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{{Biotech}}{{Infobox main|food
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{{Biotech}}{{Stub}}{{Image wanted|reason=Main image (use whichever stack size shows up on the menus) and stack gallery}}{{Infobox main|food
 
| name = Baby food
 
| name = Baby food
| image = BabyFood c.png
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| image =  
| description = A bland vegetarian mash. Babies love it, but children and adults will be upset if they're forced to eat it.
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| description =  
 
<!-- Base Stats -->
 
<!-- Base Stats -->
 
| type = Food
 
| type = Food
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| deterioration =  
 
| deterioration =  
 
| marketvalue = 1.25
 
| marketvalue = 1.25
| mass base = 0.015
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| mass base =  
 
| flammability =  
 
| flammability =  
 
| stack limit = 75
 
| stack limit = 75
 
| path cost =  
 
| path cost =  
 
<!-- Ingestion -->
 
<!-- Ingestion -->
| taste = Terrible
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| taste =  
| ingested direct thought = AteBabyFood
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| ingested direct thought =  
 
| max num to ingest at once = 20
 
| max num to ingest at once = 20
 
| days to rot = 14
 
| days to rot = 14
 
| nutrition = 0.05
 
| nutrition = 0.05
 
<!-- Creation -->
 
<!-- Creation -->
| work to make = 450
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| work to make = 8
| work speed stat = Cooking Speed
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| production facility 1 =  
| production facility 1 = Campfire
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| production facility 2 =  
| production facility 2 = Electric stove
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| skill 1 = Cooking
| production facility 3 = Fueled stove
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| skill 1 level =  
 
| resource 1 = Nutrition
 
| resource 1 = Nutrition
 
| resource 1 type = vegetarian
 
| resource 1 type = vegetarian
| resource 1 amount = 0.25
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| resource 1 amount = 5
| product amount = 10
 
| bulk product amount = 40
 
 
<!-- Technical -->
 
<!-- Technical -->
| defName = BabyFood
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| defName =  
 
| preferability =  
 
| preferability =  
 
<!-- Unused -->
 
<!-- Unused -->
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| use hit points =  
 
| use hit points =  
 
}}
 
}}
'''Baby food''' is a [[meal]] added by the [[Biotech DLC]] that can be eaten by [[babies]].
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'''Baby food''' is a [[food]] added by the [[Biotech DLC]].
  
 
== Acquisition ==
 
== Acquisition ==
Baby food can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]].
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Created at a [[campfire]], [[electric stove]] or [[fueled stove]] with 5 non-[[Hay]] vegetarian products, creating 10 baby food.
 
 
Each batch of {{P|Product Amount}} requires 0.25 [[nutrition]] from non-[[Hay]] vegetables and {{Ticks|{{P|Work To Make}}}} of work. Alternatively, baby food can be made in batches of 40 at the cost of 1 nutrition and {{ticks|1800}} of work. [[Campfire]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook baby food at a campfire.
 
 
 
It can also be purchased from [[trade]]rs.
 
  
 
== Summary ==
 
== Summary ==
{{Stub|section=1|reason=[[Food poisoning]]?}}
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Baby food is one of the few foods that are ingestible by [[babies]]. It has a 200% nutrition efficiency, i.e. you get 2 baby food for every raw food.
Baby food is one of the few foods that are ingestible by [[babies]].
 
 
 
Baby food can be eaten by humans or animals for {{P|Nutrition}} [[nutrition]]. This is {{%|{{P|Nutrition}}}} of an adult human's hunger meter, or {{%|{{P|Nutrition}}/.125}} of a baby's hunger meter. As it takes 0.25 nutrition of [[raw food]] to create 10 units, baby food provides 200% nutrition efficiency.  
 
  
A [[child]] (ages 3 or up) or adult eating baby food gives a {{--|5}} ''Ate baby food'' [[mood]]let for 1 day. This does not affect pawns with [[Ascetic]] trait.
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A [[child]] (ages 3 or up) or adult eating baby food gives a ''-5 Ate baby food'' [[mood]]let.
  
 
== Analysis ==
 
== Analysis ==
Baby food, [[milk]], and [[insect jelly]] are the only food items that a baby can eat. Therefore, one of the three is a necessity if the mother is extremely busy, isn't lactating, is in [[cryptosleep casket|cryptosleep]] or dead, or if the baby was formed in a [[growth vat]]. Insect jelly requires an [[infestation]], and milk requires maintaining [[animal]]s, both of which may not always be feasible - forcing baby food to be created. Additionally, both milk and insect jelly have an unavoidable 2% risk of causing [[food poisoning]].
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Baby food, [[milk]], and [[insect jelly]] are the only food items that a baby can eat. Therefore, one of the three is a necessity if the mother is extremely busy, isn't lactating, is in [[cryptosleep casket|cryptosleep]] or dead, or if the baby was formed in a [[growth vat]]. Insect jelly requires an [[infestation]], and milk requires maintaining [[animal]]s, both of which may not always be feasible - forcing baby food to be created.
  
 
For adults, [[nutrient paste meal|nutrient paste]] is more nutritionally efficient ''and'' gives a smaller mood debuff, assuming you have the Nutrient Paste research unlocked.
 
For adults, [[nutrient paste meal|nutrient paste]] is more nutritionally efficient ''and'' gives a smaller mood debuff, assuming you have the Nutrient Paste research unlocked.
 
Pawns that are normally unable to cook due to their roles of specialists (shooting specialist, production specialist etc.) but set to 'Child care' in the work tab '''can''' cook baby food.
 
 
== Gallery ==
 
<gallery>
 
BabyFood a.png|A single unit of baby food
 
BabyFood b.png|A partial stack of baby food
 
BabyFood c.png|A full stack of baby food
 
</gallery>
 
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
  
 
{{Nav|food|wide}}
 
{{Nav|food|wide}}
[[Category:Food]] [[Category:Processed Food]] [[Category:Meal]]
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[[Category:Food]]

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