Editing Ancients
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Unlike other factions, Ancients have no faction bases and instead only appear in ancient shrines on the player's map. | Unlike other factions, Ancients have no faction bases and instead only appear in ancient shrines on the player's map. | ||
− | == Analysis == | + | === Analysis === |
Any pawn from a Cryptosleep Casket that is initially capable of walking has a resistance of 1 or less. Both neutral walking and hostile ancients can be quickly recruited as prisoners if the players is able to capture them alive. | Any pawn from a Cryptosleep Casket that is initially capable of walking has a resistance of 1 or less. Both neutral walking and hostile ancients can be quickly recruited as prisoners if the players is able to capture them alive. | ||
Downed pawns from a Cryptosleep casket have a chance of joining the colony automatically if rescued. It is believed the % chance to join is based on Population Intent. Downed pawns from a Cryptosleep Casket have a much larger initial resistance if captured. | Downed pawns from a Cryptosleep casket have a chance of joining the colony automatically if rescued. It is believed the % chance to join is based on Population Intent. Downed pawns from a Cryptosleep Casket have a much larger initial resistance if captured. | ||
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{{nav|factions|wide}} | {{nav|factions|wide}} | ||
[[Category:Factions]] | [[Category:Factions]] |