep, he managed to sneak aboard a cargo ship just before it left port."''
* [[List of player created childhood backstories A through M]]
 
* [[List of player created childhood backstories N through Z]]
 
* [[List of player created adulthood backstories A through M]]
 
* [[List of player created adulthood backstories N through Z]]
 
  
The wiki cannot display them all on a single page due to technical reasons.
+
*Construction +2
  
All of the generic backstories are displayed below, however individual sets of backstories can be found here, ordered by their file structure:
+
*Crafting +3
* [[Backstories/ImperialCommon Adult]]
 
* [[Backstories/ImperialCommon Child]]
 
* [[Backstories/ImperialFighter Adult]]
 
* [[Backstories/ImperialFighter Child]]
 
* [[Backstories/ImperialRoyal Adult]]
 
* [[Backstories/ImperialRoyal Child]]
 
* [[Backstories/Offworld Glitterworld Adult]]
 
* [[Backstories/Offworld Medieval Adult]]
 
* [[Backstories/Offworld Medieval Child]]
 
* [[Backstories/Offworld Nonspecific Adult]]
 
* [[Backstories/Offworld Nonspecific Child]]
 
* [[Backstories/Offworld Specific Adult]]
 
* [[Backstories/Offworld Specific Child]]
 
* [[Backstories/Outsider Adult]]
 
* [[Backstories/Pirate Adult]]
 
* [[Backstories/Tribal Adult]]
 
* [[Backstories/Tribal Child]]
 
  
=== Random vs player-generated ===
+
====Amateur botanist====
The mechanism for selecting whether a given generated pawn will use a randomly selected set of backstories (a "shuffledBio") or use one of the player generated characters (a "solidBio") is complex.
+
''"Spending many summers crawling through dirt, ''[Character]'' found that he had quite the green thumb.  Instead of learning to cook the food he grew, he just grew more and more."''
  
First it checks what type of pawn it is. If its a regular pawn, there is a 25% chance it will attempt to give it a solidBio. If its a [[faction]] leader, it will always attempt to give it a solidBio.
+
*Growing +4
  
Then there's a 50/50 roll performed and it either:
+
*Artistic +2
# Randomly shuffles the list of ALL pawnbios; or
 
# Picks 20 pawn bios at random.
 
  
Once it has either list it then goes looking for one that (in this order):
+
*Cooking disabled
# Is the right gender (if one is specifically set as required)
 
# It has the right last name (if required),
 
# If the pawn to be created is a faction leader - that the bio has the pirateKing tag. Only pirateKings can be faction leaders.
 
# That it has the correct backstoryCategories for the pawn its attempting to generate (i.e. Pirate, Offworld, ImperialRoyal etc.)
 
# That the bio hasn't been used already (to prevent duplicate Humps running around)
 
# That the backstories don't disable any workTags tagged as required (if any are so tagged)
 
  
If this fails for all the pawnBios in whichever list it chose, then it defaults back to the shuffledBios.
+
====Amateur engineer====
 +
"[Character]''grew up in a family with a military and engineering background.  He wanted to join the military, but his father didn't like the idea, so his interest turned to great flying machines and works of engineering.  He secretly hoped that this would one day lead him to a life of galactic exploration. "''
  
If it succeeds and it picks Tynan's solidBio, then it attempts to pick a different bio 50% of the time, and if it rolls that 50% but fails to pick a new one, it just defaults a shuffledBio.
+
*Construction +2
  
== Backstory List ==
+
*Research +2
{{Recode|reason=1) Posessions 2) Lots of missing spawn categories: for example Scientist, Researcher, Farmer, Cult, Hunter, Miner, Madman, Logger, Vatgrown, TribalHunter, TribalFarmer, TribalMiner 3) Add Solid_Rare.xml and InsectRelated_Child.xml}}
 
=== Generic adult backstories ===
 
<!-- The below is an embed. See [[List of adulthood backstories]] for the actual article. -->
 
{{:List of adulthood backstories}}
 
  
=== Generic childhood backstories ===
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*Mining +1
<!-- The below is an embed. See [[List of childhood backstories]] for the actual article. -->
 
{{:List of childhood backstories}}
 
  
== Version history ==
+
*Shooting +1
* [[Version/0.3.410|0.3.410]] - Pawns now spawn with backstories from appropriate spawn category for their [[faction]].
+
 
