Editing Baby food

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| deterioration =  
 
| deterioration =  
 
| marketvalue = 1.25
 
| marketvalue = 1.25
| mass base = 0.015
+
| mass base =  
 
| flammability =  
 
| flammability =  
 
| stack limit = 75
 
| stack limit = 75
 
| path cost =  
 
| path cost =  
 
<!-- Ingestion -->
 
<!-- Ingestion -->
| taste = Terrible
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| taste =  
| ingested direct thought = AteBabyFood
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| ingested direct thought =  
 
| max num to ingest at once = 20
 
| max num to ingest at once = 20
 
| days to rot = 14
 
| days to rot = 14
 
| nutrition = 0.05
 
| nutrition = 0.05
 
<!-- Creation -->
 
<!-- Creation -->
| work to make = 450
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| work to make = {{#expr:8*60}}
| work speed stat = Cooking Speed
 
 
| production facility 1 = Campfire
 
| production facility 1 = Campfire
 
| production facility 2 = Electric stove  
 
| production facility 2 = Electric stove  
 
| production facility 3 = Fueled stove
 
| production facility 3 = Fueled stove
 +
| skill 1 = Cooking
 +
| skill 1 level =
 
| resource 1 = Nutrition
 
| resource 1 = Nutrition
 
| resource 1 type = vegetarian
 
| resource 1 type = vegetarian
| resource 1 amount = 0.25
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| resource 1 amount = 5
| product amount = 10
 
| bulk product amount = 40
 
 
<!-- Technical -->
 
<!-- Technical -->
| defName = BabyFood
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| defName =  
 
| preferability =  
 
| preferability =  
 
<!-- Unused -->
 
<!-- Unused -->
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== Acquisition ==
 
== Acquisition ==
Baby food can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]].  
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Baby food can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. Baby food is made in batches of 10 units, which requires 5 units of [[nutrition]] from non-[[Hay]] vegetarian products and {{Ticks|{{P|Work To Make}}}} of work to make.
 
 
Each batch of {{P|Product Amount}} requires 0.25 [[nutrition]] from non-[[Hay]] vegetables and {{Ticks|{{P|Work To Make}}}} of work. Alternatively, baby food can be made in batches of 40 at the cost of 1 nutrition and {{ticks|1800}} of work. [[Campfire]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook baby food at a campfire.
 
 
 
It can also be purchased from [[trade]]rs.
 
  
 
== Summary ==
 
== Summary ==
{{Stub|section=1|reason=[[Food poisoning]]?}}
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{{Stub|section=1|reason=[[Food poisoning]]? How much of a baby's bar does it fill}}
Baby food is one of the few foods that are ingestible by [[babies]].
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Baby food is one of the few foods that are ingestible by [[babies]]
  
Baby food can be eaten by humans or animals for {{P|Nutrition}} [[nutrition]]. This is {{%|{{P|Nutrition}}}} of an adult human's hunger meter, or {{%|{{P|Nutrition}}/.125}} of a baby's hunger meter. As it takes 0.25 nutrition of [[raw food]] to create 10 units, baby food provides 200% nutrition efficiency.  
+
Baby food can be eaten by humans or animals for {{P|Nutrition}} [[nutrition]], or {{%|{{P|Nutrition}}}} of an adult human's hunger meter. As it takes 5 nutrition of [[raw food]] to create, baby food provides 200% nutrition efficiency.  
  
A [[child]] (ages 3 or up) or adult eating baby food gives a {{--|5}} ''Ate baby food'' [[mood]]let for 1 day. This does not affect pawns with [[Ascetic]] trait.
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A [[child]] (ages 3 or up) or adult eating baby food gives a {{--|5}} ''Ate baby food'' [[mood]]let for 1 day.
  
 
== Analysis ==
 
== Analysis ==
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For adults, [[nutrient paste meal|nutrient paste]] is more nutritionally efficient ''and'' gives a smaller mood debuff, assuming you have the Nutrient Paste research unlocked.
 
For adults, [[nutrient paste meal|nutrient paste]] is more nutritionally efficient ''and'' gives a smaller mood debuff, assuming you have the Nutrient Paste research unlocked.
 
Pawns that are normally unable to cook due to their roles of specialists (shooting specialist, production specialist etc.) but set to 'Child care' in the work tab '''can''' cook baby food.
 
  
 
== Gallery ==
 
== Gallery ==
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BabyFood c.png|A full stack of baby food
 
BabyFood c.png|A full stack of baby food
 
</gallery>
 
</gallery>
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
  
 
{{Nav|food|wide}}
 
{{Nav|food|wide}}
[[Category:Food]] [[Category:Processed Food]] [[Category:Meal]]
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[[Category:Food]]

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