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Show new changes starting from 23:38, 14 June 2024
   
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14 June 2024

     03:49  Metalhorror diffhist -86 174.172.183.151 talk →‎Summary: Removed duplicate vector, which also beneficially put the life stages info into its own paragraph

12 June 2024

     20:49  Health diffhist -28 47.186.112.35 talk →‎Eating
     07:50  Major archotech structure diffhist +54 66.51.116.206 talk Ridiculous that one exclusion zone was specified as a radius, but then the other was apparently (and very confusingly!) a diameter

11 June 2024

     23:22  Undercave diffhist -38 2A01:CB08:9198:DA00:1C7B:47F9:B2AF:4731 talk →‎Found insect in a pit
     02:32  Apparel diffhist +20 188.29.223.227 talk →‎Tainted apparel

10 June 2024

     19:55  Harpsichord diffhist +62 71.191.173.146 talk Added the name of the song it plays
     19:52  Golden cube diffhist +143 47.26.193.135 talk Noting that you can bypass the berserk mental break by anesthetizing the affected colonists beforehand.

8 June 2024

     23:30  Gorehulk diffhist +694 134.3.172.113 talk Added a passage over their late game behavior and a surprising fact about the manhunter pulse
     08:26  Metalblood serum diffhist +2 2003:E3:B712:8E7B:4038:7B7:EFDD:46FC talk →‎Summary: Typo