* Alpha 16 - Backstories became translatable, although translated backstories appeared first in Alpha 17.
+
*Cleaning disabled
* [[Version/1.1.0|1.1.0]] - Added a bunch of new backstories across multiple categories, including a variety of new [[tribes|tribal]] backstories.
+
 
* [[Version/1.3.3066|1.3.3066]] - Fix: Typos in backstories.
+
*Plant cutting disabled
* [[Version/1.4.3523|1.4.3523]] - Converted backstories to use the def system for better moddability and expandability.
+
 
* [[Version/1.4.3555|1.4.3555]] - Fix: Teenagers getting random backstories on save/load.
+
*Growing disabled
 +
 
 +
====Apocalypse child====
 +
"[Character] ''spend his childhood on a post-apocalyptic world.  He fought for survival at a young age, on a planet where trust did not exist. ''
 +
 
 +
''He told everyone that he had no luck."''
 +
 
 +
*Shooting +2
 +
 
 +
*Melee +3
 +
 
 +
*Crafting +2
 +
 
 +
*Researching disabled
 +
 
 +
====Aristocrat====
 +
''"Born into an aristocratic family,''[Character] '' spend his younger years in blissful ignorance.  His studies were sporadic and he never took a liking to anything involving his hands.''
 +
 
 +
''Fate, however, would force a change in habit.  A global war broke out and the nukes melted the planet's surface into radioactive glass."''
 +
 
 +
*Social +2
 +
 
 +
*Cooking +2
 +
 
 +
*Cleaning disabled
 +
 
 +
*Hauling disabled
 +
 
 +
*Plant cutting disabled
 +
 
 +
*Mining disabled
 +
 
 +
====Artful dodger====
 +
"[Character]'' grew up on one of the urbworlds and had to fend for himself all his life.  He never trusted anyone, relying on his persuasiveness and cunning to survive. ''
 +
 
 +
''He soon became skilled with firearms and knives as well as words."''
 +
 
 +
*Shooting +1
 +
 
 +
*Melee +2
 +
 
 +
*Social +3
 +
 
 +
*Cleaning disabled
 +
 
 +
*Art disabled
 +
 
 +
*Crafting disabled
 +
 
 +
*Plant cutting disabled
 +
 
 +
*Growing disabled
 +
 
 +
*Cooking disabled
 +
 
 +
*Doctoring disabled
 +
 
 +
====Artisan farmer====
 +
"[Character]'' grew up on his family's glitterworld farm.  They were one of the last farms on the planet that preferred traditional farming methods instead to glitterworld technology." ''
 +
 
 +
*Growing +7
 +
 
 +
*Research -2
 +
 
 +
*Shooting -2
 +
 
 +
*Cooking +2
 +
 
 +
*Hunting disabled
 +
 
 +
====Aspiring pop idol====
 +
"[Character]'' was being trained in song and dance to become the next big pop idol.  She grew up being taken care of by company handlers.''
 +
 
 +
''She never knew manual labor, but learned a lot about music and social etiquette."''
 +
 
 +
*Mining -2
 +
 
 +
*Shooting -4
 +
 
 +
*Social +4
 +
 
 +
*Artistic +4
 +
 
 +
*Cleaning disabled
 +
 
 +
*Hauling disabled
 +
 
 +
*Plant cutting disabled
 +
 
 +
*Mining disabled
 +
 
 +
*Growing disabled
 +
 
 +
====Awkward nerd====
 +
"''Always fascinated by machines'', [Character]'' spent his time studying robotics and holography. He preferred the company of his scientific creations to that of other people."
 +
 
 +
*Research: +5
 +
*Melee: -2
 +
*Social: -2
 +
*Crafting: +4
 +
*Firefighting disabled
 +
 
 +
====Bone collector====
 +
""
 +
 
 +
====Brutal thief====
 +
""
 +
 
 +
====Cat herder====
 +
""
 +
 
 +
====Cave child====
 +
""
 +
 
 +
====Caveworld tender====
 +
"[Character]'' grew up in a cave complex deep beneath the surface of an inhospitable world. He/She worked with the children tending the tribe's fungus crop." ''
 +
*Growing: +4
 +
*Mining: +2
 +
*Shooting: -3
 +
 
 +
 
 +
====Caveworld tunneler====
 +
"[character]'' worked as a digger in the massive  underground cave complex."''
 +
 
