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  • ...et''' is a defensive turret with very long range and shot damage, but with a wide blind zone. ...require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
    8 KB (1,120 words) - 16:11, 21 November 2023
  • | description = A portable automatic turret. Requires steel to refurbish its barrel after hea The '''mini-turret''' is a stationary defense mechanism which fires at incoming enemies.
    9 KB (1,242 words) - 06:16, 20 November 2023
  • | image = Anima tree a.png ...ima trees are not simply trees, but are rather the physical extremities of a single world spirit.
    19 KB (2,869 words) - 17:35, 24 May 2024
  • border: 2px solid red; /* Warning information at the top of pages (red) */
    23 KB (2,409 words) - 02:28, 7 November 2013
  • /* -moz-* is a vendor-specific extension (CSS 2.1 4.1.2.1) */ the number need not be shown on a screen or a handheld,
    26 KB (3,108 words) - 17:00, 8 February 2024
  • '''Temperature''' management is an important part of a productive colony. Temperature mostly affects pawn mood, food and corpse sp ...game always rounds temperature to an integer ("whole number"), you can get a misleading indicator while using Fahrenheit. This inaccuracy normally isn't
    25 KB (3,819 words) - 11:09, 28 January 2024
  • ...m key! And you get a Steam key! To get your Steam key, go to the automated link and key sender. ...site. You can still buy directly on Steam, of course, at the same prices.) A business note – If you want, buying it from our site is better for us. Th
    10 KB (1,646 words) - 02:54, 7 November 2023
  • {{For|a way to compare the numbers of each weapon|Weapon comparison table}} ...on|deteriorate]] until it disintegrates without a trace. Weapons stored in a [[shelf]] will not deteriorate, even if left outside.
    19 KB (2,824 words) - 13:26, 30 March 2024
  • {{for|a complete search|List of animals|}} ...r training or taming attempt. When animals nuzzle a colonist, it counts as a social interaction and is logged in the social tab of both the colonist and
    39 KB (6,061 words) - 09:55, 5 April 2023
  • ...le="{{#var:Name}}">[[File:{{{image|{{#var:Name}} }}}|{{{imagesize|250px}}}|link = {{#var:Name}}|{{#var:Name}}]]{{#if: {{#var:setProperty}} | {{#set:Image = ...that, else, if possible, calculate the value and use that instead but make a note that it is calculated.-->
    84 KB (8,418 words) - 10:51, 16 November 2022
  • ...eir allegiance so they’ll send fighters to help you, and getting raided by a dude’s friends after you capture him and beat him up. The video shows thi ...l is obviously still refining and expanding the music, but I think this is a great start. Listen to the dulcet tones of the mixed sci-fi/Western theme h
    14 KB (2,354 words) - 02:51, 7 November 2023
  • In addition to a ton of general improvements for the base game and Royalty, this update focu ...m your original download link to get the updated version(s). Your download link never changes.
    16 KB (2,484 words) - 22:35, 5 June 2022
  • --sidebar-link: #E0E0E0; div#mw-panel div.portal div.body ul li a,
    43 KB (4,478 words) - 23:22, 18 November 2022
  • ...d|medieval lord]] can only access [[research]] and [[firefighting]] whilst a [[Backstories#Colony settler|settler]] can access all [[skills]]. For a full breakdown of work types, the work menu, and the options available, see
    26 KB (3,992 words) - 01:00, 21 January 2024
  • {{See also|altphrase=This page is a list of genes. For a full explanation of the gene system see|Genetics}} '''Genes''' are a system for adding capabilities to [[human]] pawns. They can be obtained fro
    117 KB (17,106 words) - 10:55, 28 May 2024
  • ...g|frameless|32px]]<br>[[File:Crown.png|24px|frameless|Pirate King - Can be a faction leader]] | | [PAWN_nameDef] was born on a glitterworld falling into chaos. [PAWN_possessive] father was killed in act
    48 KB (6,149 words) - 14:09, 9 February 2024
  • /**Remove external link icon**/ #bodyContent a.external,
    37 KB (4,665 words) - 10:09, 19 February 2024
  • ...png|right]][[File:skill_increase_anim.gif|236px|right|Increasing skills of a colonist that's currently building something.]] Every pawn in RimWorld has a set of '''skills''' which govern their speed and success in the various typ
    28 KB (3,926 words) - 07:47, 12 April 2024
  • {{for|a complete search|List of animals|}} '''Animals''' are a type of nonplayable, nonhuman pawn in Rimworld with their own [[needs]], [[
    52 KB (8,178 words) - 13:54, 24 April 2024
  • ...will select all caravans on the screen, allowing them all to be ordered to a single destination. ...ders (who are restricted by carrying capacity) show up with. Also, you get a 2% price bonus for direct trading. It also avoids the cost for requesting t
    41 KB (6,668 words) - 18:34, 14 May 2024

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