 +
''"He/She knows rock so well that He/She can almost navigate caves by smell. Years underground have damaged his/hers vision, so He/She can't shoot very well"''
 +
*Construction: +1
 +
*Mining: +6
 +
*Shooting: -2
 +
*Researching disabled
 +
*Crafting disabled
 +
 
 +
 
 +
====Chess master====
 +
""
 +
 
 +
====Child prodigy====
 +
""
 +
 
 +
====Child slave====
 +
""
 +
 
 +
====Circus performer====
 +
""
 +
 
 +
====Coliseum cleaner====
 +
""
 +
 
 +
====Coma child====
 +
''"A childhood accident put'' [Character] ''into a coma. He/She didn't wake up until he/she was in his/her late teens. His/Her body never recovered from the years of inactivity, but people tend to take pity on him/her when they hear his/her story."''
 +
*Construction: -2
 +
*Mining: -2
 +
*Social: +5
 +
 
 +
====Construction grunt====
 +
''"Growing up in his father's lab, ''[Character]'' was given the life of an intellectual elite.
 +
''He/She got everything He/She desired, and price was never an object.''
 +
 
 +
''However ''[Character] did not partake in the luxury given to Him/Her. instead, He/She pursued''
 +
''more psychical. and - in his fathers eyes''
 +
''-lower class jobs."''
 +
 
 +
*Construction: +4
 +
*Social: +1
 +
*Crafting: +2
 +
*Cleaning disabled,
 +
*Plant Cutting disabled,
 +
*Growing disabled,
 +
 
 +
====Core dilettante====
 +
""
 +
 
 +
====Core world student====
 +
""
 +
 
 +
====Corp student====
 +
""
 +
 
 +
====Disciplined farmer====
 +
''"Drew was the younger of two sons on the family farm, a frontier plot that''
 +
''struggled to turn a profit. Drew's father was a strict disciplinarian, constantly at''
 +
''his suns to work harder, and keep quiet. Drew burned hand making breakfast once and''
 +
''swore never to cook unless his life was in danger"''
 +
 
 +
*Construction: +2
 +
*Growing: +3
 +
*Research: -1
 +
*Mining: +2
 +
*Cooking disabled
 +
*Warden disabled
 +
 
 +
====Displaced nobel====
 +
""
 +
 
 +
====Dreamer====
 +
""
 +
 
 +
====Drug mule====
 +
""
 +
 
 +
====Fallen prodigy====
 +
""
 +
 
 +
====Farm boy====
 +
""
 +
 
 +
====Farmer boy====
 +
""
 +
 
 +
====Feral child====
 +
"''Abandoned on an animal planet as a small child with nought but a blanket with a name embroidered on it,'' [Character] ''made him/herself one with the wilderness. When he/she was 13, he/she encountered a team of mineral surveyors who "offered" him/her passage off of the planet.''"
 +
*Growing: +2
 +
*Melee: +4
 +
*Crafting: +1
 +
*Researching disabled
 +
*Warden disabled
 +
 
 +
====Feudal farm boy====
 +
""
 +
 
 +
====Fire tender====
 +
""
 +
 
 +
====Fire-scarred child====
 +
""
 +
 
 +
====Foundry apprentice====
 +
"[Character]'' grew up as an apprentice in the foundries of an industrial world. this experience gave Her/Him metalworking skills and strong muscles, but stunted Her/His artistic development "''
 +
 
 +
*Construction: +3
 +
*Melee: +1
 +
*Artistic: -2
 +
*Crafting: +3
 +
 
 +
 
 +
====Frightened child====
 +
""
 +
 
 +
====Frontier marshal====
 +
""
 +
 
 +
====Gang member====
 +
""
 +
 
 +
====Glitterworld nerd====
 +
""
 +
 
 +
====G-nome sculptor====
 +
""
 +
 
 +
====Gun kid====
 +
''"Growing up in a urbworld,'' [Character]'' never had it easy. Every day was a struggle and pollution, hunger, and gangs of older kids.''
 +
 
 +
''In the little space he had to himself he studied his passion - guns, combat tactics, and war history."''
 +
*Shooting: +3
 +
*Melee: +3
 +
*Artistic: -3
 +
 
 +
====Hacker prodigy====
 +
""
 +
 
 +
====Herder====
 +
"''As a child, ''[Character] ''tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but he/she enjoyed being away from people.''"
 +
*Melee: +3
 +
*Social: -2
 +
*Medicine: +3
 +
 
 +
====Hillbilly prodigy====
 +
""
 +
 
 +
====Hive world child====
 +
""
 +
 
 +
====Imperial student====
 +
""
 +
 
 +
====industrial orphan====
 +
""
 +
 
 +
====Indworld urchin====
 +
""
 +
 
 +
====Mad scientist====
 +
""
 +
 
 +
====Mechanoid nerd====
 +
""
 +
 
 +
====Medieval lordling====
 +
"[Character]'' was a minor noble in an old kingdom on a medieval world. He grew up in a manor made of stone, served by bowing lowerclassmen.''
 +
''Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but [Character] learned early the ways of social'' ''manipulation."''
 +
*Construction: -1
 +
*Growing: -1
 +
*Mining: -1
 +
*Social: +4
 +
 
 +
====Medieval slave====
 +
"[Character] ''grew up pulling carts and digging holes on a medieval world. Simple manual labor is his/her oldest companion - along with the master's lash.''<br />
 +
''He/She didn't learn to read until age nine.''"
 +
*Construction: +2
 +
*Growing: +2
 +
*Research: -3
 +
*Mining: +2
 +
 
 +
====Medieval squire====
 +
""
 +
 
 +
====Mercenary recruit====
 +
''"Descended from a long line off-world mercenaries,'' [Character]'' grew up in a busy trading hub."''
 +
 
 +
''"His/Hers interest in the foreign goods at the market often distracted Him/Her from His/Her chores and training."''
 +
*Shooting: +3
 +
*Melee: +1
 +
*Crafting +3
 +
 
 +
====Midworld sketcher====
 +
""
 +
 
 +
====Military child====
 +
"[Character]'' grew up in a family with a rich military background. His/Hers teenage years were spent traveling system to system wherever His/Her parents were deployed"''
 +
 
 +
''"He/She enlisted at age 18, following the tradition of His/Her family"''
 +
*Construction: +2
 +
*Shooting: +3
 +
*Melee: +1
 +
*Medicine: +2
 +
*Artistic: -3
 +
 
 +
====Nerd====
 +
"[Character]'' was curious about everything.  While other kids played tag in the suburbs of their industrial city, [Character] read every book he/she could find about technology, robots, and weapons - whatever looked coolest."''
 +
 
 +
''"His/Her strong French accent kept him/her from making real friends."''
 +
*Construction: +1
 +
*Research: +4
 +
*Social: -2
 +
*Medicine: +2
 +
*Crafting: +2
 +
*Warden disabled
 +
 
 +
====Noble ward====
 +
"[Character]'' was adopted by a prominent noble family after being left on their doorstep by His/Her mother."''
 +
 
 +
''"He/She quickly learned secrets that passed between the nobles like cheap wine - of world beyond His/Her own, languages, cultures and technologies both new and old"''
 +
*Research: +4
 +
*Shooting: -1
 +
*Melee: -2
 +
*Social: +3
 +
*Cleaning disabled
 +
*Hauling disabled
 +
*Plant cutting disabled
 +
*Mining disabled
 +
*Growing disabled
 +
*Firefighting disabled
 +
 
 +
====Officer cadet====
 +
""
 +
 
 +
====Optimistic child====
 +
"[Character] ''was blessed with loving parents and a pleasant midworld live. He/She was an optimistic and sociable kid who loved making friends and listening to their stories. His/Her imagination would run wild with ideas and questions'' "
 +
*Social: +4
 +
 
 +
====Organ farm====
 +
"[Character] ''was raised in an illegal underground organ farm. His/her body was used to grow organic implants for wounded mercenaries. Though his/her upbringing left him/her haunted, it has also given him/her a unique understanding of human biology."
 +
*Medicine: +5
 +
*Firefighting disabled
 +
 
 +
====Orphan====
 +
''"Born on a deep space station,''[Character]'' was orphaned at a young age. In the orphanage, he stood up for the weaker kids and fought off the bullies."''
 +
*Melee: +4
 +
*Medicine: +2
 +
*Crafting disabled
 +
 
 +
====Orphan of war====
 +
""
 +
 
 +
====Pampered====
 +
""
 +
 
 +
====Pickpocket====
 +
""
 +
 
 +
====Power-mad scholar====
 +
""
 +
 
 +
====privileged prodigy====
 +
""
 +
 
 +
====Rebel slave====
 +
""
 +
 
 +
====Reclusive child====
 +
""
 +
 
 +
====Scavenger====
 +
""
 +
 
 +
====Scout====
 +
""
 +
 
 +
====Shelter child====
 +
"[Character]'' grew up in a shelter deep beneath a toxic world. He/She received a comprehensive education, but had no opportunity to do physical labour." ''
 +
*Construction: -2
 +
*Research: +3
 +
*Mining: -2
 +
*Social: +2
 +
*Medicine: +3
 +
 
 +
====Shunned girl====
 +
"[Character] ''was born into a small, poor family. She was bullied relentlessly, beaten and hated. As she grew up, she developed an interest in guns. She usually studied from books, but occasionally managed to get some practice time with the real thing.'' [Character] ''later discovered a talent for art and began to teach herself how to draw and paint.''"
 +
*Shooting: +2
 +
*Social: -2
 +
 
 +
====Sickly child====
 +
''"As a child,'' [Character] ''suffered from a rare disease. Quarantined in a research hospital, he/she had minimal human contact and got little physical exercise. In the sterile hospital enviroment, however he/she became very familiar with science and medicine."''
 +
*Construction: -2
 +
*Research: +4
 +
*Melee: -2
 +
*Social: -2
 +
*Medicine: +5
 +
 
 +
====Slave farmer====
 +
""
 +
 
 +
====Sole survivor====
 +
""
 +
 
 +
====Son of a huntress====
 +
""
 +
 
 +
====Space fanboy====
 +
""
 +
 
 +
====Spoiled child====
 +
""
 +
 
 +
====Stableboy====
 +
""
 +
 
 +
====Starforce cadet====
 +
""
 +
 
 +
====Station whelp====
 +
""
 +
 
 +
====straggler====
 +
""
 +
 
 +
====Street child====
 +
""
 +
 
 +
====Street kid====
 +
""
 +
 
 +
====Student engineer====
 +
""
 +
 
 +
====Student socialite====
 +
""
 +
 
 +
====Terra child====
 +
""
 +
====Test subject====
 +
""
 +
 
 +
====Tinkerer====
 +
""
 +
 
 +
====Toxic child====
 +
""
 +
 
 +
====Traders' child====
 +
""
 +
 
 +
====Tragic twin====
 +
""
 +
 
 +
====Tribe child====
 +
""
 +
 
 +
====Upper urbworlder====
 +
""
 +
 
 +
====Urbworld criminal====
 +
''"Born into a bad circumstance on an overpopulated urbworld [Character] turned to small-time crime as a way to avoid starvation and hypothermia.'' ''Robery and murder were daily activities for him. [Character] learned that surviving was winning."''
 +
*Shooting: +2
 +
*Melee: +3
 +
*Medicine: +1
 +
 
 +
====Urbworld hooligan====
 +
""
 +
 
 +
====Urbworld urchin====
 +
"''The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison.''<br>
 +
[Character] ''grew up in the dark, unwanted reaches of such a place. He/She had to fight for every scrap of food.''"
 +
*Shooting: +2
 +
*Melee: +4
 +
 
 +
====Vatgrown assassin====
 +
"[Character] ''was not made as a man, but a cold hearted assassin. He was bio-engineered by scientists, and trained as a killer. He was bred to have no emotion, no feelings, and no care for who lives, and who dies.''"
 +
*Construction: +2
 +
*Shooting: +4
 +
*Melee: +1
 +
*Art disabled
 +
*Plant cutting disabled
 +
*Growing disabled
 +
*Cooking disabled
 +
*Doctoring disabled
 +
 
 +
====Vatgrown medic====
 +
""
 +
 
 +
====Vatgrown slavegirl====
 +
"[Character]'' was vat-grown as a slave in an illegal urbworld laboratory. As a young child, she was taught only cook, clean and serve her masters. For most of her childhood, she knew nothing else. "''
 +
*Cooking: +5
 +
*Artistic: -2
 +
*Researching disabled
 +
*Hunting disabled
 +
 
 +
====Vatgrown soldier====
 +
"[Character] ''wasn't made as a person, but as an instrument of destruction.''<br>
 +
''Growing in a bioweapons facility and taught combat during his/her accelerated growth,'' [Character] ''still has a proclivity for combat of all kinds and an aversion to human contact.''"
 +
*Shooting: +4
 +
*Melee: +4
 +
*Social: -4
 +
*Warden disabled
 +
*Doctoring disabled
 +
 
 +
====Vengeful child====
 +
""
 +
 
 +
====Video gamer====
 +
""
 +
 
 +
====Voyager child====
 +
""
 +
 
 +
====VR addict====
 +
""
 +
 
 +
====War child====
 +
"[Character]'' parents were drafted into a civil war in his home country. Growing up surrounded by fighting and death, He/She became well-accustomed to tragedy and tough as nails. His/Hers expressive side, however, never developed.  "''
 +
*Shooting: +5
 +
*Melee: +3
 +
*Art disabled
 +
*Doctering disabled
 +
 
 +
====War refugee====
 +
""
 +
 
 +
====Wild child====
 +
""
 +
 
 +
====Winerunner====
 +
""
 +
 
 +
====Work camp slave====
 +
""
 +
 
 +
====Youth delinquent====
 +
""
 +
 
 +
====Youth hooligan====
 +
""
 +
 
 +
----
 +
 
 +
===Adulthood===
 +
'''* Unavailable during character creation.'''
 +
===='''Assassin*'''====
 +
"[Character] ''was a professional assassin. He/She was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.''"
 +
*Construction: -2
 +
*Growing: -2
 +
*Mining: -2
 +
*Shooting: +10
 +
*Melee: +10
 +
*Researching disabled
 +
*Cleaning disabled
 +
*Hauling disabled
 +
*Plant cutting disabled
 +
*Mining disabled
 +
*Growing disabled
 +
*Constructing disabled
 +
*Warden disabled
 +
*Doctoring disabled
 +
 
 +
 
 +
====Bartender====
 +
"[Character] ''worked as a bartender on a seedy space station.
 +
The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.''"
 +
*Melee: +2
 +
*Social: +2
 +
*Cooking: +1
 +
 
 +
 
 +
====Bounty hunter====
 +
"[Character]'' is a self-employed bounty hunter. He spends his days hunting space pirates and collecting cash bounties."''
 +
 
 +
*Shooting: +6
 +
*Melee: +4
 +
*Medicine: +2
 +
*Cleaning disabled
 +
 
 +
 
 +
====Colony settler====
 +
"[Character] ''was a settler on a new colony world.''<br>
 +
''Such a life requires a jack-of-all trades at basic hands-on tasks.''"
 +
*Construction: +4
 +
*Growing: +4
 +
*Mining: +4
 +
 
 +
 
 +
====Con Artist*====
 +
"[Character] ''never created a thing in his/her life. He/She did, however, prove to be natural at getting others to give him/her what they had created.''"
 +
*Social: +10
 +
*Soldiering disabled
 +
 
 +
 
 +
====Courtesean*====
 +
"[Character] ''was used for his/her body by hundreds of customers in brothels on several planets. He/She gained some mental marks and a special kind of street smarts.''"
 +
*Melee: +3
 +
*Social: +8
 +
*Cleaning disabled
 +
*Hauling disabled
 +
*Plant cutting disabled
 +
*Mining disabled
 +
*Growing disabled
 +
*Constructing disabled
 +
 
 +
 
 +
====Deep space miner====
 +
"[Character] ''did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. He/She used his/her hands-on industrial skills daily - and wasn't bad in a bar fight either.''"
 +
*Construction: +3
 +
*Mining: +7
 +
*Melee: +2
 +
 
 +
 
 +
====Glitterworld surgeon====
 +
"[Character] ''worked as a surgeon on a world mostly free of disease and suffering. His job mostly involved elaborate and creative cosmetic surgeries. He has a good understanding of human biology, but never had to remove a cancer - or a bullet."
 +
*Social: +1
 +
*Medicine: +3
 +
*Artistic: +5
 +
 
 +
 
 +
====Housemate====
 +
"''As an adult,'' [Character] ''kept house and cared for children while his/her spouse worked.''"
 +
*Cooking: +3
 +
*Medicine: +3
 +
*Crafting: +2
 +
 
 +
 
 +
====Illegal shipwright*====
 +
"''There is a law that say that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential.'' [Character] ''discovered that there was great profit to be made, however, from those who are uninterested in these laws.''"
 +
*Construction: +7
 +
 
 +
 
 +
====Luddite Rebel====
 +
"''When the majority of people on his/her world chose to give up their individuality and biological humanity to join together in an online hive-mind '' [Character] '' joined a rebel faction that chose to forsake most technology.''"
 +
*Construction: +3
 +
*Mining: +2
 +
*Melee: +3
 +
*Researching disabled
 +
*Crafting disabled
 +
 
 +
 
 +
====Medieval doctor====
 +
"[Character] ''worked as a doctor on a medieval planet. He/she firmly believes that most ailments can be cured with a little bloodletting.'' <br /> ''He/she was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.''
 +
*Melee: +6
 +
*Medicine: +1
 +
 
 +
 
 +
====Medieval farm oaf====
 +
"''Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.''<br>
 +
''Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.''"
 +
*Growing: +8
 +
*Mining: +3
 +
*Research disabled
 +
 
 +
 
 +
====Medieval lord====
 +
"[Character] ''was a lord on a preindustrial planet. He/She went to parties, managed the underlings, and even learned some swordplay.''<br>
 +
''His/Her soft hands did not hold a work tool during that entire time. He/She considers manual labor to be beneath him/her.''"
 +
*Construction: -5
 +
*Growing: -5
 +
*Mining: -5
 +
*Shooting: +5
 +
*Melee: +5
 +
*Social: +7
 +
*Cleaning disabled
 +
*Hauling disabled
 +
*Plant cutting disabled
 +
*Mining disabled
 +
*Growing disabled
 +
*Constructing disabled
 +
 
 +
 
 +
====Military commissar====
 +
"[Character] ''was an internal spymaster in an Imperial army battalion. He/She made sure that the men were loyal, and did not fall back unless ordered. This made him/her unpopular, but he/she gained great skill at detecting the slightest dishonesty.''"
 +
*Shooting: +3
 +
 
 +
 
 +
====Military inventor====
 +
''[Character], in a final act of rebellion, left his fathers lab and joined the local imperial military.
 +
He/She used His/Hers laboratory skills to design machines of war, at this He/She was one of the best on his planet.''
 +
 
 +
*Construction: 3
 +
*Research: 3
 +
*Shooting: 1
 +
*Social: 2
 +
*Crafting: 3
 +
*Art disabled
 +
 
 +
====Navy scientist====
 +
"''Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to Transcendent artifacts because they find them in space."''
 +
 
 +
 
 +
[Character] ''worked in a navy lab.''"
 +
*Research: +8
 +
 
 +
 
 +
====Pit Brawler*====
 +
"[Character] ''was 15 when he/she got in his/her first fight. He/She won, but more important was the enjoyment of his/her audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.''"
 +
*Melee: +8
 +
*Researching disabled
 +
*Doctoring disabled
 +
 
 +
 
 +
====Space Marine*====
 +
"[Character] ''was a warrior in an Imperial navy. His/Her job was to be punched into enemy warships, gun down the crew, and capture the ship intact. And he/she was good at it.''"
 +
*Shooting: +7
 +
*Melee: +5
 +
 
 +
 
 +
====Space pirate*====
 +
"''Piracy appears everywhere that governments are weak and society spread thin.'' [Character] ''was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.''"
 +
*Shooting: +4
 +
*Melee: +4
 +
 
 +
 
 +
====Stalwart Farmer====
 +
''"With the farm under constant threat from brigands,'' [Character] ''learned to defend himself with his fathers rifle.
 +
''He also mastered how to construct fences to keep livestock and local wildlife out.'' [Character] ''tried to paint a
 +
''picture of his home and learned he can only draw scribbles and ducks."
 +
 
 +
*Construction: +3
 +
*Growing: +3
 +
*Research: -2
 +
*Mining: +2
 +
*Shooting: +5
 +
*Melee: +2
 +
*Art Disabled
 +
 
 +
====Urbworld entrepreneur====
 +
"''In the urbworlds, most suffer. But someone has to run the corporations.''
 +
[Character] ''learned the skills of the trade - greasing palms and technical analysis. He/She is a sociointellectual machine.''"
 +
*Research: +3
 +
*Social: +6
 +
 
 +
====Urbworld politician====
 +
"''It's no secret that the Companies own much of the urbworlds, but someone has to take the bribes.'' [Character] ''was one such figurehead.''
 +
''He/She learned how to manipulate the hopes and dreams of the people while living comfortably on a penthouse.''"
 +
*Social: +8
 +
*Cleaning disabled
 +
*Hauling disabled
 +
*Crafting disabled
 +
*Plant cutting disabled
 +
 
 +
 
 +
</onlyinclude>
  
 
[[Category:Characters]]
 
[[Category:Characters]]

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